nuttx-apps/graphics/traveler/tools/libwld/wld_readtexturefile.c
2016-11-10 06:29:25 -06:00

166 lines
5.2 KiB
C

/****************************************************************************
* apps/graphics/traveler/tools/libwld/wld_readtexturefile.c
*
* Copyright (C) 2016 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/*************************************************************************
* Included files
*************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include "trv_types.h"
#include "wld_bitmaps.h"
#include "wld_mem.h"
#include "wld_graphicfile.h"
#include "wld_utils.h"
/*************************************************************************
* Pre-procssor Definitions
*************************************************************************/
#define COLOR_LEVELS 6
#undef MIN
#undef MAX
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#define MAX(a,b) ((a) > (b) ? (a) : (b))
/*************************************************************************
* Private Functions
*************************************************************************/
/*************************************************************************
* Name:
* Description:
* Return the log base 2 of the argument, or -1 if the argument is not
* an integer power of 2.
************************************************************************/
static int wld_log2(int x)
{
int i;
unsigned int n;
if (x <= 0)
return -1;
else
n = (unsigned int) x;
for (i = 0; (n & 0x1) == 0; i++, n >>= 1);
if (n == 1)
return i;
else
return -1;
}
/*************************************************************************
* Name: wld_new_texture
* Description:
************************************************************************/
static bitmapType *wld_new_texture(uint16_t width, uint16_t height)
{
bitmapType *t;
if (height <= 0 || width <= 0)
wld_fatal_error("wld_new_texture: bad texture dimensions");
t = (bitmapType*)wld_malloc(sizeof(bitmapType));
t->bm = (trv_pixel_t*)wld_malloc(height * width * sizeof(trv_pixel_t));
t->w = width;
t->h = height;
t->log2h = wld_log2(height);
return t;
}
/*************************************************************************
* Name: wld_quantize_texture
* Description:
************************************************************************/
static void wld_quantize_texture(GraphicFileType *gFile, bitmapType *t)
{
RGBColor pixel;
trv_pixel_t *destPixel = t->bm;
int x, y;
for (x = gFile->width - 1; x >= 0; x--)
{
for (y = gFile->height - 1; y >= 0; y--)
{
pixel = wld_graphicfile_pixel(gFile, x, y);
*destPixel++ = wld_Rgb2Pixel(&pixel);
}
}
}
/*************************************************************************
* Public Functions
*************************************************************************/
/*************************************************************************
* Name: wld_read_texturefile
* Description:
************************************************************************/
bitmapType *wld_read_texturefile(char *filename)
{
GraphicFileType *gFile;
bitmapType *t;
gFile = wld_readgraphic_file(filename);
if (gFile == NULL)
wld_fatal_error("Error reading texture %s.", filename);
/* The height and width should be powers of two for efficient
* texture mapping. Here, we enforce this.
*/
if (wld_log2(gFile->width) == -1 || wld_log2(gFile->height) == -1)
wld_fatal_error("Dimensions texture %s are not powers of two.",
filename);
t = wld_new_texture(gFile->width, gFile->height);
wld_quantize_texture(gFile, t);
wld_free_graphicfile(gFile);
return t;
}