/**************************************************************************** * apps/graphics/traveler/tools/libwld/wld_discardplanes.c * This file contains the logic to deallocate the world planes. * * Copyright (C) 2016 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /************************************************************************* * Included files *************************************************************************/ #include #include "wld_mem.h" #include "wld_plane.h" /************************************************************************* * Private Functions *************************************************************************/ /************************************************************************* * Name: wld_discard_worldplane * Description: * This function deallocates one plane of the world ************************************************************************/ static void wld_discard_worldplane(rect_list_t * rect) { rect_list_t *next; while (rect) { next = rect->flink; wld_free((void *)rect); rect = next; } } /************************************************************************* * Public Functions *************************************************************************/ /************************************************************************* * Name: wld_discard_planes * Description: * This function deallocates the entire world. ************************************************************************/ void wld_discard_planes(void) { wld_discard_worldplane(g_xplane_list.head); g_xplane_list.head = g_xplane_list.tail = NULL; wld_discard_worldplane(g_yplane_list.head); g_yplane_list.head = g_yplane_list.tail = NULL; wld_discard_worldplane(g_zplane_list.head); g_zplane_list.head = g_zplane_list.tail = NULL; wld_discard_worldplane(g_free_planes); g_free_planes = NULL; }