apps/graphics/twm4nx: Adds some colors and better style control to support the CONTEMPORARY theme. Still getting a few artifacts on the display. apps/graphics/twm4nx: Use custom CWidgetStyle to force Icon background to match selected desktop background. apps/graphics/nxglyphs: Add more modern looking button images for the Twm4Nx CONTEMPORARY theme apps/graphics/twm4nx: Add some definitions to support Themes. Background image is now optional.
554 lines
16 KiB
C++
554 lines
16 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// apps/graphics/twm4nx/include/cbackground.cxx
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// Manage background image
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//
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// Copyright (C) 2019 Gregory Nutt. All rights reserved.
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// Author: Gregory Nutt <gnutt@nuttx.org>
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// 1. Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in
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// the documentation and/or other materials provided with the
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// distribution.
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// 3. Neither the name NuttX nor the names of its contributors may be
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// used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Included Files
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/////////////////////////////////////////////////////////////////////////////
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#include <nuttx/config.h>
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#include <cfcntl>
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#include <cerrno>
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#include <nuttx/nx/nxglib.h>
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#include "graphics/nxwidgets/cscaledbitmap.hxx"
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#include "graphics/nxwidgets/cbgwindow.hxx"
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#include "graphics/nxwidgets/cwidgetcontrol.hxx"
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#include "graphics/nxwidgets/crlepalettebitmap.hxx"
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#include "graphics/nxwidgets/crect.hxx"
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#include "graphics/nxwidgets/cimage.hxx"
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#include "graphics/twm4nx/twm4nx_config.hxx"
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#include "graphics/twm4nx/cwindowevent.hxx"
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#include "graphics/twm4nx/cwindowfactory.hxx"
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#include "graphics/twm4nx/cmainmenu.hxx"
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#include "graphics/twm4nx/cbackground.hxx"
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/////////////////////////////////////////////////////////////////////////////
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// CBackground Method Implementations
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/////////////////////////////////////////////////////////////////////////////
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using namespace Twm4Nx;
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/**
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* CBackground Constructor
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*
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* @param hWnd - NX server handle
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*/
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CBackground::CBackground(FAR CTwm4Nx *twm4nx)
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{
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m_twm4nx = twm4nx; // Save the session instance
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m_eventq = (mqd_t)-1; // No NxWidget event message queue yet
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m_backWindow = (NXWidgets::CBgWindow *)0; // No background window yet
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#ifdef CONFIG_TWM4NX_BACKGROUND_HASIMAGE
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m_backImage = (NXWidgets::CImage *)0; // No background image yet
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#endif
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}
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/**
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* CBackground Destructor
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*/
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CBackground::~CBackground(void)
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{
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// Free resources helf by the background
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cleanup();
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}
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/**
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* Finish construction of the background instance. This performs
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* That are not appropriate for the constructor because they may
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* fail.
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*
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* @param sbitmap. Identifies the bitmap to paint on background
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* @return true on success
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*/
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bool CBackground::
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initialize(FAR const struct NXWidgets::SRlePaletteBitmap *sbitmap)
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{
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twminfo("Create the background window\n");
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// Open a message queue to send fully digested NxWidget events.
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FAR const char *mqname = m_twm4nx->getEventQueueName();
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m_eventq = mq_open(mqname, O_WRONLY | O_NONBLOCK);
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if (m_eventq == (mqd_t)-1)
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{
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twmerr("ERROR: Failed open message queue '%s': %d\n",
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mqname, errno);
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return false;
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}
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// Create the background window (if we have not already done so)
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if (m_backWindow == (NXWidgets::CBgWindow *)0 &&
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!createBackgroundWindow())
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{
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twmerr("ERROR: Failed to create the background window\n");
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cleanup();
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return false;
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}
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twminfo("Create the background image\n");
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#ifdef CONFIG_TWM4NX_BACKGROUND_HASIMAGE
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// Create the new background image
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if (!createBackgroundImage(sbitmap))
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{
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twmerr("ERROR: Failed to create the background image\n");
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cleanup();
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return false;
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}
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#endif
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return true;
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}
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/**
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* Get the size of the physical display device which is equivalent to
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* size of the background window.
