Matias N 5bcaeff541 lvgl: use malloc/free for memory handling and "tickless" tick interface
This makes LVGL use malloc/free to handle its memory (instead of
their own memory handling) and supports a tick interface by which
LVGL can ask NuttX the elapsed time, instead of having to periodically
"tick" LVGL internal time in a thread.
2020-10-29 22:26:32 -07:00
..
2020-10-18 22:27:57 -07:00
2020-07-25 01:01:51 -07:00
2020-02-19 12:56:10 -06:00