############################################################################ # apps/graphics/littlevgl/Makefile # # Copyright (C) 2018 Gregory Nutt. All rights reserved. # Author: Gregory Nutt # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # 1. Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # 2. Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # 3. Neither the name NuttX nor the names of its contributors may be # used to endorse or promote products derived from this software # without specific prior written permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS # OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED # AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ############################################################################ include $(TOPDIR)/Make.defs # LVGL graphic library LVGL_DIR = . # LVGL Libraries -include ./lvgl/lv_core/lv_core.mk -include ./lvgl/lv_hal/lv_hal.mk -include ./lvgl/lv_objx/lv_objx.mk -include ./lvgl/lv_fonts/lv_fonts.mk -include ./lvgl/lv_misc/lv_misc.mk -include ./lvgl/lv_themes/lv_themes.mk -include ./lvgl/lv_draw/lv_draw.mk # Set up build configuration and environment WD := ${shell echo $(CURDIR) | sed -e 's/ /\\ /g'} CONFIG_GRAPH_LVGL_URL ?= "https://littlevgl.com/download/" LVGL_VERSION ?= v5_3 LVGL_TARBALL = lvgl_$(LVGL_VERSION).zip WGET ?= wget LVGL_UNPACKNAME = lvgl UNPACK ?= unzip -o PATCH_FILES = lv_symbol_def.patch PATCH ?= patch -p0 LVGL_UNPACKDIR = $(WD)/$(LVGL_UNPACKNAME) CFLAGS += ${shell $(INCDIR) $(INCDIROPT) "$(CC)" $(APPDIR)/graphics/littlevgl} $(LVGL_TARBALL): @echo "Downloading: $(LVGL_TARBALL)" $(Q) $(WGET) $(CONFIG_GRAPH_LVGL_URL)/$(LVGL_TARBALL) $(LVGL_UNPACKNAME): $(LVGL_TARBALL) @echo "Unpacking: $(LVGL_TARBALL) -> $(LVGL_UNPACKNAME)" $(Q) $(UNPACK) $(LVGL_TARBALL) $(Q) touch $(LVGL_UNPACKNAME) $(LVGL_UNPACKNAME)/.patched: $(LVGL_UNPACKNAME) $(PATCH_FILES) $(Q) cat $(PATCH_FILES) | $(PATCH) $(Q) touch $(LVGL_UNPACKNAME)/.patched $(APPDIR)/include/graphics/lvgl.h: $(LVGL_UNPACKNAME) $(LVGL_UNPACKNAME)/.patched lvgl/lvgl.h @echo "CP: lvgl/lvgl.h" $(Q) cp lvgl/lvgl.h $(APPDIR)/include/graphics/lvgl.h context:: $(LVGL_UNPACKNAME) $(APPDIR)/include/graphics/lvgl.h clean:: $(call DELDIR, build) distclean:: $(call DELDIR, $(LVGL_UNPACKNAME)) $(call DELFILE, $(LVGL_TARBALL)) $(call DELFILE, $(APPDIR)/include/graphics/lvgl.h) include $(APPDIR)/Application.mk