/**************************************************************************** * apps/nshlib/nsh_altconsole.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include "nsh.h" #include "nsh_console.h" #if defined(CONFIG_NSH_ALTCONDEV) && !defined(HAVE_USB_CONSOLE) /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: nsh_clone_console * * Description: * Clone stdout and stderr to alternatives devices * ****************************************************************************/ static int nsh_clone_console(FAR struct console_stdio_s *pstate) { int fd; /* Open the alternative standard error device */ fd = open(CONFIG_NSH_ALTSTDERR, O_WRONLY); if (fd < 0) { return -ENODEV; } /* Associate the new opened file descriptor to stderr */ dup2(fd, 2); /* Close the console device that we just opened */ if (fd != 0) { close(fd); } /* Open the alternative standard output device */ fd = open(CONFIG_NSH_ALTSTDOUT, O_WRONLY); if (fd < 0) { return -ENODEV; } /* Associate the new opened file descriptor to stdout */ dup2(fd, 1); /* Close the console device that we just opened */ if (fd != 0) { close(fd); } /* Setup the stderr */ ERRFD(pstate) = 2; /* Setup the stdout */ OUTFD(pstate) = 1; return OK; } /**************************************************************************** * Name: nsh_wait_inputdev * * Description: * Wait for the input device to be ready * ****************************************************************************/ static int nsh_wait_inputdev(FAR struct console_stdio_s *pstate, FAR const char *msg) { int fd; /* Don't start the NSH console until the input device is ready. Chances * are, we get here with no functional stdin. For example a USB keyboard * device will not be available until the device is connected to the host * and enumerated. */ /* Open the USB keyboard device for read-only access */ do { /* Try to open the alternative stdin device */ fd = open(CONFIG_NSH_ALTSTDIN, O_RDWR); if (fd < 0) { #ifdef CONFIG_DEBUG_FEATURES int errcode = errno; /* ENOENT means that the USB device is not yet connected and, * hence, has no entry under /dev. If the USB driver still * exists under /dev (because other threads still have the driver * open), then we might also get ENODEV. Anything else would * be really bad. */ DEBUGASSERT(errcode == ENOENT || errcode == ENODEV); #endif /* Let the user know that we are waiting */ if (msg) { /* Show the waiting message only one time after the failure * to open the keyboard device. */ write(STDOUT_FILENO, msg, strlen(msg)); msg = NULL; } /* Sleep a bit and try again */ sleep(2); } } while (fd < 0); /* Okay.. we have successfully opened the input device. Did * we just re-open fd 0? */ if (fd != 0) { /* No.. Dup the fd to create standard fd 0. stdin should not know. */ dup2(fd, 0); /* Setup the input console */ pstate->cn_confd = 0; /* Close the input device that we just opened */ close(fd); } return OK; } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nsh_consolemain (USB console version) * * Description: * This interfaces maybe to called or started with task_start to start a * single an NSH instance that operates on stdin and stdout. This * function does not return. * * This function handles generic /dev/console character devices for output * but uses a special USB keyboard device for input. The USB keyboard * requires some special operations to handle the cases where the session * input is lost when the USB keyboard is unplugged and restarted when the * USB keyboard is plugged in again. * * Input Parameters: * Standard task start-up arguments. These are not used. argc may be * zero and argv may be NULL. * * Returned Values: * This function does not return nor does it ever exit (unless the user * executes the NSH exit command). * ****************************************************************************/ int nsh_consolemain(int argc, FAR char *argv[]) { FAR struct console_stdio_s *pstate = nsh_newconsole(true); FAR const char *msg; int ret; DEBUGASSERT(pstate); /* First map stderr and stdout to alternative devices */ ret = nsh_clone_console(pstate); if (ret < 0) { return ret; } /* Now loop, executing creating a session for each USB connection */ msg = "Waiting for a keyboard...\n"; for (; ; ) { /* Wait for the USB to be connected to the host and switch * standard I/O to the USB serial device. */ ret = nsh_wait_inputdev(pstate, msg); DEBUGASSERT(ret == OK); UNUSED(ret); /* Execute the session */ nsh_session(pstate, NSH_LOGIN_LOCAL, argc, argv); /* We lost the connection. Wait for the keyboard to * be re-connected. */ msg = "Please re-connect the keyboard...\n"; } } #endif /* HAVE_USB_KEYBOARD && !HAVE_USB_CONSOLE */