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* size of the background window.
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*
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* @return The size of the display
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*/
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void CBackground::getDisplaySize(FAR struct nxgl_size_s &size)
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{
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// Get the widget control from the task bar window. The physical window geometry
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// should be the same for all windows.
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NXWidgets::CWidgetControl *control = m_backWindow->getWidgetControl();
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// Get the window bounding box from the widget control
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NXWidgets::CRect rect = control->getWindowBoundingBox();
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// And return the size of the window
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rect.getSize(size);
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}
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/**
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* Check if the region within 'bounds' collides with any other reserved
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* region on the desktop. This is used for icon placement.
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*
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* @param iconBounds The candidate bounding box
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* @param collision The bounding box of the reserved region that the
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* candidate collides with
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* @return Returns true if there is a collision
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*/
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bool CBackground::checkCollision(FAR const struct nxgl_rect_s &bounds,
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FAR struct nxgl_rect_s &collision)
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{
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#ifdef CONFIG_TWM4NX_BACKGROUND_HASIMAGE
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// Is there a background image
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if (m_backImage != (NXWidgets::CImage *)0)
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{
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// Create a bounding box for the background image
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struct nxgl_size_s imageSize;
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m_backImage->getSize(imageSize);
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struct nxgl_point_s imagePos;
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m_backImage->getPos(imagePos);
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collision.pt1.x = imagePos.x;
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collision.pt1.y = imagePos.y;
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collision.pt2.x = imagePos.x + imageSize.w - 1;
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collision.pt2.y = imagePos.y + imageSize.h - 1;
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return nxgl_intersecting(&bounds, &collision);
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}
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#endif
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return false;
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}
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/**
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* Handle the background window redraw.
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*
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* @param nxRect The region in the window that must be redrawn.
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* @param more True means that more re-draw requests will follow
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* @return true on success
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*/
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bool CBackground::redrawBackgroundWindow(FAR const struct nxgl_rect_s *rect,
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bool more)
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{
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twminfo("Redrawing..\n");
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// Get the widget control from the background window
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NXWidgets::CWidgetControl *control = m_backWindow->getWidgetControl();
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// Get the graphics port for drawing on the background window
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NXWidgets::CGraphicsPort *port = control->getGraphicsPort();
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// Get the size of the region to redraw
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struct nxgl_size_s redrawSize;
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redrawSize.w = rect->pt2.x - rect->pt1.x + 1;
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redrawSize.h = rect->pt2.y - rect->pt1.y + 1;
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// Fill the redraw region with the background color
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port->drawFilledRect(rect->pt1.x, rect->pt1.y,
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redrawSize.w, redrawSize.h,
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CONFIG_TWM4NX_DEFAULT_BACKGROUNDCOLOR);
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#ifdef CONFIG_TWM4NX_BACKGROUND_HASIMAGE
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if (m_backImage != (NXWidgets::CImage *)0)
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{
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// Does any part of the image need to be redrawn?
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FAR NXWidgets::CRect cimageRect = m_backImage->getBoundingBox();
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struct nxgl_rect_s imageRect;
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cimageRect.getNxRect(&imageRect);
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struct nxgl_rect_s intersection;
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nxgl_rectintersect(&intersection, rect, &imageRect);
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if (!nxgl_nullrect(&intersection))
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{
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// Then re-draw the background image on the window
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m_backImage->enableDrawing();
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m_backImage->redraw();
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}
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}
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#endif
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// Now redraw any background icons that need to be redrawn
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FAR CWindowFactory *factory = m_twm4nx->getWindowFactory();
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factory->redrawIcons(rect);
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return true;
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}
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/**
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* Handle EVENT_BACKGROUND events.
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*
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* @param eventmsg. The received NxWidget WINDOW event message.
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* @return True if the message was properly handled. false is
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* return on any failure.
