/**************************************************************************** * apps/graphics/nxwidgets/src/clatchbuttonarray.cxx * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include "graphics/nxwidgets/cstickybuttonarray.hxx" #include "graphics/nxwidgets/clatchbuttonarray.hxx" #include "graphics/nxwidgets/cgraphicsport.hxx" /**************************************************************************** * Pre-Processor Definitions ****************************************************************************/ /**************************************************************************** * CButton Method Implementations ****************************************************************************/ using namespace NXWidgets; /** * Constructor for an array of latch buttons. * * @param pWidgetControl The widget control for the display. * @param x The x coordinate of the button array, relative to its parent. * @param y The y coordinate of the button array, relative to its parent. * @param buttonColumns The number of buttons in one row of the button array * @param buttonRows The number of buttons in one column of the button array * @param buttonWidth The width of one button * @param buttonHeight The height of one button * @param style The style that the button should use. If this is not * specified, the button will use the global default widget * style. */ CLatchButtonArray::CLatchButtonArray(CWidgetControl *pWidgetControl, nxgl_coord_t x, nxgl_coord_t y, uint8_t buttonColumns, uint8_t buttonRows, nxgl_coord_t buttonWidth, nxgl_coord_t buttonHeight, CWidgetStyle *style) : CStickyButtonArray(pWidgetControl, x, y, buttonColumns, buttonRows, buttonWidth, buttonHeight, style) { } /** * Handles button click events * * @param x The x coordinate of the click. * @param y The y coordinate of the click. */ void CLatchButtonArray::onClick(nxgl_coord_t x, nxgl_coord_t y) { // We need to save the button position so that when CButtonArray // gets the release, it will have the correct position. This would // look nicer if we just called CButtonArray::onClock() but that // would cause duplicate redraw() m_clickX = x; m_clickY = y; // Convert the new key press to row/columin indices int column; int row; if (posToButton(x, y, column, row)) { // Change the stuck down button on each in-range button press // NOTE that normally button click events are not processed (but // button release events will be processed). stickDown(column, row); } }