nuttx-apps/include/graphics/twm4nx/cwindowevent.hxx
Alin Jerpelea 324155cd1e include: update licenses to Apache
Gregory Nutt is has submitted the SGA

Uros Platise has submitted the ICLA

Ken Pettit has submitted the ICLA

Sebastien Lorquet has submitted the ICLA

Pierre-Noel Bouteville has submitted the ICLA

as a result we can migrate the licenses to Apache.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-06-11 05:05:27 -05:00

281 lines
10 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// apps/graphics/twm4nx/src/cwindowevent.hxx
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership. The
// ASF licenses this file to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance with the
// License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
//
/////////////////////////////////////////////////////////////////////////////
#ifndef __APPS_INCLUDE_GRAPHICS_TWM4NX_CWINDOWEVENT_HXX
#define __APPS_INCLUDE_GRAPHICS_TWM4NX_CWINDOWEVENT_HXX
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <nuttx/config.h>
#include <sys/types.h>
#include <cstdbool>
#include <mqueue.h>
#include "graphics/nxwidgets/cwindoweventhandler.hxx"
#include "graphics/nxwidgets/cwidgetstyle.hxx"
#include "graphics/nxwidgets/cwidgetcontrol.hxx"
#include "graphics/twm4nx/twm4nx_events.hxx"
#include "graphics/twm4nx/ctwm4nx.hxx"
/////////////////////////////////////////////////////////////////////////////
// Implementation Classes
/////////////////////////////////////////////////////////////////////////////
namespace Twm4Nx
{
// This structure provides information to support application events
struct SAppEvents
{
FAR void *eventObj; /**< Object reference that accompanies events */
nxgl_coord_t minWidth; /**< The minimum width of the window */
uint16_t redrawEvent; /**< Redraw event ID */
uint16_t resizeEvent; /**< Resize event ID */
uint16_t mouseEvent; /**< Mouse/touchscreen event ID */
uint16_t kbdEvent; /**< Keyboard event ID */
uint16_t closeEvent; /**< Window close event ID */
uint16_t deleteEvent; /**< Window delete event ID */
};
/**
* This abstract base class provides add on methods to support movement
* of a window.
*/
class IEventTap
{
public:
/**
* A virtual destructor is required in order to override the ITextBox
* destructor. We do this because if we delete ITextBox, we want the
* destructor of the class that inherits from ITextBox to run, not this
* one.
*
* CAREFUL: All of these methods will run on the thread of execution
* of the listener thread. The safest design for the implementation
* of these methods would be to send a message to main Twm4Nx thread
* event handler for movement processing.
*/
virtual ~IEventTap(void)
{
}
/**
* This function is called when there is any movement of the mouse or
* touch position that would indicate that the object is being moved.
*
* @param pos The current mouse/touch X/Y position in toolbar relative
* coordinates.
* @param arg The user-argument provided that accompanies the callback
* @return True: if the movement event was processed; false it was
* ignored. The event should be ignored if there is not actually
* a movement event in progress
*/
virtual bool moveEvent(FAR const struct nxgl_point_s &pos,
uintptr_t arg) = 0;
/**
* This function is called if the mouse left button is released or
* if the touchscreen touch is lost. This indicates that the
* movement sequence is complete.
*
* @param pos The last mouse/touch X/Y position in toolbar relative
* coordinates.
* @param arg The user-argument provided that accompanies the callback
* @return True: If the movement event was processed; false it was
* ignored. The event should be ignored if there is not actually
* a movement event in progress
*/
virtual bool dropEvent(FAR const struct nxgl_point_s &pos,
uintptr_t arg) = 0;
/**
* Is the tap active?
*
* @param arg The user-argument provided that accompanies the callback
* @return True: If the tap is enabled.
*/
virtual bool isActive(uintptr_t arg) = 0;
/**
* Enable/disable the tap.
*
* True is provided when (1) isActive() returns false, but (2) a mouse
* report with a left-click is received.
* False is provided when (1) isActive() returns true, but (2) a mouse
* report without a left-click is received.
*
