#include #include #include #include #if CONFIG_NXWIDGETS_BPP == 8 # define FGCOLOR1 RGB8_WHITE # define FGCOLOR2 RGB8_BLACK # define FGCOLOR3 RGB8_GRAY #elif CONFIG_NXWIDGETS_BPP == 16 # define FGCOLOR1 RGB16_WHITE # define FGCOLOR2 RGB16_BLACK # define FGCOLOR3 RGB16_GRAY #elif CONFIG_NXWIDGETS_BPP == 24 || CONFIG_NXWIDGETS_BPP == 32 # define FGCOLOR1 RGB24_WHITE # define FGCOLOR2 RGB24_BLACK # define FGCOLOR3 RGB24_GRAY #else # error "Pixel depth not supported (CONFIG_NXWIDGETS_BPP)" #endif static const uint8_t g_waitImage[] = { 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xa8, /* Row 0 */ 0x2a, 0xaa, 0xaa, 0xaa, 0xaa, 0xa0, /* Row 1 */ 0x02, 0x95, 0x55, 0x55, 0x5a, 0x00, /* Row 2 */ 0x02, 0x95, 0x55, 0x55, 0x5a, 0x00, /* Row 3 */ 0x02, 0x95, 0x55, 0x55, 0x5a, 0x00, /* Row 4 */ 0x02, 0x95, 0x55, 0x55, 0x5a, 0x00, /* Row 5 */ 0x02, 0xb5, 0x55, 0x55, 0x7a, 0x00, /* Row 6 */ 0x00, 0xa5, 0x55, 0x55, 0x68, 0x00, /* Row 7 */ 0x00, 0xa5, 0x55, 0x55, 0x68, 0x00, /* Row 8 */ 0x00, 0x2d, 0x55, 0x55, 0xe0, 0x00, /* Row 9 */ 0x00, 0x2b, 0x55, 0x57, 0xa0, 0x00, /* Row 10 */ 0x00, 0x0a, 0xd5, 0x5e, 0x80, 0x00, /* Row 11 */ 0x00, 0x02, 0xa5, 0x6a, 0x00, 0x00, /* Row 12 */ 0x00, 0x00, 0xad, 0xe8, 0x00, 0x00, /* Row 13 */ 0x00, 0x00, 0x29, 0xa0, 0x00, 0x00, /* Row 14 */ 0x00, 0x00, 0x29, 0xa0, 0x00, 0x00, /* Row 15 */ 0x00, 0x00, 0xad, 0xe8, 0x00, 0x00, /* Row 16 */ 0x00, 0x02, 0xa5, 0x6a, 0x00, 0x00, /* Row 17 */ 0x00, 0x0a, 0xd5, 0x5e, 0x80, 0x00, /* Row 18 */ 0x00, 0x2b, 0x55, 0x57, 0xa0, 0x00, /* Row 19 */ 0x00, 0x2d, 0x55, 0x55, 0xe0, 0x00, /* Row 20 */ 0x00, 0xa5, 0x55, 0x55, 0x68, 0x00, /* Row 21 */ 0x00, 0xa5, 0x55, 0x55, 0x68, 0x00, /* Row 22 */ 0x02, 0xb5, 0x55, 0x55, 0x7a, 0x00, /* Row 23 */ 0x02, 0x95, 0x55, 0x55, 0x5a, 0x00, /* Row 24 */ 0x02, 0x95, 0x55, 0x55, 0x5a, 0x00, /* Row 25 */ 0x02, 0x95, 0x55, 0x55, 0x5a, 0x00, /* Row 26 */ 0x02, 0x95, 0x55, 0x55, 0x5a, 0x00, /* Row 27 */ 0x2a, 0xaa, 0xaa, 0xaa, 0xaa, 0xa0, /* Row 28 */ 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xa8, /* Row 29 */ }; const struct nx_cursorimage_s g_waitCursor = { .size = { .w = 23, .h = 30 }, .color1 = { FGCOLOR1 }, .color2 = { FGCOLOR1 }, .color3 = { FGCOLOR3 }, .image = g_waitImage };