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*/
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bool CBackground::event(FAR struct SEventMsg *eventmsg)
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{
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twminfo("eventID: %u\n", eventmsg->eventID);
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// Handle the event
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bool success = true;
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switch (eventmsg->eventID)
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{
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case EVENT_BACKGROUND_XYINPUT: // Poll for icon mouse/touch events
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{
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// This event message is sent from CWindowEvent whenever mouse,
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// touchscreen, or keyboard entry events are received in the
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// background window.
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NXWidgets::CWidgetControl *control =
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m_backWindow->getWidgetControl();
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// pollEvents() returns true if any interesting event occurred
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// within a widget that is associated with the background window.
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// false is not a failure.
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if (!control->pollEvents())
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{
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// If there is no interesting widget event, then this might be
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// a background click. In that case, we should bring up the
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// main menu (if it is not already up).
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// Is the main menu already up? Was the mouse left button
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// pressed?
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FAR struct SXyInputEventMsg *xymsg =
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(FAR struct SXyInputEventMsg *)eventmsg;
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FAR CMainMenu *cmain = m_twm4nx->getMainMenu();
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if (!cmain->isVisible() &&
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(xymsg->buttons & MOUSE_BUTTON_1) != 0)
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{
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// Bring up the main menu
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struct SEventMsg outmsg;
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outmsg.eventID = EVENT_MAINMENU_SELECT;
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outmsg.pos.x = eventmsg->pos.x;
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outmsg.pos.y = eventmsg->pos.y;
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outmsg.context = EVENT_CONTEXT_BACKGROUND;
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outmsg.handler = (FAR void *)0;
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outmsg.obj = (FAR void *)this;
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int ret = mq_send(m_eventq, (FAR const char *)&outmsg,
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sizeof(struct SEventMsg), 100);
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if (ret < 0)
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{
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twmerr("ERROR: mq_send failed: %d\n", errno);
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}
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}
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}
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}
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break;
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case EVENT_BACKGROUND_REDRAW: // Redraw the background
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{
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FAR struct SRedrawEventMsg *redrawmsg =
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(FAR struct SRedrawEventMsg *)eventmsg;
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success = redrawBackgroundWindow(&redrawmsg->rect,
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redrawmsg->more);
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}
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break;
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default:
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success = false;
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break;
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}
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return success;
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}
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/**
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* Create the background window.
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*
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* @return true on success
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*/
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bool CBackground::createBackgroundWindow(void)
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{
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// Create an instance of the background window
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// 1. Get the server instance. m_twm4nx inherits from NXWidgets::CNXServer
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// so we all ready have the server instance.
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// 2. Create the style, using the selected colors (REVISIT)
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// 3. Create a Widget control instance for the window using the default
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// style for now. CWindowEvent derives from CWidgetControl.
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struct SAppEvents events;
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events.eventObj = (FAR void *)this;
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events.redrawEvent = EVENT_BACKGROUND_REDRAW;
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events.resizeEvent = EVENT_SYSTEM_NOP;
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events.mouseEvent = EVENT_BACKGROUND_XYINPUT;
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events.kbdEvent = EVENT_SYSTEM_NOP;
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events.closeEvent = EVENT_SYSTEM_NOP;
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events.deleteEvent = EVENT_WINDOW_DELETE;
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FAR CWindowEvent *control =
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new CWindowEvent(m_twm4nx, (FAR void *)0, events);
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// Create the background window (CTwm4Nx inherits from CNxServer)
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m_backWindow = m_twm4nx->getBgWindow(control);
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if (m_backWindow == (FAR NXWidgets::CBgWindow *)0)
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{
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twmerr("ERROR: Failed to create BG window\n");
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return false;
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}
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// Open the background window
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if (!m_backWindow->open())
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{
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twmerr("ERROR: Failed to open the BG window\n");
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delete m_backWindow;
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m_backWindow = (FAR NXWidgets::CBgWindow *)0;
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return false;
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}
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// Get the graphics port for drawing on the background window
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NXWidgets::CGraphicsPort *port = control->getGraphicsPort();
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// Get the size of the region to redraw (the whole display)
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struct nxgl_size_s windowSize;
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if (!m_backWindow->getSize(&windowSize))
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{
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twmerr("ERROR: getSize failed\n");
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delete m_backWindow;
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m_backWindow = (FAR NXWidgets::CBgWindow *)0;
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return false;
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}
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// Fill the display with the background color
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port->drawFilledRect(0, 0, windowSize.w, windowSize.h,
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CONFIG_TWM4NX_DEFAULT_BACKGROUNDCOLOR);
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return true;
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}
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/**
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* Create the background image.
