///////////////////////////////////////////////////////////////////////////// // apps/include/graphics/twm4nx/cbackground.hxx // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. The // ASF licenses this file to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance with the // License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations // under the License. // ///////////////////////////////////////////////////////////////////////////// #ifndef __APPS_INCLUDE_GRAPHICS_TWM4NX_CBACKGROUND_HXX #define __APPS_INCLUDE_GRAPHICS_TWM4NX_CBACKGROUND_HXX ///////////////////////////////////////////////////////////////////////////// // Included Files ///////////////////////////////////////////////////////////////////////////// #include #include #include "graphics/nxwidgets/nxconfig.hxx" #include "graphics/nxwidgets/cnxwindow.hxx" #include "graphics/nxwidgets/cnxserver.hxx" #include "graphics/nxwidgets/cwidgeteventhandler.hxx" #include "graphics/nxwidgets/cwidgeteventargs.hxx" #include "graphics/twm4nx/ctwm4nxevent.hxx" ///////////////////////////////////////////////////////////////////////////// // Implementation Class Definition ///////////////////////////////////////////////////////////////////////////// namespace NXWidgets { class CBgWindow; // Forward reference class CImage; // Forward reference class CWidgetControl; // Forward reference struct SRlePaletteBitmap; // Forward reference } namespace Twm4Nx { class CTwm4Nx; // Forward reference /** * Background management */ class CBackground : protected NXWidgets::CWidgetEventHandler, public CTwm4NxEvent { protected: FAR CTwm4Nx *m_twm4nx; /**< Cached CTwm4Nx instance */ mqd_t m_eventq; /**< NxWidget event message queue */ FAR NXWidgets::CBgWindow *m_backWindow; /**< The background window */ #ifdef CONFIG_TWM4NX_BACKGROUND_HASIMAGE FAR NXWidgets::CImage *m_backImage; /**< The background image */ #endif /** * Create the background window. * * @return true on success */ bool createBackgroundWindow(void); /** * Create the background widget. The background widget is simply a * container for all of the widgets on the background. */ bool createBackgroundWidget(void); #ifdef CONFIG_TWM4NX_BACKGROUND_HASIMAGE /** * Create the background image. * * @param sbitmap. Identifies the bitmap to paint on background * @return true on success */ bool createBackgroundImage(FAR const struct NXWidgets::SRlePaletteBitmap *sbitmap); #endif /** * Bring up the main menu (if it is not already up). * * @param pos The window click position. * @param buttons The set of mouse button presses. */ void showMainMenu(FAR struct nxgl_point_s &pos, uint8_t buttons); /** * Release resources held by the background. */ void cleanup(void); public: /** * CBackground Constructor * * @param twm4nx The Twm4Nx session object */ CBackground(FAR CTwm4Nx *twm4nx); /** * CBackground Destructor */ ~CBackground(void); /** * Get the widget control instance needed to support application drawing * into the background. */ inline FAR NXWidgets::CWidgetControl *getWidgetControl() { return m_backWindow->getWidgetControl(); } /** * Finish construction of the background instance. This performs * That are not appropriate for the constructor because they may * fail. * * @param sbitmap. Identifies the bitmap to paint on background * @return true on success */ bool initialize(FAR const struct NXWidgets::SRlePaletteBitmap *sbitmap); /** * Get the size of the physical display device which is equivalent to * size of the background window. * * @return The size of the display */ void getDisplaySize(FAR struct nxgl_size_s &size); /** * Handle the background window redraw. * * @param nxRect The region in the window to be redrawn * @param more More redraw requests will follow * @return true on success */ bool redrawBackgroundWindow(FAR const struct nxgl_rect_s *rect, bool more); /** * Check if the region within 'bounds' collides with any other reserved * region on the desktop. This is used for icon placement. * * @param iconBounds The candidate bounding box * @param collision The bounding box of the reserved region that the * candidate collides with * @return Returns true if there is a collision */ bool checkCollision(FAR const struct nxgl_rect_s &bounds, FAR struct nxgl_rect_s &collision); /** * Handle EVENT_BACKGROUND events. * * @param eventmsg. The received NxWidget WINDOW event message. * @return True if the message was properly handled. false is * return on any failure. */ bool event(FAR struct SEventMsg *eventmsg); }; } #endif // __APPS_INCLUDE_GRAPHICS_TWM4NX_CBACKGROUND_HXX