/**************************************************************************** * apps/examples/lvgldemo/fbdev.c * * Copyright (C) 2018 Gregory Nutt. All rights reserved. * Author: Gábor Kiss-Vámosi * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include "fbdev.h" #include #include #include #include #include #include #include #include #include #include #include #include /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ #ifndef FBDEV_PATH # define FBDEV_PATH "/dev/fb0" #endif /**************************************************************************** * Private Types ****************************************************************************/ struct fb_state_s { int fd; struct fb_videoinfo_s vinfo; struct fb_planeinfo_s pinfo; FAR void *fbmem; }; /**************************************************************************** * Private Data ****************************************************************************/ struct fb_state_s state; /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: fbdev_init * * Description: * * Input Parameters: * None * * Returned Value: * None * ****************************************************************************/ int fbdev_init(void) { FAR const char *fbdev = "/dev/fb0"; int ret; /* Open the framebuffer driver */ state.fd = open(fbdev, O_RDWR); if (state.fd < 0) { int errcode = errno; fprintf(stderr, "ERROR: Failed to open %s: %d\n", fbdev, errcode); return EXIT_FAILURE; } /* Get the characteristics of the framebuffer */ ret = ioctl(state.fd, FBIOGET_VIDEOINFO, (unsigned long)((uintptr_t)&state.vinfo)); if (ret < 0) { int errcode = errno; fprintf(stderr, "ERROR: ioctl(FBIOGET_VIDEOINFO) failed: %d\n", errcode); close(state.fd); return EXIT_FAILURE; } printf("VideoInfo:\n"); printf(" fmt: %u\n", state.vinfo.fmt); printf(" xres: %u\n", state.vinfo.xres); printf(" yres: %u\n", state.vinfo.yres); printf(" nplanes: %u\n", state.vinfo.nplanes); ret = ioctl(state.fd, FBIOGET_PLANEINFO, (unsigned long)((uintptr_t)&state.pinfo)); if (ret < 0) { int errcode = errno; fprintf(stderr, "ERROR: ioctl(FBIOGET_PLANEINFO) failed: %d\n", errcode); close(state.fd); return EXIT_FAILURE; } printf("PlaneInfo (plane 0):\n"); printf(" fbmem: %p\n", state.pinfo.fbmem); printf(" fblen: %lu\n", (unsigned long)state.pinfo.fblen); printf(" stride: %u\n", state.pinfo.stride); printf(" display: %u\n", state.pinfo.display); printf(" bpp: %u\n", state.pinfo.bpp); /* Only these pixel depths are supported. viinfo.fmt is ignored, only * certain color formats are supported. */ if (state.pinfo.bpp != 32 && state.pinfo.bpp != 16 && state.pinfo.bpp != 8 && state.pinfo.bpp != 1) { fprintf(stderr, "ERROR: bpp=%u not supported\n", state.pinfo.bpp); close(state.fd); return EXIT_FAILURE; } /* mmap() the framebuffer. * * NOTE: In the FLAT build the frame buffer address returned by the * FBIOGET_PLANEINFO IOCTL command will be the same as the framebuffer * address. mmap(), however, is the preferred way to get the framebuffer * address because in the KERNEL build, it will perform the necessary * address mapping to make the memory accessible to the application. */ state.fbmem = mmap(NULL, state.pinfo.fblen, PROT_READ|PROT_WRITE, MAP_SHARED|MAP_FILE, state.fd, 0); if (state.fbmem == MAP_FAILED) { int errcode = errno; fprintf(stderr, "ERROR: ioctl(FBIOGET_PLANEINFO) failed: %d\n", errcode); close(state.fd); return EXIT_FAILURE; } printf("Mapped FB: %p\n", state.fbmem); return EXIT_SUCCESS; } /**************************************************************************** * Name: fbdev_flush * * Description: * Flush a buffer to the marked area * * Input Parameters: * x1 - Left coordinate * y1 - Top coordinate * x2 - Right coordinate * y2 - Bottom coordinate * color_p - A n array of colors * * Returned Value: * None * ****************************************************************************/ void fbdev_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2, FAR const lv_color_t *color_p) { #ifdef CONFIG_LCD_UPDATE struct nxgl_rect_s rect; #endif int32_t act_x1; int32_t act_y1; int32_t act_x2; int32_t act_y2; long int location = 0; if (state.fbmem == NULL) { return; } /* Return if the area is out the screen */ if (x2 < 0) { return; } if (y2 < 0) { return; } if (x1 > state.vinfo.xres - 1) { return; } if (y1 > state.vinfo.yres - 1) { return; } /* Truncate the area to the screen */ act_x1 = x1 < 0 ? 0 : x1; act_y1 = y1 < 0 ? 