324155cd1e
Gregory Nutt is has submitted the SGA Uros Platise has submitted the ICLA Ken Pettit has submitted the ICLA Sebastien Lorquet has submitted the ICLA Pierre-Noel Bouteville has submitted the ICLA as a result we can migrate the licenses to Apache. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
347 lines
11 KiB
C++
347 lines
11 KiB
C++
/****************************************************************************
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* apps/include/graphics/nxwidgets/inxwindow.hxx
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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#ifndef __APPS_INCLUDE_GRAPHICS_NXWIDGETS_INXWINDOW_HXX
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#define __APPS_INCLUDE_GRAPHICS_NXWIDGETS_INXWINDOW_HXX
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <nuttx/nx/nxglib.h>
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#include <stdint.h>
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#include <stdbool.h>
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#ifdef CONFIG_NXTERM_NXKBDIN
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# include <nuttx/nx/nxterm.h>
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#endif
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/****************************************************************************
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* Pre-Processor Definitions
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****************************************************************************/
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/****************************************************************************
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* Pure Virtual Classes
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****************************************************************************/
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#if defined(__cplusplus)
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namespace NXWidgets
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{
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struct SBitmap;
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class CWidgetControl;
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/**
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* This class defines common operations on a any NX window.
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* There are three instances that represent an NX window from the
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* perspective of NXWidgets.
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*
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* - There is one widget control instance per NX window,
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* - One CCallback instance per window,
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* - One window instance.
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*
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* There a various kinds of of window instances, but each inherits
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* (1) CCallback and dispatches the Windows callbacks and (2) INxWindow
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* that describes the common window behavior.
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*/
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class INxWindow
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{
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public:
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enum ELineCaps
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{
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LINECAP_NONE = NX_LINECAP_NONE, // No line caps
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LINECAP_PT1 = NX_LINECAP_PT1, // Line cap on pt1 of the vector only
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LINECAP_PT2 = NX_LINECAP_PT2, // Line cap on pt2 of the vector only
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LINECAP_BOTH = NX_LINECAP_BOTH // Line cap on both ends of the vector only
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};
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/**
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* A virtual destructor is required in order to override the INxWindow
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* destructor. We do this because if we delete INxWindow, we want the
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* destructor of the class that inherits from INxWindow to run, not this
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* one.
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*/
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virtual ~INxWindow(void) { }
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/**
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* Creates a new window. Window creation is separate from
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* object instantiation so that window creation failures can
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* be properly reported.
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*
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* @return True if the window was successfully created.
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*/
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virtual bool open(void) = 0;
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/**
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* Each implementation of INxWindow must provide a method to recover
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* the contained CWidgetControl instance.
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*
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* @return The contained CWidgetControl instance
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*/
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virtual CWidgetControl *getWidgetControl(void) const = 0;
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/**
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* Synchronize the window with the NX server. This function will delay
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* until the the NX server has caught up with all of the queued requests.
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* When this function returns, the state of the NX server will be the
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* same as the state of application.
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*/
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virtual void synchronize(void) = 0;
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/**
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* Request the position and size information of the window. The values
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* will be returned asynchronously through the client callback method.
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* The GetPosition() method may than be called to obtain the positional
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* data as provided by the callback.
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*
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* @return OK on success; ERROR on failure with errno set appropriately.
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*/
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virtual bool requestPosition(void) = 0;
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/**
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* Get the position of the window (as reported by the NX callback).
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*
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* @return The position.
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*/
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virtual bool getPosition(FAR struct nxgl_point_s *pPos) = 0;
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/**
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* Get the size of the window (as reported by the NX callback).
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*
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* @param pSize The location to return window size.
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* @return True on success, false on any failure.
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*/
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virtual bool getSize(FAR struct nxgl_size_s *pSize) = 0;
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/**
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* Set the position and size of the window.
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*
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* @param pPos The new position of the window.
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* @return True on success, false on any failure.
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*/
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virtual bool setPosition(FAR const struct nxgl_point_s *pPos) = 0;
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/**
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* Set the size of the selected window.
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*
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* @param pSize The new size of the window.
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* @return True on success, false on any failure.
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*/
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virtual bool setSize(FAR const struct nxgl_size_s *pSize) = 0;
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/**
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* Bring the window to the top of the display.
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*
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* @return True on success, false on any failure.
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*/
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virtual bool raise(void) = 0;
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/**
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* Lower the window to the bottom of the display.
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*
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* @return True on success, false on any failure.
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*/
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virtual bool lower(void) = 0;
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/**
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* Return true if the window is currently being displayed
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*
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* @return True if the window is visible
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*/
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virtual bool isVisible(void) = 0;
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/**
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* Show a hidden window
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*
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* @return True on success, false on any failure.
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*/
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virtual bool show(void) = 0;
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/**
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* Hide a visible window
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*
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* @return True on success, false on any failure.
