/**************************************************************************** * apps/examples/pdcurses/rain_main.c * $Id: worm.c,v 1.16 2008/07/13 16:08:17 wmcbrine Exp $ * * Copyright (C) 2017 Gregory Nutt. All rights reserved. * Copyright (c) 2005 Free Software Foundation, Inc. * Adapted by: Gregory Nutt * * Adapted from the original public domain pdcurses by Gregory Nutt and * released as part of NuttX under the origin ncurses license: * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, distribute with modifications, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR * THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Except as contained in this notice, the name(s) of the above copyright * holders shall not be used in advertising or otherwise to promote the * sale, use or other dealings in this Software without prior written * authorization. * ****************************************************************************/ /* * @@@ @@@ @@@@@@@@@@ @@@@@@@@@@@ @@@@@@@@@@@@ * @@@ @@@ @@@@@@@@@@@@ @@@@@@@@@@@@ @@@@@@@@@@@@@ * @@@ @@@ @@@@ @@@@ @@@@ @@@@ @@@ @@@@ * @@@ @@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ * @@@ @@@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@ * @@@@ @@@@ @@@@ @@@ @@@ @@@ @@@ @@@ @@@ * @@@@@@@@@@@@ @@@@ @@@@ @@@ @@@ @@@ @@@ * @@@@ @@@@ @@@@@@@@@@@@ @@@ @@@ @@@ @@@ * @@ @@ @@@@@@@@@@ @@@ @@@ @@@ @@@ * * Eric P. Scott * Caltech High Energy Physics * October, 1980 * * Color by Eric S. Raymond * July, 1995 * * Options: * -f fill screen with copies of 'WORM' at start. * -l set worm length * -n set number of worms * -t make worms leave droppings */ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include "graphics/curses.h" /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ #define FLAVORS 7 /**************************************************************************** * Private Types ****************************************************************************/ struct worm { int orientation, head; short *xpos, *ypos; }; struct options { int nopts; int opts[3]; }; /**************************************************************************** * Private Data ****************************************************************************/ static const chtype init_flavor[FLAVORS] = { 'O', '*', '#', '$', '%', '0', '@' }; static const short xinc[] = { 1, 1, 1, 0, -1, -1, -1, 0 }; static const short yinc[] = { -1, 0, 1, 1, 1, 0, -1, -1 }; static chtype flavor[FLAVORS]; static struct worm worm[40]; static const char *field; static int length = 16; static int number = 3; static chtype trail = ' '; static const struct options normal[8] = { { 3, { 7, 0, 1 } }, { 3, { 0, 1, 2 } }, { 3, { 1, 2, 3 } }, { 3, { 2, 3, 4 } }, { 3, { 3, 4, 5 } }, { 3, { 4, 5, 6 } }, { 3, { 5, 6, 7 } }, { 3, { 6, 7, 0 } } }; static const struct options upper[8] = { { 1, { 1, 0, 0 } }, { 2, { 1, 2, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 2, { 4, 5, 0 } }, { 1, { 5, 0, 0 } }, { 2, { 1, 5, 0 } } }; static const struct options left[8] = { { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 2, { 2, 3, 0 } }, { 1, { 3, 0, 0 } }, { 2, { 3, 7, 0 } }, { 1, { 7, 0, 0 } }, { 2, { 7, 0, 0 } } }; static const struct options right[8] = { { 1, { 7, 0, 0 } }, { 2, { 3, 7, 0 } }, { 1, { 3, 0, 0 } }, { 2, { 3, 4, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 2, { 6, 7, 0 } } }; static const struct options lower[8] = { { 0, { 0, 0, 0 } }, { 2, { 0, 1, 0 } }, { 1, { 1, 0, 0 } }, { 2, { 1, 5, 0 } }, { 1, { 5, 0, 0 } }, { 2, { 5, 6, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } } }; static const struct options upleft[8] = { { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 1, { 3, 0, 0 } }, { 2, { 1, 3, 0 } }, { 1, { 1, 0, 0 } } }; static const struct options upright[8] = { { 2, { 3, 5, 0 } }, { 1, { 3, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 1, { 5, 0, 0 } } }; static const struct options lowleft[8] = { { 3, { 7, 0, 1 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 1, { 1, 0, 0 } }, { 2, { 1, 7, 0 } }, { 1, { 7, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } } }; static const struct options lowright[8] = { { 0, { 0, 0, 0 } }, { 1, { 7, 0, 0 } }, { 2, { 5, 7, 0 } }, { 1, { 5, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } } }; /**************************************************************************** * Private Functions ****************************************************************************/ static void