///////////////////////////////////////////////////////////////////////////// // apps/graphics/nxwidgets/UnitTests/CButton/cbutton_main.cxx // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. The // ASF licenses this file to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance with the // License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations // under the License. // ////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Included Files ///////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include "graphics/nxwidgets/cbuttontest.hxx" ///////////////////////////////////////////////////////////////////////////// // Definitions ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Private Classes ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Private Data ///////////////////////////////////////////////////////////////////////////// static const char g_pushme[] = "Push Me"; ///////////////////////////////////////////////////////////////////////////// // Public Function Prototypes ///////////////////////////////////////////////////////////////////////////// // Suppress name-mangling extern "C" int main(int argc, char *argv[]); ///////////////////////////////////////////////////////////////////////////// // Public Functions ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // nxheaders_main ///////////////////////////////////////////////////////////////////////////// int main(int argc, char *argv[]) { // Create an instance of the font test printf("cbutton_main: Create CButtonTest instance\n"); CButtonTest *test = new CButtonTest(); // Connect the NX server printf("cbutton_main: Connect the CButtonTest instance to the NX server\n"); if (!test->connect()) { printf("cbutton_main: Failed to connect the CButtonTest instance to the NX server\n"); delete test; return 1; } // Create a window to draw into printf("cbutton_main: Create a Window\n"); if (!test->createWindow()) { printf("cbutton_main: Failed to create a window\n"); delete test; return 1; } // Create a CButton instance CButton *button = test->createButton(g_pushme); if (!button) { printf("cbutton_main: Failed to create a button\n"); delete test; return 1; } // Show the button printf("cbutton_main: Show the button\n"); test->showButton(button); // Wait two seconds, then perform a simulated mouse click on the button sleep(2); printf("cbutton_main: Click the button\n"); test->click(); // Poll for the mouse click event (of course this can hang if something fails) bool clicked = test->poll(button); printf("cbutton_main: Button is %s\n", clicked ? "clicked" : "released"); // Wait a second, then release the mouse buttone sleep(1); test->release(); // Poll for the mouse release event (of course this can hang if something fails) clicked = test->poll(button); printf("cbutton_main: Button is %s\n", clicked ? "clicked" : "released"); // Wait a few more seconds so that the tester can ponder the result sleep(3); // Clean up and exit printf("cbutton_main: Clean-up and exit\n"); delete button; delete test; return 0; }