/**************************************************************************** * apps/examples/fb/fb_main.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include /**************************************************************************** * Preprocessor Definitions ****************************************************************************/ #define NCOLORS 6 /**************************************************************************** * Private Types ****************************************************************************/ struct fb_state_s { int fd; struct fb_videoinfo_s vinfo; struct fb_planeinfo_s pinfo; #ifdef CONFIG_FB_OVERLAY struct fb_overlayinfo_s oinfo; #endif FAR void *fbmem; }; /**************************************************************************** * Private Data ****************************************************************************/ static const char g_default_fbdev[] = CONFIG_EXAMPLES_FB_DEFAULTFB; /* Violet-Blue-Green-Yellow-Orange-Red */ static const uint32_t g_rgb24[NCOLORS] = { RGB24_VIOLET, RGB24_BLUE, RGB24_GREEN, RGB24_YELLOW, RGB24_ORANGE, RGB24_RED }; static const uint16_t g_rgb16[NCOLORS] = { RGB16_VIOLET, RGB16_BLUE, RGB16_GREEN, RGB16_YELLOW, RGB16_ORANGE, RGB16_RED }; static const uint8_t g_rgb8[NCOLORS] = { RGB8_VIOLET, RGB8_BLUE, RGB8_GREEN, RGB8_YELLOW, RGB8_ORANGE, RGB8_RED }; /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * draw_rect ****************************************************************************/ static void draw_rect32(FAR struct fb_state_s *state, FAR struct fb_area_s *area, int color) { FAR uint32_t *dest; FAR uint8_t *row; int x; int y; row = (FAR uint8_t *)state->fbmem + state->pinfo.stride * area->y; for (y = 0; y < area->h; y++) { dest = ((FAR uint32_t *)row) + area->x; for (x = 0; x < area->w; x++) { *dest++ = g_rgb24[color] | 0xff000000; } row += state->pinfo.stride; } } static void draw_rect16(FAR struct fb_state_s *state, FAR struct fb_area_s *area, int color) { FAR uint16_t *dest; FAR uint8_t *row; int x; int y; row = (FAR uint8_t *)state->fbmem + state->pinfo.stride * area->y; for (y = 0; y < area->h; y++) { dest = ((FAR uint16_t *)row) + area->x; for (x = 0; x < area->w; x++) { *dest++ = g_rgb16[color]; } row += state->pinfo.stride; } } static void draw_rect8(FAR struct fb_state_s *state, FAR struct fb_area_s *area, int color) { FAR uint8_t *dest; FAR uint8_t *row; int x; int y; row = (FAR uint8_t *)state->fbmem + state->pinfo.stride * area->y; for (y = 0; y < area->h; y++) { dest = row + area->x; for (x = 0; x < area->w; x++) { *dest++ = g_rgb8[color]; } row += state->pinfo.stride; } } static void draw_rect1(FAR struct fb_state_s *state, FAR struct fb_area_s *area, int color) { FAR uint8_t *pixel; FAR uint8_t *row; uint8_t color8 = (color & 1) == 0 ? 0 : 0xff; int start_full_x; int end_full_x; int start_bit_shift; int last_bits; uint8_t lmask; uint8_t rmask; int y; /* Calculate the framebuffer address of the first row to draw on */ row = (FAR uint8_t *)state->fbmem + state->pinfo.stride * area->y; /* Calculate the position of the first complete (with all bits) byte. * Then calculate the last byte with all the bits. */ start_full_x = ((area->x + 7) >> 3); end_full_x = ((area->x + area->w) >> 3); /* Calculate the number of bits in byte before start that need to remain * unchanged. Later calculate the mask. */ start_bit_shift = 8 + area->x - (start_full_x << 3); lmask = 0xff >> start_bit_shift; /* Calculate the number of bits that needs to be changed after last byte * with all the bits. Later calculate the mask. */ last_bits = area->x + area->w - (end_full_x << 3); rmask = 0xff << (8 - last_bits); /* Calculate a mask on the first and last bytes of the sequence that may * not be completely filled with pixel. */ /* Now draw each row, one-at-a-time */ for (y = 0; y < area->h; y++) { /* 'pixel' points to the 1st pixel the next row */ /* Special case: The row starts and ends within the same byte */ if (start_full_x > end_full_x) { pixel = row + start_full_x - 1; *pixel = (*pixel & (~lmask | ~rmask)) | (lmask & rmask & color8); continue; } if (start_bit_shift != 0) { pixel = row + start_full_x - 1; *pixel = (*pixel & ~lmask) | (lmask & color8); } if (end_full_x > start_full_x) { pixel = row + start_full_x; memset(pixel, color8, end_full_x - start_full_x); } if (last_bits != 0) { pixel = row + end_full_x; *pixel = (*pixel & ~rmask) | (rmask & color8); } row += state->pinfo.stride; } } static void draw_rect(FAR struct fb_state_s *state, FAR struct fb_area_s *area, int color) { #ifdef CONFIG_FB_UPDATE int ret; #endif switch (state->pinfo.bpp) { case 32: draw_rect32(state, area, color); break; case 16: draw_rect16(state, area, color); break; case 8: default: draw_rect8(state, area, color); break; case 1: draw_rect1(state, area, color); break; } #ifdef CONFIG_FB_UPDATE ret = ioctl(state->fd, FBIO_UPDATE, (unsigned long)((uintptr_t)area)); if (ret < 0) { int errcode = errno; fprintf(stderr, "ERROR: ioctl(FBIO_UPDATE) failed: %d\n", errcode); } #endif } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * fb_main ****************************************************************************/ int main(int argc, FAR char *argv[]) { FAR const char *fbdev = g_default_fbdev; struct fb_state_s state; struct fb_area_s area; int nsteps; int xstep; int ystep; int width; int height; int color; int x; int y; int ret; /* There is a single required argument: The path to the framebuffer * driver. */ if (argc == 2) { fbdev = argv[1]; } else if (argc != 1) { fprintf(stderr, "ERROR: Single argument required\n"); fprintf(stderr, "USAGE: %s []\n", argv[0]); return EXIT_FAILURE; } /* Open the framebuffer driver */ state.fd = open(fbdev, O_RDWR); if (state.fd < 0) { int errcode = errno; fprintf(stderr, "ERROR: Failed to open %s: %d\n", fbdev, errcode); return EXIT_FAILURE; } /* Get the characteristics of the framebuffer */ ret = ioctl(state.fd, FBIOGET_VIDEOINFO, (unsigned long)((uintptr_t)&state.vinfo)); if (ret < 0) { int errcode = errno; fprintf(stderr, "ERROR: ioctl(FBIOGET_VIDEOINFO) failed: %d\n", errcode); close(state.fd); return EXIT_FAILURE; } printf("VideoInfo:\n"); printf(" fmt: %u\n", state.vinfo.fmt); printf(" xres: %u\n", state.vinfo.xres); printf(" yres: %u\n", state.vinfo.yres); printf(" nplanes: %u\n", state.vinfo.nplanes); #ifdef CONFIG_FB_OVERLAY printf("noverlays: %u\n", state.vinfo.noverlays); /* Select the first overlay, which should be the composed framebuffer */ ret = ioctl(state.fd, FBIO_SELECT_OVERLAY, 0); if (ret < 0) { int errcode = errno; fprintf(stderr, "ERROR: ioctl(FBIO_SELECT_OVERLAY) failed: %d\n", errcode); close(state.fd); return EXIT_FAILURE; } /* Get the first overlay information */ state.oinfo.overlay = 0; ret = ioctl(state.fd, FBIOGET_OVERLAYINFO, (unsigned long)((uintptr_t)&state.oinfo)); if (ret < 0) { int errcode = errno; fprintf(stderr, "ERROR: ioctl(FBIOGET_OVERLAYINFO) failed: %d\n", errcode); close(state.fd); return EXIT_FAILURE; } printf("OverlayInfo (overlay 0):\n"); printf(" fbmem: %p\n", state.oinfo.fbmem); printf(" fblen: %lu\n", (unsigned long)state.oinfo.fblen); printf(" stride: %u\n", state.oinfo.stride); printf(" overlay: %u\n", state.oinfo.overlay); printf(" bpp: %u\n", state.oinfo.bpp); printf(" blank: %u\n", state.oinfo.blank); printf("chromakey: 0x%08" PRIx32 "\n", state.oinfo.chromakey); printf(" color: 0x%08" PRIx32 "\n", state.oinfo.color); printf(" transp: 0x%02x\n", state.oinfo.transp.transp); printf(" mode: %u\n", state.oinfo.transp.transp_mode); printf(" area: (%u,%u) => (%u,%u)\n", state.oinfo.sarea.x, state.oinfo.sarea.y, state.oinfo.sarea.w, state.oinfo.sarea.h); printf(" accl: %" PRIu32 "\n", state.oinfo.accl); #endif ret = ioctl(state.fd, FBIOGET_PLANEINFO, (unsigned long)((uintptr_t)&state.pinfo)); if (ret < 0) { int errcode = errno; fprintf(stderr, "ERROR: ioctl(FBIOGET_PLANEINFO) failed: %d\n", errcode); close(state.fd); return EXIT_FAILURE; } printf("PlaneInfo (plane 0):\n"); printf(" fbmem: %p\n", state.pinfo.fbmem); printf(" fblen: %lu\n", (unsigned long)state.pinfo.fblen); printf(" stride: %u\n", state.pinfo.stride); printf(" display: %u\n", state.pinfo.display); printf(" bpp: %u\n", state.pinfo.bpp); /* Only these pixel depths are supported. viinfo.fmt is ignored, only * certain color formats are supported. */ if (state.pinfo.bpp != 32 && state.pinfo.bpp != 16 && state.pinfo.bpp != 8 && state.pinfo.bpp != 1) { fprintf(stderr, "ERROR: bpp=%u not supported\n", state.pinfo.bpp); close(state.fd); return EXIT_FAILURE; } /* mmap() the framebuffer. * * NOTE: In the FLAT build the frame buffer address returned by the * FBIOGET_PLANEINFO IOCTL command will be the same as the framebuffer * address. mmap(), however, is the preferred way to get the framebuffer * address because in the KERNEL build, it will perform the necessary * address mapping to make the memory accessible to the application. */ state.fbmem = mmap(NULL, state.pinfo.fblen, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_FILE, state.fd, 0); if (state.fbmem == MAP_FAILED) { int errcode = errno; fprintf(stderr, "ERROR: ioctl(FBIOGET_PLANEINFO) failed: %d\n", errcode); close(state.fd); return EXIT_FAILURE; } printf("Mapped FB: %p\n", state.fbmem); /* Draw some rectangles */ nsteps = 2 * (NCOLORS - 1) + 1; xstep = state.vinfo.xres / nsteps; ystep = state.vinfo.yres / nsteps; width = state.vinfo.xres; height = state.vinfo.yres; for (x = 0, y = 0, color = 0; color < NCOLORS; x += xstep, y += ystep, color++) { area.x = x; area.y = y; area.w = width; area.h = height; printf("%2d: (%3d,%3d) (%3d,%3d)\n", color, area.x, area.y, area.w, area.h); draw_rect(&state, &area, color); usleep(500 * 1000); width -= (2 * xstep); height -= (2 * ystep); } printf("Test finished\n"); munmap(state.fbmem, state.pinfo.fblen); close(state.fd); return EXIT_SUCCESS; }