/**************************************************************************** * apps/include/graphics/nxwidgets/cnxserver.hxx * * Copyright (C) 2012 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors * me be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ #ifndef __APPS_INCLUDE_GRAPHICS_NXWIDGETS_CNXSERVER_HXX #define __APPS_INCLUDE_GRAPHICS_NXWIDGETS_CNXSERVER_HXX /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include "graphics/nxwidgets/cnxwindow.hxx" #include "graphics/nxwidgets/cnxtkwindow.hxx" #include "graphics/nxwidgets/cbgwindow.hxx" /**************************************************************************** * Pre-Processor Definitions ****************************************************************************/ /**************************************************************************** * Implementation Classes ****************************************************************************/ #if defined(__cplusplus) namespace NXWidgets { /** * Forward references */ class CBgWindow; /** * This class represents the NX server. It includes methods to connect to * and disconnect form the NX server, methods to manage the background, and * "factory" methods to create window objects on the NX server. NXWidget * objects them may be created on the window objects. */ class CNxServer { private: FAR NX_DRIVERTYPE *m_hDevice; /**< LCD/Framebuffer device handle */ NXHANDLE m_hNxServer; /**< NX server handle */ volatile bool m_running; /**< True: The listener thread is running */ volatile bool m_connected; /**< True: Connected to the server */ volatile bool m_stop; /**< True: Waiting for the listener thread to stop */ sem_t m_connsem; /**< Wait for server connection */ static uint8_t m_nServers; /**< The number of NX server instances */ /** * NX listener thread. This is the entry point of a thread that listeners for and * dispatches events from the NX server. */ static FAR void *listener(FAR void *arg); public: /** * CNXServer constructor. The CNxServer is a normally singleton. However, that * not enforced: This constructor could run more than one in the situation where * there are multiple physical displays. However, that configuration has never * been texted. */ CNxServer(void); /** * CNXServer destructor */ ~CNxServer(void); /** * Connect to the NX Server */ virtual bool connect(void); /** * Disconnect from the NX Server */ virtual void disconnect(void); /** * Get the NX server handle * * @return The NX server handler (NULL is not connected) */ inline NXHANDLE getServer(void) { return m_hNxServer; } /** * Test if we are connected to the NX server. * * @return True is connected; false is not connected. */ inline bool connected(void) { return m_connected; } /** * Set the background color */ inline bool setBackgroundColor(nxgl_mxpixel_t color) { return nx_setbgcolor(m_hNxServer, &color) == OK; } /** * Get an instance of a raw NX window. */ inline CNxWindow *createRawWindow(CWidgetControl *widgetControl, uint8_t flags = 0) { return new CNxWindow(m_hNxServer, widgetControl, flags); } /** * Get an instance of the framed NX window. */ inline CNxTkWindow *createFramedWindow(CWidgetControl *widgetControl, uint8_t flags = 0) { return new CNxTkWindow(m_hNxServer, widgetControl, flags); } /** * Get an instance of the background window. */ inline CBgWindow *getBgWindow(CWidgetControl *widgetControl) { return new CBgWindow(m_hNxServer, widgetControl); } #if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR) /** * Enable/disable the cursor. * * @param enable. True: show the cursor, false: hide the cursor. */ inline void enableCursor(bool enable) { nxcursor_enable(m_hNxServer, enable); } #endif #if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSORIMAGE) /** * Enable/disable the cursor. * * The image is provided a a 2-bits-per-pixel image. The two bit encoding * is as follows: * * 0b00 - The transparent background. * 0b01 - Color1: The main color of the cursor. * 0b10 - Color2: The color of any border. * 0b11 - Color3: A blend color for better imaging (fake anti-aliasing). * * NOTE: The NX logic will reference the user image buffer repeatedly. * That image buffer must persist for as long as the NX server connection * persists. * * @param image. Describes the cursor image in the expected format.. */ inline void setCursorImage(FAR const struct nx_cursorimage_s *image) { nxcursor_setimage(m_hNxServer, image); } #endif #if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR) /** * Set the cursor position. * * @param pos. The new cursor position. */ inline void setCursorPosition(FAR struct nxgl_point_s *pos) { nxcursor_setposition(m_hNxServer, pos); } #endif }; } #endif // __cplusplus #endif // __APPS_INCLUDE_GRAPHICS_NXWIDGETS_CNXSERVER_HXX