/**************************************************************************** * apps/graphics/traveler/tools/libwld/wld_loadpaltable.c * This file contains the logic that creates the range palette table that is * used to modify the palette with range to hit * * Copyright (C) 2016 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /************************************************************************* * Included files *************************************************************************/ #include #include "wld_paltable.h" #include "wld_color.h" /************************************************************************* * Public Functions *************************************************************************/ /************************************************************************* * Function: wld_pixel2lum * Description: Convert a pixel value into RGB-Luminance value. ************************************************************************/ void wld_pixel2lum(wld_pixel_t pixel_value, color_lum_t * lum) { color_rgb_t *rgb = &g_rgb_lut[pixel_value]; /* Get the luminance associated with the RGB value */ lum->luminance = sqrt(rgb->red * rgb->red + rgb->green * rgb->green + rgb->blue * rgb->blue); /* Convert the RGB Component into unit vector + luminance */ if (lum->luminance > 0.0) { lum->red = rgb->red * lum->luminance; lum->blue = rgb->green * lum->luminance; lum->green = rgb->blue * lum->luminance; } }