///////////////////////////////////////////////////////////////////////////// // apps/graphics/NxWidgets/UnitTests/CButtonArray/cbuttonarray_main.cxx // // Copyright (C) 2012 Gregory Nutt. All rights reserved. // Author: Gregory Nutt // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in // the documentation and/or other materials provided with the // distribution. // 3. Neither the name NuttX, NxWidgets, nor the names of its contributors // me be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS // OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED // AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // ////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Included Files ///////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include #include "cnxstring.hxx" #include "cbuttonarraytest.hxx" ///////////////////////////////////////////////////////////////////////////// // Definitions ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Private Classes ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Private Data ///////////////////////////////////////////////////////////////////////////// static unsigned int g_mmInitial; static unsigned int g_mmPrevious; static unsigned int g_mmPeak; static FAR const char *g_buttonLabels[BUTTONARRAY_NCOLUMNS*BUTTONARRAY_NROWS] = { "=>", "A", "B", " g_mmPeak) { g_mmPeak = mmcurrent.uordblks; } } ///////////////////////////////////////////////////////////////////////////// // Name: initMemoryUsage ///////////////////////////////////////////////////////////////////////////// static void initMemoryUsage(void) { struct mallinfo mmcurrent; /* Get the current memory usage */ #ifdef CONFIG_CAN_PASS_STRUCTS mmcurrent = mallinfo(); #else (void)mallinfo(&mmcurrent); #endif g_mmInitial = mmcurrent.uordblks; g_mmPrevious = mmcurrent.uordblks; g_mmPeak = mmcurrent.uordblks; } ///////////////////////////////////////////////////////////////////////////// // Name: checkHighlighting ///////////////////////////////////////////////////////////////////////////// static void checkHighlighting(CButtonArray *buttonArray) { // Turn highlighting on buttonArray->setCursorPosition(0, 0); buttonArray->cursor(true); // Then test the cursor movement for (int row = 0; row < BUTTONARRAY_NROWS; row++) { for (int column = 0; column < BUTTONARRAY_NCOLUMNS; column++) { // Set cursor position buttonArray->setCursorPosition(column, row); // Check cursor position int checkColumn; int checkRow; if (buttonArray->isCursorPosition(checkColumn, checkRow)) { printf("ERROR: Not button selected\n"); printf(" Expected (%d,%d)\n", column, row); } else if (checkColumn != column || checkRow != row) { printf("ERROR: Wrong button selected\n"); printf(" Expected (%d,%d)\n", column, row); printf(" Selected (%d,%d)\n", checkColumn, checkRow); } // Wait a bit so that we can see the highlighting usleep(500*1000); } } // Turn highlighting off buttonArray->cursor(false); } ///////////////////////////////////////////////////////////////////////////// // Public Functions ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // nxheaders_main ///////////////////////////////////////////////////////////////////////////// int cbuttonarray_main(int argc, char *argv[]) { // Initialize memory monitor logic initMemoryUsage(); // Create an instance of the button array test printf("cbuttonarray_main: Create CButtonArrayTest instance\n"); CButtonArrayTest *test = new CButtonArrayTest(); updateMemoryUsage(g_mmPrevious, "After creating CButtonArrayTest"); // Connect the NX server printf("cbuttonarray_main: Connect the CButtonArrayTest instance to the NX server\n"); if (!test->connect()) { printf("cbuttonarray_main: Failed to connect the CButtonArrayTest instance to the NX server\n"); delete test; return 1; } updateMemoryUsage(g_mmPrevious, "After connecting to the server"); // Create a window to draw into printf("cbuttonarray_main: Create a Window\n"); if (!test->createWindow()) { printf("cbuttonarray_main: Failed to create a window\n"); delete test; return 1; } updateMemoryUsage(g_mmPrevious, "After creating a window"); // Create a CButtonArray instance CButtonArray *buttonArray = test->createButtonArray(); if (!buttonArray) { printf("cbuttonarray_main: Failed to create a button array\n"); delete test; return 1; } updateMemoryUsage(g_mmPrevious, "After creating CButtonArray"); // Add the labels to each button FAR const char **ptr = g_buttonLabels; for (int j = 0; j < BUTTONARRAY_NROWS; j++) { for (int i = 0; i < BUTTONARRAY_NCOLUMNS; i++) { printf("cbuttonarray_main: Label (%d,%d): %s\n", i, j, *ptr); CNxString string = *ptr++; buttonArray->setText(i, j, string); } } updateMemoryUsage(g_mmPrevious, "After adding labels to the buttons"); // Show the button array printf("cbuttonarray_main: Show the button array\n"); test->showButton(buttonArray); sleep(1); // Verify that button highlighting works checkHighlighting(buttonArray); updateMemoryUsage(g_mmPrevious, "After highliting"); // Then perform a simulated mouse click on a button in the array for (int j = 0; j < BUTTONARRAY_NROWS; j++) { for (int i = 0; i < BUTTONARRAY_NCOLUMNS; i++) { printf("cbuttonarray_main: Click the button (%d,%d)\n", i, j); test->click(buttonArray, i, j); // Poll for the mouse click event test->poll(buttonArray); // Is anything clicked? int clickColumn; int clickRow; if (buttonArray->isButtonClicked(clickColumn, clickRow)) { printf("cbuttonarray_main: %s: Button (%d, %d) is clicked\n", clickColumn == i && clickRow == j ? "OK" : "ERROR", clickColumn, clickRow); } else { printf("cbuttonarray_main: ERROR: No button is clicked\n"); } // Wait a bit, then release the mouse button usleep(500*1000); test->release(buttonArray, i, j); // Poll for the mouse release event (of course this can hang if something fails) test->poll(buttonArray); if (buttonArray->isButtonClicked(clickColumn, clickRow)) { printf("cbuttonarray_main: ERROR: Button (%d, %d) is clicked\n", clickColumn, clickRow); } usleep(500*1000); } } updateMemoryUsage(g_mmPrevious, "After pushing buttons"); // Clean up and exit printf("cbuttonarray_main: Clean-up and exit\n"); delete buttonArray; updateMemoryUsage(g_mmPrevious, "After deleting the button array"); delete test; updateMemoryUsage(g_mmPrevious, "After deleting the test"); updateMemoryUsage(g_mmInitial, "Final memory usage"); printf("Peak memory usage: %8d\n", g_mmPeak - g_mmInitial); return 0; }