///////////////////////////////////////////////////////////////////////////// // apps/graphics/slcd/cslcd.cxx // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. The // ASF licenses this file to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance with the // License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations // under the License. // ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Included Files ///////////////////////////////////////////////////////////////////////////// #include #include #include #include "graphics/nxwidgets/inxwindow.hxx" #include "graphics/slcd.hxx" #include "slcd.hxx" // Segment // // 11111111 // 2 3 // 2 3 // 2 3 // 44444444 // 5 6 // 5 6 // 5 6 // 77777777 ///////////////////////////////////////////////////////////////////////////// // CSLcd Method implementations ///////////////////////////////////////////////////////////////////////////// using namespace SLcd; /** * CSLcd Constructor * * @param wnd Identifies the window to draw into * @param height The initial height of the SLCD image */ CSLcd::CSLcd(NXWidgets::INxWindow *wnd, nxgl_coord_t height) { m_window = wnd; scale(height); } /** * Created scaled trapezoids for the specified height * * @param height The height of the SLCD image */ void CSLcd::scale(nxgl_coord_t height) { // Save the new height m_height = height; // Scale each segment scaleSegment(GTop_Runs, m_top, NTOP_TRAPEZOIDS + 1); scaleSegment(GTopLeft_Runs, m_topLeft, NTOPLEFT_TRAPEZOIDS + 1); scaleSegment(GTopRight_Runs, m_topRight, NTOPRIGHT_TRAPEZOIDS + 1); scaleSegment(GMiddle_Runs, m_middle, NMIDDLE_TRAPEZOIDS + 1); scaleSegment(GBottomLeft_Runs, m_bottomLeft, NBOTTOMLEFT_TRAPEZOIDS + 1); scaleSegment(GBottomRight_Runs, m_bottomRight, NBOTTOMRIGHT_TRAPEZOIDS + 1); scaleSegment(GBottom_Runs, m_bottom, NBOTTOM_TRAPEZOIDS + 1); } /** * Get the SLcd image width. No since the images are * slight slanted, this includes some minimal intra-image * spacing * * @return The width of the SLCD image (in pixels) */ nxgl_coord_t CSLcd::getWidth(void) { return b16toi(m_height * SLCD_ASPECT_B16); } /** * Erase the SLCD image at this position * * @param pos The upper left position of the SLCD image */ void CSLcd::erase(FAR const nxgl_point_s &pos) { struct nxgl_rect_s rect; rect.pt1.x = pos.x; rect.pt1.y = pos.y; rect.pt2.x = pos.x + getWidth() - 1; rect.pt2.y = pos.y + getHeight() - 1; bool success = m_window->fill(&rect, SLCD_BACKGROUND); if (!success) { gerr("ERROR: fill() failed\n"); } } /** * Return a the code associated with this ASCII character * * @param ch The ASCII encoded character to be converted * @param code The location to return the code * @return True if the character can be represented */ bool CSLcd::convert(char ch, FAR uint8_t &code) { if (ch >= '0' && ch <= '9') { code = GSLcdDigits[ch - '0']; return true; } else if (ch >= 'A' && ch <= 'Z') { code = GSLcdUpperCase[ch - 'A']; return true; } else if (ch >= 'a' && ch <= 'z') { code = GSLcdLowerCase[ch - 'a']; return true; } else { for (int i = 0; i < NMISC_MAPPINGS; i++) { if (SSLcdMisc[i].ch == ch) { code = SSLcdMisc[i].segments; return true; } } } return false; } /* Show the SCLD image at the provided position on the * display. * * @param code The encode value that describes the SLCD image * @param pos The location to show the SLCD image in the window * @return True if the display update was successfully queued */ bool CSLcd::show(uint8_t code, FAR const struct nxgl_point_s &pos) { // Show each segment in the encoded segment set if ((code & SEGMENT_1) != 0) { showSegment(m_top, pos, NTOP_TRAPEZOIDS); } if ((code & SEGMENT_2) != 0) { showSegment(m_topLeft, pos, NTOPLEFT_TRAPEZOIDS); } if ((code & SEGMENT_3) != 0) { showSegment(m_topRight, pos, NTOPRIGHT_TRAPEZOIDS); } if ((code & SEGMENT_4) != 0) { showSegment(m_middle, pos, NMIDDLE_TRAPEZOIDS); } if ((code & SEGMENT_5) != 0) { showSegment(m_bottomLeft, pos, NBOTTOMLEFT_TRAPEZOIDS); } if ((code & SEGMENT_6) != 0) { showSegment(m_bottomRight, pos, NBOTTOMRIGHT_TRAPEZOIDS); } if ((code & SEGMENT_7) != 0) { showSegment(m_bottom, pos, NBOTTOM_TRAPEZOIDS); } return true; } /** * Created scaled trapezoids for the specified height * * @param run A pointer to the beginning of an array of runs * @param trapezoid A pointer to a trapezoid array to catch the * output * @param nRuns The number of runs in the array. The number of * trapezoids will be be nRuns - 1; */ void CSLcd::scaleSegment(FAR const struct SLcdTrapezoidRun *run, FAR struct nxgl_trapezoid_s *trapezoid, int nRuns) { // Get the top of the first trapezoid trapezoid[0].top.x1 = m_height * run[0].leftx; trapezoid[0].top.x2 = m_height * run[0].rightx; trapezoid[0].top.y = b16toi(m_height * run[0].y); int nTraps = nRuns - 1; for (int i = 1; i < nRuns; i++) { // Get the bottom of the previous trapezoid trapezoid[i - 1].bot.x1 = m_height * run[i].leftx; trapezoid[i - 1].bot.x2 = m_height * run[i].rightx; trapezoid[i - 1].bot.y = b16toi(m_height * run[i].y); if (i < nTraps) { // Get the top of the current trapezoid trapezoid[i].top.x1 = trapezoid[i - 1].bot.x1; trapezoid[i].top.x2 = trapezoid[i - 1].bot.x2; trapezoid[i].top.y = trapezoid[i - 1].bot.y; } } } /** * Rend one segment of the SLCD image in the window at the provided * position. * * @param trapezoid A pointer to the trapezoid array to show. * @param pos The offset position of the SLCD image in the window * @param nTraps The number of trapezoids in the the array */ void CSLcd::showSegment(FAR const struct nxgl_trapezoid_s *trapezoid, FAR const struct nxgl_point_s &pos, int nTraps) { for (int i = 0; i < nTraps; i++) { // Translate the trapezoid by the requested offset struct nxgl_trapezoid_s trap; nxgl_trapoffset(&trap, &trapezoid[i], pos.x, pos.y); bool success = m_window->fillTrapezoid((FAR const struct nxgl_rect_s *)0, &trap, SLCD_FOREGROUND); if (!success) { gerr("ERROR: fillTapezoid failed\n"); } } }