cleanup(void) { standend(); refresh(); curs_set(1); endwin(); } /**************************************************************************** * Public Functions ****************************************************************************/ #ifdef CONFIG_BUILD_LOADABLE int main(int argc, FAR char *argv[]) #else int worm_main(int argc, char *argv[]) #endif { const struct options *op; struct worm *w; short **ref; short *ip; int x; int y; int n; int h; int last; int bottom; int seed; for (x = 1; x < argc; x++) { char *p = argv[x]; if (*p == '-') { p++; } switch (*p) { case 'f': field = "WORM"; break; case 'l': if (++x == argc) { goto usage; } if ((length = atoi(argv[x])) < 2 || length > 1024) { fprintf(stderr, "%s: Invalid length\n", *argv); return EXIT_FAILURE; } break; case 'n': if (++x == argc) { goto usage; } if ((number = atoi(argv[x])) < 1 || number > 40) { fprintf(stderr, "%s: Invalid number of worms\n", *argv); return EXIT_FAILURE; } break; case 't': trail = '.'; break; default: usage: fprintf(stderr, "usage: %s [-field] [-length #] " "[-number #] [-trail]\n", *argv); return EXIT_FAILURE; } } memcpy(flavor, init_flavor, FLAVORS * sizeof(chtype)); traceon(); initscr(); seed = time((time_t *) 0); srand(seed); noecho(); cbreak(); nonl(); keypad(stdscr, true); curs_set(0); bottom = LINES - 1; last = COLS - 1; #ifdef A_COLOR if (has_colors()) { int bg = COLOR_BLACK; start_color(); # if defined(NCURSES_VERSION) || (defined(PDC_BUILD) && PDC_BUILD > 3000) if (use_default_colors() == OK) { bg = -1; } # endif # define SET_COLOR(num, fg) \ init_pair(num + 1, fg, bg); \ flavor[num] |= COLOR_PAIR(num + 1) | A_BOLD SET_COLOR(0, COLOR_GREEN); SET_COLOR(1, COLOR_RED); SET_COLOR(2, COLOR_CYAN); SET_COLOR(3, COLOR_WHITE); SET_COLOR(4, COLOR_MAGENTA); SET_COLOR(5, COLOR_BLUE); SET_COLOR(6, COLOR_YELLOW); } #endif ref = malloc(sizeof(short *) * LINES); for (y = 0; y < LINES; y++) { ref[y] = malloc(sizeof(short) * COLS); for (x = 0; x < COLS; x++) { ref[y][x] = 0; } } #ifdef BADCORNER /* if addressing the lower right corner doesn't work in your curses */ ref[bottom][last] = 1; #endif for (n = number, w = &worm[0]; --n >= 0; w++) { w->orientation = w->head = 0; if ((ip = malloc(sizeof(short) * (length + 1))) == NULL) { fprintf(stderr, "%s: out of memory\n", *argv); return EXIT_FAILURE; } w->xpos = ip; for (x = length; --x >= 0;) { *ip++ = -1; } if ((ip = malloc(sizeof(short) * (length + 1))) == NULL) { fprintf(stderr, "%s: out of memory\n", *argv); return EXIT_FAILURE; } w->ypos = ip; for (y = length; --y >= 0;) { *ip++ = -1; } } if (field) { const char *p = field; for (y = bottom; --y >= 0;) { for (x = COLS; --x >= 0;) { addch((chtype) (*p++)); if (!*p) { p = field; } } } } napms(12); refresh(); nodelay(stdscr, true); for (;;) { int ch; if ((ch = getch()) > 0) { #ifdef KEY_RESIZE if (ch == KEY_RESIZE) { resize_term(0, 0); erase(); if (last != COLS - 1) { for (y = 0; y <= bottom; y++) { ref[y] = realloc(ref[y], sizeof(short) * COLS); for (x = last + 1; x < COLS; x++) { ref[y][x] = 0; } } last = COLS - 1; } if (bottom != LINES - 1) { for (y = LINES; y <= bottom; y++) { free(ref[y]); } ref = realloc(ref, sizeof(short *) * LINES); for (y = bottom + 1; y < LINES; y++) { ref[y] = malloc(sizeof(short) * COLS); for (x = 0; x < COLS; x++) { ref[y][x] = 0; } } bottom = LINES - 1; } } #endif /* KEY_RESIZE */ /* Make it simple to put this into single-step mode, or resume normal * operation - T. Dickey */ if (ch == 'q') { cleanup(); return EXIT_SUCCESS; } else if (ch == 's') { nodelay(stdscr, false); } else if (ch == ' ') { nodelay(stdscr, true); } } for (n = 0, w = &worm[0]; n < number; n++, w++) { if ((x = w->xpos[h = w->head]) < 0) { move(y = w->ypos[h] = bottom, x = w->xpos[h] = 0); addch(flavor[n % FLAVORS]); ref[y][x]++; } else { y = w->ypos[h]; } if (x > last) { x = last; } if (y > bottom) { y = bottom; } if (++h == length) { h = 0; } if (w->xpos[w->head = h] >= 0) { int x1 = w->xpos[h]; int y1 = w->ypos[h]; if (y1 < LINES && x1 < COLS && --ref[y1][x1] == 0) { move(y1, x1); addch(trail); } } op = &(x == 0 ? (y == 0 ? upleft : (y == bottom ? lowleft : left)) : (x == last ? (y == 0 ? upright : (y == bottom ? lowright : right)) : (y == 0 ? upper : (y == bottom ? lower : normal))))[w->orientation]; switch (op->nopts) { case 0: cleanup(); return EXIT_SUCCESS; case 1: w->orientation = op->opts[0]; break; default: w->orientation = op->opts[rand() % op->nopts]; break; } move(y += yinc[w->orientation], x += xinc[w->orientation]); if (y < 0) { y = 0; } addch(flavor[n % FLAVORS]); ref[w->ypos[h] = y][w->xpos[h] = x]++; } napms(12); refresh(); } }