* In the latter is redundant since dropEvent() will be called immediately
* afterward.
*
* @param pos. The mouse position at the time of the click or release
* @param enable. True: Enable movement
* @param arg The user-argument provided that accompanies the callback
*/
virtual void enableMovement(FAR const struct nxgl_point_s &pos,
bool enable, uintptr_t arg) = 0;
};
/**
* The class CWindowEvent integrates the widget control with some special
* handling of mouse and keyboard inputs needs by NxWM. It use used
* in place of CWidgetControl whenever an NxWM window is created.
*
* CWindowEvent cohabitates with CWidgetControl only because it needs the
* CWidgetControl as an argument in its messaging.
*/
class CWindowEvent : public NXWidgets::CWindowEventHandler,
public NXWidgets::CWidgetControl
{
private:
FAR CTwm4Nx *m_twm4nx; /**< Cached instance of CTwm4Nx */
FAR void *m_clientWindow; /**< The client window instance */
mqd_t m_eventq; /**< NxWidget event message queue */
struct SAppEvents m_appEvents; /**< Application event information */
// Dragging
FAR IEventTap *m_tapHandler; /**< Event tap handlers (may be NULL) */
uintptr_t m_tapArg; /**< User argument associated with callback */
// Override CWidgetEventHandler virtual methods ///////////////////////
/**
* Handle a NX window redraw request event
*
* @param nxRect The region in the window to be redrawn
* @param more More redraw requests will follow
*/
void handleRedrawEvent(FAR const nxgl_rect_s *nxRect, bool more);
#ifdef CONFIG_NX_XYINPUT
/**
* Handle an NX window mouse input event.
*/
void handleMouseEvent(FAR const struct nxgl_point_s *pos,
uint8_t buttons);
#endif
#ifdef CONFIG_NX_KBD
/**
* Handle a NX window keyboard input event.
*/
void handleKeyboardEvent(void);
#endif
/**
* Handle a NX window blocked event
*
* @param arg - User provided argument (see nx_block or nxtk_block)
*/
void handleBlockedEvent(FAR void *arg);
public:
/**
* CWindowEvent Constructor
*
* @param twm4nx The Twm4Nx session instance.
* @param client The client window instance.
* @param events Describes the application event configuration
* @param style The default style that all widgets on this display
* should use. If this is not specified, the widget will use the
* values stored in the defaultCWidgetStyle object.
*/
CWindowEvent(FAR CTwm4Nx *twm4nx, FAR void *client,
FAR const struct SAppEvents &events,
FAR const NXWidgets::CWidgetStyle *style =
(const NXWidgets::CWidgetStyle *)NULL);
/**
* CWindowEvent Destructor.
*/
~CWindowEvent(void);
/**
* Register an IEventTap instance to provide callbacks when mouse
* movement is received. A mouse movement with the left button down
* or a touchscreen touch movement are treated as a drag event.
* Release of the mouse left button or loss of the touchscreen touch
* is treated as a drop event.
*
* @param tapHandler A reference to the IEventTap callback interface.
* @param arg The argument returned with the IEventTap callbacks.
*/
inline void installEventTap(FAR IEventTap *tapHandler, uintptr_t arg)
{
m_tapHandler = tapHandler;
m_tapArg = arg;
}
/**
* Return the installed event tap. This is useful if you want to
* install a different event tap, then restore the event tap returned
* by this method when you are finished.
*
* @param tapHandler The location to return IEventTap callback interface.
* @param arg The loation to return the IEventTap argument
*/
inline void getEventTap(FAR IEventTap *&tapHandler, uintptr_t &arg)
{
m_tapHandler = tapHandler;
m_tapArg = arg;
}
/**
* Modify event handlers.
*
* @param events Describes the application event configuration
* @return True is returned on success
*/
inline bool configureEvents(FAR const struct SAppEvents &events)
{
m_appEvents.eventObj = events.eventObj; // Event object reference
m_appEvents.redrawEvent = events.redrawEvent; // Redraw event ID
m_appEvents.resizeEvent = events.resizeEvent; // Resize event ID
m_appEvents.mouseEvent = events.mouseEvent; // Mouse/touchscreen event ID
m_appEvents.kbdEvent = events.kbdEvent; // Keyboard event ID
m_appEvents.closeEvent = events.closeEvent; // Window close event ID
m_appEvents.deleteEvent = events.deleteEvent; // Window delete event ID
return true;
}
};
}
#endif // __APPS_INCLUDE_GRAPHICS_TWM4NX_CWINDOWEVENT_HXX