/**************************************************************************** * apps/examples/pdcurses/charset_main.c * * Copyright (C) 2017 Gregory Nutt. All rights reserved. * Adapted by: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include "graphics/curses.h" /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ #define FIRST_CH 0x20 #define LAST_CH 0x7e #define NUM_CH (LAST_CH - FIRST_CH + 1) /**************************************************************************** * Private Data ****************************************************************************/ static short color_table[] = { COLOR_RED, COLOR_BLUE, COLOR_GREEN, COLOR_CYAN, COLOR_RED, COLOR_MAGENTA, COLOR_YELLOW, COLOR_WHITE }; /**************************************************************************** * Public Functions ****************************************************************************/ #ifdef CONFIG_BUILD_LOADABLE int main(int argc, FAR char *argv[]) #else int charset_main(int argc, char *argv[]) #endif { chtype ch; int lastch; int width; int height; int xoffset; int yoffset; int row; int col; int i; /* Initialize */ traceon(); initscr(); noecho(); /* Setup colors */ if (has_colors()) { start_color(); } for (i = 0; i < 8; i++) { init_pair(i, color_table[i], COLOR_BLACK); } /* Set up geometry */ /* First get the maximum width */ width = COLS - 2; if (width > NUM_CH) { width = NUM_CH; } /* Get the height associated with the maximum width */ height = (NUM_CH + width - 1) / width; lastch = LAST_CH; if (height > LINES) { height = LINES; lastch = FIRST_CH + width * height - 1; } /* Reduce the width if it will give us a more balanced layout */ while (height < (LINES / 2) && width > (COLS / 2)) { int numch = lastch - FIRST_CH + 1; width >>= 1; height = (numch + width - 1) / width; } /* Center the rectangle containing the font set */ xoffset = (COLS - width) / 2; yoffset = (LINES - height) / 2; /* Now display the character set using that geometry */ ch = FIRST_CH; for (row = yoffset; row < yoffset + height; row++) { for (col = xoffset; col < xoffset + width; col++) { mvaddch(row, col, ch); if (++ch > lastch) { break; } } } refresh(); endwin(); return 0; }