nuttx-apps/graphics/traveler/tools/libwld/wld_discardbitmaps.c
2016-11-10 12:21:47 -06:00

83 lines
3.0 KiB
C

/****************************************************************************
* apps/graphics/traveler/tools/libwld/wld_discardbitmaps.c
* This file contains the logic which deallocates previously loaded texture
* bitmaps
*
* Copyright (C) 2016 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/*************************************************************************
* Included files
*************************************************************************/
#include <stdio.h>
#include "trv_types.h"
#include "wld_mem.h"
#include "wld_world.h"
#include "wld_bitmaps.h"
#if (MSWINDOWS)
# include "wld_pcx.h"
#endif
/*************************************************************************
* Public Functions
*************************************************************************/
/*************************************************************************
* Name: wld_discard_bitmaps
* Description:
* This function deallocates the entire world.
************************************************************************/
void wld_discard_bitmaps(void)
{
int i;
for (i = 0; i < MAX_BITMAPS; i++)
{
if (g_even_bitmaps[i])
{
wld_free_texture((void *)g_even_bitmaps[i]);
g_even_bitmaps[i] = NULL;
}
#ifndef WEDIT
if (g_odd_bitmaps[i])
{
wld_free_texture((void *)g_odd_bitmaps[i]);
g_odd_bitmaps[i] = NULL;
}
#endif
}
g_nbitmaps = 0;
}