0 : y1; act_x2 = x2 > state.vinfo.xres - 1 ? state.vinfo.xres - 1 : x2; act_y2 = y2 > state.vinfo.yres - 1 ? state.vinfo.yres - 1 : y2; if (state.pinfo.bpp == 8) { uint8_t *fbp8 = (uint8_t*)state.fbmem; uint32_t x; uint32_t y; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = x + (y * state.vinfo.xres); fbp8[location] = color_p->full; color_p++; } color_p += x2 - act_x2; } } if (state.pinfo.bpp == 16) { uint16_t *fbp16 = (uint16_t*)state.fbmem; uint32_t x; uint32_t y; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = x + (y * state.vinfo.xres); fbp16[location] = color_p->full; color_p++; } color_p += x2 - act_x2; } } if (state.pinfo.bpp == 24 || state.pinfo.bpp == 32) { uint32_t *fbp32 = (uint32_t*)state.fbmem; uint32_t x; uint32_t y; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = x + (y * state.vinfo.xres); fbp32[location] = color_p->full; color_p++; } color_p += x2 - act_x2; } } #ifdef CONFIG_LCD_UPDATE rect.pt1.x = act_x1; rect.pt1.y = act_y1; rect.pt2.x = act_x2; rect.pt2.y = act_y2; ioctl(state.fd, FBIO_UPDATE, (unsigned long)((uintptr_t)&rect)); #endif /* Tell the flushing is ready */ lv_flush_ready(); } /**************************************************************************** * Name: fbdev_fill * * Description: * Fill an area with a color * * Input Parameters: * x1 - Left coordinate * y1 - Top coordinate * x2 - Right coordinate * y2 - Bottom coordinate * color - The fill color * * Returned Value: * None * ****************************************************************************/ void fbdev_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2, lv_color_t color) { #ifdef CONFIG_LCD_UPDATE struct nxgl_rect_s rect; #endif int32_t act_x1; int32_t act_y1; int32_t act_x2; int32_t act_y2; long int location = 0; if (state.fbmem == NULL) { return; } /* Return if the area is out the screen */ if (x2 < 0) { return; } if (y2 < 0) { return; } if (x1 > state.vinfo.xres - 1) { return; } if (y1 > state.vinfo.yres - 1) { return; } /* Truncate the area to the screen */ act_x1 = x1 < 0 ? 0 : x1; act_y1 = y1 < 0 ? 0 : y1; act_x2 = x2 > state.vinfo.xres - 1 ? state.vinfo.xres - 1 : x2; act_y2 = y2 > state.vinfo.yres - 1 ? state.vinfo.yres - 1 : y2; if (state.pinfo.bpp == 8) { uint8_t *fbp8 = (uint8_t*)state.fbmem; uint32_t x; uint32_t y; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = x + (y * state.vinfo.xres); fbp8[location] = color.full; } } } if (state.pinfo.bpp == 16) { uint16_t *fbp16 = (uint16_t*)state.fbmem; uint32_t x; uint32_t y; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = x + (y * state.vinfo.xres); fbp16[location] = color.full; } } } if (state.pinfo.bpp == 24 || state.pinfo.bpp == 32) { uint32_t *fbp32 = (uint32_t*)state.fbmem; uint32_t x; uint32_t y; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = x + (y * state.vinfo.xres); fbp32[location] = color.full; } } } #ifdef CONFIG_LCD_UPDATE rect.pt1.x = act_x1; rect.pt1.y = act_y1; rect.pt2.x = act_x2; rect.pt2.y = act_y2; ioctl(state.fd, FBIO_UPDATE, (unsigned long)((uintptr_t)&rect)); #endif } /**************************************************************************** * Name: fbdev_map * * Description: * Write an array of pixels (like an image) to the marked area * * Input Parameters: * x1 - Left coordinate * y1 - Top coordinate * x2 - Right coordinate * y2 - Bottom coordinate * color_p - An array of colors * * Returned Value: * None * ****************************************************************************/ void fbdev_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2, FAR const lv_color_t *color_p) { #ifdef CONFIG_LCD_UPDATE struct nxgl_rect_s rect; #endif int32_t act_x1; int32_t act_y1; int32_t act_x2; int32_t act_y2; long int location = 0; if (state.fbmem == NULL) { return; } /* Return if the area is out the screen */ if (x2 < 0) { return; } if (y2 < 0) { return; } if (x1 > state.vinfo.xres - 1) { return; } if (y1 > state.vinfo.yres - 1) { return; } /* Truncate the area to the screen */ act_x1 = x1 < 0 ? 0 : x1; act_y1 = y1 < 0 ? 0 : y1; act_x2 = x2 > state.vinfo.xres - 1 ? state.vinfo.xres - 1 : x2; act_y2 = y2 > state.vinfo.yres - 1 ? state.vinfo.yres - 1 : y2; if (state.pinfo.bpp == 8) { uint8_t *fbp8 = (uint8_t*)state.fbmem; uint32_t x; uint32_t y; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = x + (y * state.vinfo.xres); fbp8[location] = color_p->full; color_p++; } color_p += x2 - act_x2; } } if (state.pinfo.bpp == 16) { uint16_t *fbp16 = (uint16_t*)state.fbmem; uint32_t x; uint32_t y; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = x + (y * state.vinfo.xres); fbp16[location] = color_p->full; color_p++; } color_p += x2 - act_x2; } } if (state.pinfo.bpp == 24 || state.pinfo.bpp == 32) { uint32_t *fbp32 = (uint32_t*)state.fbmem; uint32_t x; uint32_t y; for (y = act_y1; y <= act_y2; y++) { for (x = act_x1; x <= act_x2; x++) { location = x + (y * state.vinfo.xres); fbp32[location] = color_p->full; color_p++; } color_p += x2 - act_x2; } } #ifdef CONFIG_LCD_UPDATE rect.pt1.x = act_x1; rect.pt1.y = act_y1; rect.pt2.x = act_x2; rect.pt2.y = act_y2; ioctl(state.fd, FBIO_UPDATE, (unsigned long)((uintptr_t)&rect)); #endif }