nuttx-apps/graphics/lvgl/port/lv_port_button.c
pengyiqiang a610b633d2 graphics/lvgl: Upgrade to lvgl v8 version
Signed-off-by: pengyiqiang <pengyiqiang@xiaomi.com>
2023-01-01 10:14:55 -03:00

239 lines
7.2 KiB
C

/****************************************************************************
* apps/graphics/lvgl/port/lv_port_button.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <sys/types.h>
#include <sys/ioctl.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <nuttx/input/buttons.h>
#include "lv_port_button.h"
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
#define BUTTON_0_MAP_X CONFIG_LV_PORT_BUTTON_BUTTON_0_MAP_X
#define BUTTON_0_MAP_Y CONFIG_LV_PORT_BUTTON_BUTTON_0_MAP_Y
#define BUTTON_1_MAP_X CONFIG_LV_PORT_BUTTON_BUTTON_1_MAP_X
#define BUTTON_1_MAP_Y CONFIG_LV_PORT_BUTTON_BUTTON_1_MAP_Y
#define BUTTON_2_MAP_X CONFIG_LV_PORT_BUTTON_BUTTON_2_MAP_X
#define BUTTON_2_MAP_Y CONFIG_LV_PORT_BUTTON_BUTTON_2_MAP_Y
#define BUTTON_3_MAP_X CONFIG_LV_PORT_BUTTON_BUTTON_3_MAP_X
#define BUTTON_3_MAP_Y CONFIG_LV_PORT_BUTTON_BUTTON_3_MAP_Y
#define BUTTON_4_MAP_X CONFIG_LV_PORT_BUTTON_BUTTON_4_MAP_X
#define BUTTON_4_MAP_Y CONFIG_LV_PORT_BUTTON_BUTTON_4_MAP_Y
#define BUTTON_5_MAP_X CONFIG_LV_PORT_BUTTON_BUTTON_5_MAP_X
#define BUTTON_5_MAP_Y CONFIG_LV_PORT_BUTTON_BUTTON_5_MAP_Y
/****************************************************************************
* Private Type Declarations
****************************************************************************/
struct button_obj_s
{
int fd;
uint8_t last_btn;
lv_indev_drv_t indev_drv;
};
/****************************************************************************
* Private Function Prototypes
****************************************************************************/
/****************************************************************************
* Private Data
****************************************************************************/
/* Assign buttons to points on the screen */
static const lv_point_t g_button_points_map[6] =
{
{BUTTON_0_MAP_X, BUTTON_0_MAP_Y},
{BUTTON_1_MAP_X, BUTTON_1_MAP_Y},
{BUTTON_2_MAP_X, BUTTON_2_MAP_Y},
{BUTTON_3_MAP_X, BUTTON_3_MAP_Y},
{BUTTON_4_MAP_X, BUTTON_4_MAP_Y},
{BUTTON_5_MAP_X, BUTTON_5_MAP_Y}
};
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: button_get_pressed_id
****************************************************************************/
static int button_get_pressed_id(int fd)
{
int btn_act = -1;
btn_buttonset_t buttonset;
const int buttonset_bits = sizeof(btn_buttonset_t) * 8;
int bit;
int ret = read(fd, &buttonset, sizeof(btn_buttonset_t));
if (ret < 0)
{
return -1;
}
for (bit = 0; bit < buttonset_bits; bit++)
{
btn_buttonset_t mask = (btn_buttonset_t)(1 << bit);
if ((buttonset & mask) != 0)
{
btn_act = bit;
break;
}
}
return btn_act;
}
/****************************************************************************
* Name: button_read
****************************************************************************/
static void button_read(FAR lv_indev_drv_t *drv, FAR lv_indev_data_t *data)
{
FAR struct button_obj_s *button_obj = drv->user_data;
/* Get the pressed button's ID */
int btn_act = button_get_pressed_id(button_obj->fd);
if (btn_act >= 0)
{
data->state = LV_INDEV_STATE_PR;
button_obj->last_btn = btn_act;
}
else
{
data->state = LV_INDEV_STATE_REL;
}
/* Save the last pressed button's ID */
data->btn_id = button_obj->last_btn;
}
/****************************************************************************
* Name: button_init
****************************************************************************/
static FAR lv_indev_t *button_init(int fd)
{
FAR struct button_obj_s *button_obj;
FAR lv_indev_t *indev_button;
button_obj = malloc(sizeof(struct button_obj_s));
if (button_obj == NULL)
{
LV_LOG_ERROR("button_obj_s malloc failed");
return NULL;
}
button_obj->fd = fd;
button_obj->last_btn = 0;
lv_indev_drv_init(&(button_obj->indev_drv));
button_obj->indev_drv.type = LV_INDEV_TYPE_BUTTON;
button_obj->indev_drv.read_cb = button_read;
#if ( LV_USE_USER_DATA != 0 )
button_obj->indev_drv.user_data = button_obj;
#else
#error LV_USE_USER_DATA must be enabled
#endif
indev_button = lv_indev_drv_register(&(button_obj->indev_drv));
lv_indev_set_button_points(indev_button, g_button_points_map);
return indev_button;
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: lv_port_button_init
*
* Description:
* Button interface initialization.
*
* Input Parameters:
* dev_path - input device path, set to NULL to use the default path
*
* Returned Value:
* lv_indev object address on success; NULL on failure.
*
****************************************************************************/
FAR lv_indev_t *lv_port_button_init(FAR const char *dev_path)
{
FAR const char *device_path = dev_path;
FAR lv_indev_t *indev;
int fd;
btn_buttonset_t supported;
int ret;
if (device_path == NULL)
{
device_path = CONFIG_LV_PORT_BUTTON_DEFAULT_DEVICEPATH;
}
LV_LOG_INFO("button %s opening", device_path);
fd = open(device_path, O_RDONLY | O_NONBLOCK);
if (fd < 0)
{
LV_LOG_ERROR("button %s open failed: %d", device_path, errno);
return NULL;
}
/* Get the set of BUTTONs supported */
ret = ioctl(fd, BTNIOC_SUPPORTED,
(unsigned long)((uintptr_t)&supported));
if (ret < 0)
{
LV_LOG_ERROR("button ioctl(BTNIOC_SUPPORTED) failed: %d", errno);
return NULL;
}
LV_LOG_INFO("button supported BUTTONs 0x%08x", (unsigned int)supported);
indev = button_init(fd);
if (indev == NULL)
{
close(fd);
}
return indev;
}