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*
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* @return true on success
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*/
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#ifdef CONFIG_TWM4NX_BACKGROUND_HASIMAGE
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bool CBackground::
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createBackgroundImage(FAR const struct NXWidgets::SRlePaletteBitmap *sbitmap)
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{
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// Get the size of the display
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struct nxgl_size_s windowSize;
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if (!m_backWindow->getSize(&windowSize))
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{
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twmerr("ERROR: getSize failed\n");
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return false;
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}
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// Get the widget control from the background window
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NXWidgets::CWidgetControl *control = m_backWindow->getWidgetControl();
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// Create the sbitmap object
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NXWidgets::CRlePaletteBitmap *cbitmap =
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new NXWidgets::CRlePaletteBitmap(sbitmap);
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if (cbitmap == (NXWidgets::CRlePaletteBitmap *)0)
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{
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twmerr("ERROR: Failed to create bitmap\n");
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return false;
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}
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// Get the size of the bitmap image
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struct nxgl_size_s imageSize;
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imageSize.w = cbitmap->getWidth();
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imageSize.h = (nxgl_coord_t)cbitmap->getHeight();
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// Pick an X/Y position such that the image will be centered in the display
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struct nxgl_point_s imagePos;
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if (imageSize.w >= windowSize.w)
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{
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imagePos.x = 0;
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}
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else
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{
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imagePos.x = (windowSize.w - imageSize.w) >> 1;
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}
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if (imageSize.h >= windowSize.h)
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{
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imagePos.y = 0;
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}
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else
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{
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imagePos.y = (windowSize.h - imageSize.h) >> 1;
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}
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// Now we have enough information to create the image
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m_backImage = new NXWidgets::CImage(control, imagePos.x, imagePos.y,
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imageSize.w, imageSize.h, cbitmap);
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if (m_backImage == (NXWidgets::CImage *)0)
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{
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twmerr("ERROR: Failed to create CImage\n");
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delete cbitmap;
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return false;
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}
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// Configure and draw the background image
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m_backImage->setBorderless(true);
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m_backImage->setRaisesEvents(false);
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m_backImage->enable();
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m_backImage->enableDrawing();
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m_backImage->redraw();
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return true;
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}
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#endif
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/**
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* Release resources held by the background.
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*/
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void CBackground::cleanup(void)
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{
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// Close the NxWidget event message queue
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if (m_eventq != (mqd_t)-1)
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{
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(void)mq_close(m_eventq);
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m_eventq = (mqd_t)-1;
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}
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#ifdef CONFIG_TWM4NX_BACKGROUND_HASIMAGE
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// Delete the background image
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if (m_backImage != (NXWidgets::CImage *)0)
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{
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delete m_backImage;
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m_backImage = (NXWidgets::CImage *)0;
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}
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#endif
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// Delete the background
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if (m_backWindow != (NXWidgets::CBgWindow *)0)
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{
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// Delete the contained widget control. We are responsible for it
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// because we created it
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NXWidgets::CWidgetControl *control = m_backWindow->getWidgetControl();
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if (control != (NXWidgets::CWidgetControl *)0)
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{
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delete control;
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}
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// Then delete the background
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delete m_backWindow;
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m_backWindow = (NXWidgets::CBgWindow *)0;
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}
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}
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