/**************************************************************************** * apps/graphics/traveler/tools/libwld/wld_world.h * This file contains definitions for the world model * * Copyright (C) 2016 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ #ifndef __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_WORLD_H #define __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_WORLD_H #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ /************************************************************************* * Included Files *************************************************************************/ #include "wld_bitmaps.h" #include "wld_plane.h" /************************************************************************* * Pre-processor Definitions *************************************************************************/ /* This defines the maximum length of a file name */ #define FILE_NAME_SIZE 16 /* World file section/variable names */ /* Everything related to the camera POV is defined in the * camera section. */ #define CAMERA_SECTION_NAME "camera" /* These values define the initial camera postion. */ #define CAMERA_INITIAL_X "initialcamerax" #define CAMERA_INITIAL_Y "initialcameray" #define CAMERA_INITIAL_Z "initialcameraz" /* These values define the orientation of the camera. */ #define CAMERA_INITIAL_YAW "initialcamerayaw" #define CAMERA_INITIAL_PITCH "initialcamerayaw" /* Everything related to the player is defined in the player section. */ #define PLAYER_SECTION_NAME "player" /* These are charwld_erictics of the player. */ #define PLAYER_HEIGHT "playerheight" #define PLAYER_WALK_STEPHEIGHT "playerwalkstepheight" #define PLAYER_RUN_STEPHEIGHT "playerrunstepheight" /* Everything related to the world is defined in the world section. */ #define WORLD_SECTION_NAME "world" /* Other files: */ #define WORLD_MAP "worldmap" #define WORLD_PALETTE "worldpalette" #define WORLD_IMAGES "worldimages" /************************************************************************* * Public Type Definitions *************************************************************************/ /* World file return codes */ enum { WORLD_SUCCESS = 0, WORLD_FILE_OPEN_ERROR = 100, WORLD_INTEGER_OUT_OF_RANGE, WORLD_INTEGER_NOT_FOUND, WORLD_FILENAME_NOT_FOUND, WORLD_PLANE_FILE_NAME_ERROR, WORLD_PALR_FILE_NAME_ERROR, WORLD_BITMAP_FILE_NAME_ERROR }; /* The following structure contains all information necessary to define * a point-of-view */ struct wld_camer_s { wld_coord_t x; /* Camera position */ wld_coord_t y; wld_coord_t z; int16_t yaw; /* Camera orientation */ int16_t pitch; }; typedef struct wld_camer_s wld_camera_t; /************************************************************************* * Public Data *************************************************************************/ /* This is the starting position and orientation of the camera in the world */ extern wld_camera_t g_initial_camera; /* This is the height of player (distance from the camera Z position to * the position of the player's "feet" */ extern wld_coord_t g_player_height; /* This is size of something that the player can step over when "walking" */ extern wld_coord_t g_walk_stepheight; /* This is size of something that the player can step over when "running" */ extern wld_coord_t g_run_stepheight; /************************************************************************* * Global Function Prototypes *************************************************************************/ uint8_t wld_create_world(const char *mapfile); void wld_deallocate_world(void); #ifdef __cplusplus } #endif #endif