/**************************************************************************** * examples/nx/nx_kbdin.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include "nx_internal.h" #ifdef CONFIG_NX_KBD /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ /* Select renderer -- Some additional logic would be required to support * pixel depths that are not directly addressable (1,2,4, and 24). */ #if CONFIG_EXAMPLES_NX_BPP == 1 # define RENDERER nxf_convert_1bpp #elif CONFIG_EXAMPLES_NX_BPP == 2 # define RENDERER nxf_convert_2bpp #elif CONFIG_EXAMPLES_NX_BPP == 4 # define RENDERER nxf_convert_4bpp #elif CONFIG_EXAMPLES_NX_BPP == 8 # define RENDERER nxf_convert_8bpp #elif CONFIG_EXAMPLES_NX_BPP == 16 # define RENDERER nxf_convert_16bpp #elif CONFIG_EXAMPLES_NX_BPP == 24 # define RENDERER nxf_convert_24bpp #elif CONFIG_EXAMPLES_NX_BPP == 32 # define RENDERER nxf_convert_32bpp #else # error "Unsupported CONFIG_EXAMPLES_NX_BPP" #endif /**************************************************************************** * Private Types ****************************************************************************/ /**************************************************************************** * Private Function Prototypes ****************************************************************************/ /**************************************************************************** * Private Data ****************************************************************************/ /**************************************************************************** * Public Data ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: nxeg_fillchar ****************************************************************************/ static void nxeg_fillchar(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, FAR const struct nxeg_bitmap_s *bm) { FAR void *src = (FAR void *)bm->glyph->bitmap; struct nxgl_rect_s intersection; int ret; /* Handle the special case of spaces which have no glyph bitmap */ if (src) { /* Get the intersection of the redraw region and the character bitmap */ nxgl_rectintersect(&intersection, rect, &bm->bounds); if (!nxgl_nullrect(&intersection)) { #ifndef CONFIG_EXAMPLES_NX_RAWWINDOWS ret = nxtk_bitmapwindow((NXTKWINDOW)hwnd, &intersection, (FAR const void **)&src, &bm->bounds.pt1, (unsigned int)bm->glyph->stride); if (ret < 0) { printf("nxeg_fillchar: nxtk_bitmapwindow failed: %d\n", errno); } #else ret = nx_bitmap((NXWINDOW)hwnd, &intersection, &src, &bm->bounds.pt1, (unsigned int)bm->glyph->stride); if (ret < 0) { printf("nxeg_fillchar: nx_bitmapwindow failed: %d\n", errno); } #endif } } } /**************************************************************************** * Name: nxeg_renderglyph ****************************************************************************/ static inline FAR const struct nxeg_glyph_s * nxeg_renderglyph(FAR struct nxeg_state_s *st, FAR const struct nx_fontbitmap_s *bm, uint8_t ch) { FAR struct nxeg_glyph_s *glyph = NULL; FAR nxgl_mxpixel_t *ptr; #if CONFIG_EXAMPLES_NX_BPP < 8 nxgl_mxpixel_t pixel; #endif int bmsize; int row; int col; int ret; /* Make sure that there is room for another glyph */ printf("nxeg_renderglyph: ch=%02x\n", ch); if (st->nglyphs < NXTK_MAXKBDCHARS) { /* Allocate the glyph */ glyph = &st->glyph[st->nglyphs]; glyph->code = ch; /* Get the dimensions of the glyph */ glyph->width = bm->metric.width + bm->metric.xoffset; glyph->height = bm->metric.height + bm->metric.yoffset; /* Allocate memory to hold the glyph with its offsets */ glyph->stride = (glyph->width * CONFIG_EXAMPLES_NX_BPP + 7) / 8; bmsize = glyph->stride * glyph->height; glyph->bitmap = (FAR uint8_t *)malloc(bmsize); if (glyph->bitmap) { /* Initialize the glyph memory to the background color */ #if CONFIG_EXAMPLES_NX_BPP < 8 pixel = st->color[0]; # if CONFIG_EXAMPLES_NX_BPP == 1 /* Pack 1-bit pixels into a 2-bits */ pixel &= 0x01; pixel = (pixel) << 1 |pixel; # endif # if CONFIG_EXAMPLES_NX_BPP < 4 /* Pack 2-bit pixels into a nibble */ pixel &= 0x03; pixel = (pixel) << 2 |pixel; # endif /* Pack 4-bit nibbles into a byte */ pixel &= 0x0f; pixel = (pixel) << 4 | pixel; ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap; for (row = 0; row < glyph->height; row++) { for (col = 0; col < glyph->stride; col++) { /* Transfer the packed bytes into the buffer */ *ptr++ = pixel; } } #elif CONFIG_EXAMPLES_NX_BPP == 24 # error "Additional logic is needed here for 24bpp support" #else /* CONFIG_EXAMPLES_NX_BPP = {8,16,32} */ ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap; for (row = 0; row < glyph->height; row++) { /* Just copy the color value into the glyph memory */ for (col = 0; col < glyph->width; col++) { *ptr++ = st->color[0]; } } #endif /* Then render the glyph into the allocated memory */ ret = RENDERER((FAR nxgl_mxpixel_t*)glyph->bitmap, glyph->height, glyph->width, glyph->stride, bm, CONFIG_EXAMPLES_NX_FONTCOLOR); if (ret < 0) { /* Actually, the RENDERER never returns a