/******************************************************************************************** * apps/graphics/nxwm/src/cfullscreenwindow.cxx * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ********************************************************************************************/ /******************************************************************************************** * Included Files ********************************************************************************************/ #include #include #include "graphics/nxwidgets/nxconfig.hxx" #include "graphics/nxwidgets/cwidgetcontrol.hxx" #include "graphics/nxwidgets/cgraphicsport.hxx" #include "graphics/nxwm/nxwmconfig.hxx" #include "graphics/nxglyphs.hxx" #include "graphics/nxwm/cfullscreenwindow.hxx" /******************************************************************************************** * Pre-Processor Definitions ********************************************************************************************/ /******************************************************************************************** * CFullScreenWindow Method Implementations ********************************************************************************************/ using namespace NxWM; /** * CFullScreenWindow Constructor * * @param window. The raw window to be used by this application. */ CFullScreenWindow::CFullScreenWindow(NXWidgets::CNxWindow *window) { // Save the window for later use m_window = window; } /** * CFullScreenWindow Destructor */ CFullScreenWindow::~CFullScreenWindow(void) { // We didn't create the window. That was done by the task bar, // But we will handle destruction of with window as a courtesy. if (m_window) { delete m_window; } } /** * Initialize window. Window initialization is separate from * object instantiation so that failures can be reported. * * @return True if the window was successfully initialized. */ bool CFullScreenWindow::open(void) { return true; } /** * Re-draw the application window */ void CFullScreenWindow::redraw(void) { } /** * The application window is hidden (either it is minimized or it is * maximized, but not at the top of the hierarchy) */ void CFullScreenWindow::hide(void) { } /** * Recover the contained raw window instance * * @return. The window used by this application */ NXWidgets::INxWindow *CFullScreenWindow::getWindow(void) const { return static_cast(m_window); } /** * Recover the contained widget control * * @return. The widget control used by this application */ NXWidgets::CWidgetControl *CFullScreenWindow::getWidgetControl(void) const { return m_window->getWidgetControl(); } /** * Block further activity on this window in preparation for window * shutdown. * * @param app. The application to be blocked */ void CFullScreenWindow::block(IApplication *app) { // Get the widget control from the NXWidgets::CNxWindow instance NXWidgets::CWidgetControl *control = m_window->getWidgetControl(); // And then block further reporting activity on the underlying // NX raw window nx_block(control->getWindowHandle(), (FAR void *)app); } /** * Set the window label * * @param appname. The name of the application to place on the window */ void CFullScreenWindow::setWindowLabel(NXWidgets::CNxString &appname) { } /** * Report of this is a "normal" window or a full screen window. The * primary purpose of this method is so that window manager will know * whether or not it show draw the task bar. * * @return True if this is a full screen window. */ bool CFullScreenWindow::isFullScreen(void) const { return true; } /** * Register to receive callbacks when toolbar icons are selected */ void CFullScreenWindow::registerCallbacks(IApplicationCallback *callback) { }