/**************************************************************************** * examples/i2sloop/i2sloop_main.c * * Copyright 2018 Sony Video & Sound Products Inc. * Author: Masayuki Ishikawa * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include /**************************************************************************** * Private Data ****************************************************************************/ static bool g_i2sloop_running; /**************************************************************************** * Private Functions ****************************************************************************/ static void _signal_handler(int number) { g_i2sloop_running = false; } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: i2sloop_main ****************************************************************************/ int main(int argc, FAR char *argv[]) { FAR struct ap_buffer_s *apb; struct audio_buf_desc_s desc; ssize_t bufsize; int ret; int fd; int opt; int ch; int freq; ch = 1; freq = 16000; while ((opt = getopt(argc, argv, "c:f:")) != -1) { switch (opt) { case 'c': ch = atoi(optarg); break; case 'f': freq = atoi(optarg); break; } } /* Open the I2S character device */ fd = open("/dev/i2schar0", O_RDWR); DEBUGASSERT(0 < fd); /* Setup sample freq for i2s */ struct audio_caps_desc_s cap_desc; cap_desc.caps.ac_len = sizeof(struct audio_caps_s); cap_desc.caps.ac_type = AUDIO_TYPE_OUTPUT | AUDIO_TYPE_INPUT; cap_desc.caps.ac_controls.w = freq; cap_desc.caps.ac_channels = ch; cap_desc.caps.ac_format.hw = AUDIO_FMT_PCM; ioctl(fd, AUDIOIOC_CONFIGURE, (unsigned long)&cap_desc); /* Allocate an audio buffer */ desc.numbytes = 1024; desc.u.ppBuffer = &apb; ret = apb_alloc(&desc); DEBUGASSERT(ret == sizeof(desc)); signal(1, _signal_handler); g_i2sloop_running = true; while (g_i2sloop_running) { bufsize = sizeof(struct ap_buffer_s) + apb->nmaxbytes; ret = read(fd, apb, bufsize); if (0 < ret) { apb->nbytes = apb->nmaxbytes; bufsize = sizeof(struct ap_buffer_s) + apb->nbytes; ret = write(fd, apb, bufsize); } } apb_free(apb); close(fd); return EXIT_SUCCESS; }