failure */ printf("nxeg_renderglyph: RENDERER failed\n"); free(glyph->bitmap); glyph->bitmap = NULL; glyph = NULL; } else { /* Make it permanent */ st->nglyphs++; } } } return glyph; } /**************************************************************************** * Name: nxeg_addspace ****************************************************************************/ static inline FAR const struct nxeg_glyph_s * nxeg_addspace(FAR struct nxeg_state_s *st, uint8_t ch) { FAR struct nxeg_glyph_s *glyph = NULL; /* Make sure that there is room for another glyph */ if (st->nglyphs < NXTK_MAXKBDCHARS) { /* Allocate the NULL glyph */ glyph = &st->glyph[st->nglyphs]; memset(glyph, 0, sizeof(struct nxeg_glyph_s)); glyph->code = ' '; glyph->width = st->spwidth; st->nglyphs++; } return glyph; } /**************************************************************************** * Name: nxeg_findglyph ****************************************************************************/ static FAR const struct nxeg_glyph_s * nxeg_findglyph(FAR struct nxeg_state_s *st, uint8_t ch) { int i; /* First, try to find the glyph in the cache of pre-rendered glyphs */ for (i = 0; i < st->nglyphs; i++) { if (st->glyph[i].code == ch) { return &st->glyph[i]; } } return NULL; } /**************************************************************************** * Name: nxeg_getglyph ****************************************************************************/ static FAR const struct nxeg_glyph_s * nxeg_getglyph(FAR struct nxeg_state_s *st, uint8_t ch) { FAR const struct nxeg_glyph_s *glyph; FAR const struct nx_fontbitmap_s *bm; /* First, try to find the glyph in the cache of pre-rendered glyphs */ glyph = nxeg_findglyph(st, ch); if (!glyph) { /* No, it is not cached... Does the code map to a glyph? */ bm = nxf_getbitmap(g_fonthandle, ch); if (!bm) { /* No, there is no glyph for this code. Use space */ glyph = nxeg_findglyph(st, ' '); if (!glyph) { /* There isn't fake glyph for ' ' yet... create one */ glyph = nxeg_addspace(st, ' '); } } else { glyph = nxeg_renderglyph(st, bm, ch); } } return glyph; } /**************************************************************************** * Name: nxeg_addchar ****************************************************************************/ static FAR const struct nxeg_bitmap_s * nxeg_addchar(FAR struct nxeg_state_s *st, uint8_t ch) { FAR struct nxeg_bitmap_s *bm = NULL; FAR struct nxeg_bitmap_s *bmleft; nxgl_coord_t leftx; /* Is there space for another character on the display? */ if (st->nchars < NXTK_MAXKBDCHARS) { /* Yes, setup the bitmap */ bm = &st->bm[st->nchars]; /* Find the matching glyph */ bm->glyph = nxeg_getglyph(st, ch); if (!bm->glyph) { return NULL; } /* Set up the bounds for the bitmap */ if (st->nchars <= 0) { /* The first character is one space from the left */ leftx = st->spwidth; } else { /* Otherwise, it is to the left of the preceding char */ bmleft = &st->bm[st->nchars-1]; leftx = bmleft->bounds.pt2.x + 1; } bm->bounds.pt1.x = leftx; bm->bounds.pt1.y = 2; bm->bounds.pt2.x = leftx + bm->glyph->width - 1; bm->bounds.pt2.y = 2 + bm->glyph->height - 1; st->nchars++; } return bm; } /**************************************************************************** * Name: nxeg_addchars ****************************************************************************/ static inline void nxeg_addchars(NXWINDOW hwnd, FAR struct nxeg_state_s *st, uint8_t nch, FAR const uint8_t *ch) { FAR const struct nxeg_bitmap_s *bm; while (nch--) { bm = nxeg_addchar(st, *ch++); if (bm) { nxeg_fillchar(hwnd, &bm->bounds, bm); } } } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxeg_kbdin ****************************************************************************/ void nxeg_kbdin(NXWINDOW hwnd, uint8_t nch, FAR const uint8_t *ch, FAR void *arg) { FAR struct nxeg_state_s *st = (FAR struct nxeg_state_s *)arg; printf("nxeg_kbdin%d: hwnd=%p nch=%d\n", st->wnum, hwnd, nch); nxeg_addchars(hwnd, st, nch, ch); } /**************************************************************************** * Name: nxeg_tbkbdin ****************************************************************************/ #ifndef CONFIG_EXAMPLES_NX_RAWWINDOWS void nxeg_tbkbdin(NXWINDOW hwnd, uint8_t nch, const uint8_t *ch, FAR void *arg) { FAR struct nxeg_state_s *st = (FAR struct nxeg_state_s *)arg; printf("nxeg_tbkbdin: ERROR -- toolbar should not received keyboard input\n"); printf("nxeg_tbkbdin%d: hwnd=%p nch=%d\n", st->wnum, hwnd, nch); } #endif /**************************************************************************** * Name: nxeg_filltext ****************************************************************************/ void nxeg_filltext(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, FAR struct nxeg_state_s *st) { int i; /* Fill each character on the display (Only the characters within rect * will actually be redrawn). */ for (i = 0; i < st->nchars; i++) { nxeg_fillchar(hwnd, rect, &st->bm[i]); } } #endif /* CONFIG_NX_KBD */