nuttx-apps/graphics/traveler/tools/libwld/wld_loadpaltable.c
2016-11-10 06:29:25 -06:00

351 lines
10 KiB
C

/****************************************************************************
* apps/graphics/traveler/tools/libwld/wld_loadpaltable.c
* This file contains the logic that creates the range palette table that is
* used to modify the palette with range to hit
*
* Copyright (C) 2016 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/*************************************************************************
* Included files
*************************************************************************/
/* If the following switch is false, then the whole palTable is loaded from
* the file. Otherwise, the palTable will be calculated from a range
* table
*/
#define USE_PAL_RANGES true
#include "trv_types.h"
#include "wld_world.h"
#include "wld_paltable.h"
#if (!MSWINDOWS)
#include "wld_bitmaps.h"
#include "x11color.h"
#endif
#include "wld_mem.h"
#include "wld_utils.h"
/*************************************************************************
* Pre-processor Definitions
*************************************************************************/
/* This indicates the maximum number of palette ranges which may be
* specified in the file
*/
#if USE_PAL_RANGES
# define MAX_PAL_RANGES 64
#endif
/*************************************************************************
* Private Type Declarations
************************************************************************/
#if USE_PAL_RANGES
typedef struct
{
uint8_t firstColor;
sbyte colorRange;
uint8_t clipColor;
} palRangeType;
#endif
/*************************************************************************
* Public Data
*************************************************************************/
/* This is the palette table which is used to adjust the texture values
* with distance
*/
trv_pixel_t *palTable[NUM_ZONES];
/*************************************************************************
* Private Functions
*************************************************************************/
/*************************************************************************
* Name: wld_AllocatePalTable
* Description:
************************************************************************/
static void wld_AllocatePalTable(uint32_t palTabEntrySize)
{
int i;
for (i = 0; i < NUM_ZONES; i++)
{
palTable[i] = (trv_pixel_t*)wld_malloc(palTabEntrySize*sizeof(trv_pixel_t));
}
}
/*************************************************************************
* Public Functions
*************************************************************************/
/*************************************************************************
* Name: wld_load_paltable
* Description:
* This function loads the palTable from the specified file
************************************************************************/
uint8_t wld_load_paltable(char *file)
{
#if (!MSWINDOWS)
trv_pixel_t *palPtr;
ColorLumType lum;
int16_t zone;
float scale;
int pixel;
/* Allocate memory to hold the palette range mapping data */
wld_AllocatePalTable(MAX_PIXEL_TYPE+1);
/* The first zone is just the identity transformation */
palPtr = palTable[0];
for (pixel = 0; pixel <= MAX_PIXEL_TYPE; pixel++)
{
*palPtr++ = pixel;
}
/* Process each remaining distance zone */
for (zone = 1; zone < NUM_ZONES; zone++)
{
/* Point to the palette mapping data for this zone */
palPtr = palTable[zone];
/* Calculate the luminance scaling factor to use for this zone */
scale = (float)(NUM_ZONES - zone) / (float)NUM_ZONES;
/* Scale each element of the palette */
for (pixel = 0; pixel <= MAX_PIXEL_TYPE; pixel++)
{
/* Get the unit vector + luminance representation of the pixel */
wld_Pixel2Lum(pixel, &lum);
/* Re-scale the luminance component by range scale factor */
lum.luminance *= scale;
/* Then save the pixel associated with this scaled value in
* the range palette table
*/
*palPtr++ = wld_Lum2Pixel(&lum);
}
}
return WORLD_SUCCESS;
#else
#if USE_PAL_RANGES
FILE *fp, *fopen();
int16_t i;
int16_t numRanges;
int16_t zone;
int16_t palIndex;
trv_pixel_t plotColor;
trv_pixel_t *palPtr;
palRangeType ranges[MAX_PAL_RANGES];
/* Open the file which contains the palette table */
fp = fopen(file, "r");
if (!fp) return PALR_FILE_OPEN_ERROR;
/* Read the number of ranges from the file */
numRanges = wld_read_decimal(fp);
if (numRanges > MAX_PAL_RANGES)
{
fclose(fp);
return PALR_TOO_MANY_RANGES;
}
/* Then read all of the palette range data from the file */
for (i = 0; i < numRanges; i++)
{
ranges[i].firstColor = wld_read_decimal(fp);
ranges[i].colorRange = wld_read_decimal(fp);
ranges[i].clipColor = wld_read_decimal(fp);
}
/* We are now done with the input file */
fclose(fp);
/* Allocate memory to hold the palette range mapping data */
wld_AllocatePalTable(PALETTE_SIZE);
/* Process each distance zone */
for (zone = 0; zone < NUM_ZONES; zone++)
{
/* Point to the palette mapping data for this zone */
palPtr = palTable[zone];
/* Process each possible palette index within the zone */
for (palIndex = 0; palIndex < PALETTE_SIZE; palIndex++)
{
/* Assume that the range will not be found. In this case, we
* will perform the 1-to-1 mapping
*/
plotColor = palIndex;
/* Find the range the color is in. */
for (i = 0; i < numRanges; i++)
{
/* Check if the color range is ascending or descending */
if (ranges[i].colorRange < 0)
{
/* The colors are descending */
if ((palIndex <= ranges[i].firstColor) &&
(palIndex > (ranges[i].firstColor + ranges[i].colorRange)))
{
/* Found it, set the new plotColor */
if (plotColor > zone)
{
/* Offset the color by the zone we are processing */
plotColor -= zone;
/* Check if we have exceeded the range of this
* color. If so, then set the color to the
* clipColor
*/
if (plotColor <= ranges[i].firstColor + ranges[i].colorRange)
{
plotColor = ranges[i].clipColor;
}
}
else
{
plotColor = ranges[i].clipColor;
}
/* Now break out of the loop */
break;
}
}
/* The colors are ascending */
else if ((palIndex >= ranges[i].firstColor) &&
(palIndex < (ranges[i].firstColor + ranges[i].colorRange)))
{
/* Found it, set the new plotColor */
plotColor += zone;
/* Check if we have exceeded the range of this color. If so,
* then set the color to black
*/
if (plotColor >= ranges[i].firstColor + ranges[i].colorRange)
{
plotColor = ranges[i].clipColor;
}
/* Now break out of the loop */
break;
}
}
/* Save the plotColor in the palTable */
palPtr[palIndex] = plotColor;
}
}
return WORLD_SUCCESS;
#else
FILE *fp, *fopen();
int16_t zone;
int16_t palIndex;
uint8_t plotColor;
uint8_t *palPtr;
/* Allocate memory to hold the palette range mapping data */
wld_AllocatePalTable();
/* Open the file which contains the palette table */
fp = fopen(file, "r");
if (!fp) return PALR_FILE_OPEN_ERROR;
/* Process each distance zone */
for (zone = 0; zone < NUM_ZONES; zone++)
{
/* Point to the palette mapping data for this zone */
palPtr = GET_PALPTR(zone);
/* Process each possible palette index within the zone */
for (palIndex = 0; palIndex < PALETTE_SIZE; palIndex++)
{
/* Read the data into palTable */
palPtr[palIndex] = wld_read_decimal(fp);
}
}
fclose(fp);
return WORLD_SUCESS;
#endif /* USE_PAL_RANGES */
#endif /* !MSWINDOWS */
}