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*/
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virtual bool hide(void) = 0;
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/**
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* May be used to either (1) raise a window to the top of the display and
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* select modal behavior, or (2) disable modal behavior.
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*
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* @param enable True: enter modal state; False: leave modal state
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* @return True on success, false on any failure.
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*/
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virtual bool modal(bool enable) = 0;
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#ifdef CONFIG_NXTERM_NXKBDIN
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/**
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* Each window implementation also inherits from CCallback. CCallback,
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* by default, forwards NX keyboard input to the various widgets residing
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* in the window. But NxTerm is a different usage model; In this case,
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* keyboard input needs to be directed to the NxTerm character driver.
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* This method can be used to enable (or disable) redirection of NX
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* keyboard input from the window widgets to the NxTerm
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*
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* @param handle. The NXTERM handle. If non-NULL, NX keyboard
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* input will be directed to the NxTerm driver using this
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* handle; If NULL (the default), NX keyboard input will be
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* directed to the widgets within the window.
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*/
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virtual void redirectNxTerm(NXTERM handle) = 0;
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#endif
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/**
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* Set an individual pixel in the window with the specified color.
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*
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* @param pPos The location of the pixel to be filled.
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* @param color The color to use in the fill.
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*
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* @return True on success; false on failure.
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*/
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virtual bool setPixel(FAR const struct nxgl_point_s *pPos,
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nxgl_mxpixel_t color) = 0;
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/**
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* Fill the specified rectangle in the window with the specified color.
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*
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* @param pRect The location to be filled.
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* @param color The color to use in the fill.
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*
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* @return True on success; false on failure.
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*/
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virtual bool fill(FAR const struct nxgl_rect_s *pRect,
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nxgl_mxpixel_t color) = 0;
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/**
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* Get the raw contents of graphic memory within a rectangular region. NOTE:
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* Since raw graphic memory is returned, the returned memory content may be
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* the memory of windows above this one and may not necessarily belong to
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* this window unless you assure that this is the top window.
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*
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* @param rect The location to be copied
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* @param dest - The describes the destination bitmap to receive the
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* graphics data.
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*/
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virtual void getRectangle(FAR const struct nxgl_rect_s *rect,
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struct SBitmap *dest) = 0;
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/**
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* Fill the specified trapezoidal region in the window with the specified
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* color.
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*
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* @param pClip Clipping rectangle relative to window (may be null).
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* @param pTrap The trapezoidal region to be filled.
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* @param color The color to use in the fill.
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*
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* @return True on success; false on failure.
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*/
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virtual bool fillTrapezoid(FAR const struct nxgl_rect_s *pClip,
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FAR const struct nxgl_trapezoid_s *pTrap,
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nxgl_mxpixel_t color) = 0;
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/**
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* Fill the specified line in the window with the specified color.
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*
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* @param vector - Describes the line to be drawn
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* @param width - The width of the line
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* @param color - The color to use to fill the line
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* @param caps - Draw a circular cap on the ends of the line to support
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* better line joins
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*
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* @return True on success; false on failure.
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*/
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virtual bool drawLine(FAR struct nxgl_vector_s *vector,
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nxgl_coord_t width, nxgl_mxpixel_t color,
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enum ELineCaps caps) = 0;
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/**
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* Draw a filled circle at the specified position, size, and color.
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*
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* @param center The window-relative coordinates of the circle center.
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* @param radius The radius of the rectangle in pixels.
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* @param color The color of the rectangle.
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*/
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virtual bool drawFilledCircle(struct nxgl_point_s *center, nxgl_coord_t radius,
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nxgl_mxpixel_t color) = 0;
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/**
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* Move a rectangular region within the window.
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*
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* @param pRect Describes the rectangular region to move.
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* @param pOffset The offset to move the region.
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*
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* @return True on success; false on failure.
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*/
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virtual bool move(FAR const struct nxgl_rect_s *pRect,
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FAR const struct nxgl_point_s *pOffset) = 0;
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/**
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* Copy a rectangular region of a larger image into the rectangle in the
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* specified window. The source image is treated as an opaque image.
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*
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* @param pDest Describes the rectangular on the display that will receive
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* the bitmap.
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* @param pSrc The start of the source image.
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* @param pOrigin the pOrigin of the upper, left-most corner of the full
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* bitmap. Both pDest and pOrigin are in window coordinates, however,
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* pOrigin may lie outside of the display.
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* @param stride The width of the full source image in bytes.
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*
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* @return True on success; false on failure.
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*/
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virtual bool bitmap(FAR const struct nxgl_rect_s *pDest,
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FAR const void *pSrc,
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FAR const struct nxgl_point_s *pOrigin,
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unsigned int stride) = 0;
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};
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}
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#endif // __cplusplus
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#endif // __APPS_INCLUDE_GRAPHICS_NXWIDGETS_INXWINDOW_HXX
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