166 lines
5.2 KiB
C
166 lines
5.2 KiB
C
/****************************************************************************
|
|
* apps/graphics/traveler/tools/libwld/wld_world.h
|
|
* This file contains definitions for the world model
|
|
*
|
|
* Copyright (C) 2016 Gregory Nutt. All rights reserved.
|
|
* Author: Gregory Nutt <gnutt@nuttx.org>
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in
|
|
* the documentation and/or other materials provided with the
|
|
* distribution.
|
|
* 3. Neither the name NuttX nor the names of its contributors may be
|
|
* used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
|
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
|
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
****************************************************************************/
|
|
|
|
#ifndef __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_WORLD_H
|
|
#define __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_WORLD_H
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
/*************************************************************************
|
|
* Included Files
|
|
*************************************************************************/
|
|
|
|
#include "wld_bitmaps.h"
|
|
#include "wld_plane.h"
|
|
|
|
/*************************************************************************
|
|
* Pre-processor Definitions
|
|
*************************************************************************/
|
|
|
|
/* This defines the maximum length of a file name */
|
|
|
|
#define FILE_NAME_SIZE 16
|
|
|
|
/* World file section/variable names */
|
|
|
|
/* Everything related to the camera POV is defined in the
|
|
* camera section. */
|
|
|
|
#define CAMERA_SECTION_NAME "camera"
|
|
|
|
/* These values define the initial camera postion. */
|
|
|
|
#define CAMERA_INITIAL_X "initialcamerax"
|
|
#define CAMERA_INITIAL_Y "initialcameray"
|
|
#define CAMERA_INITIAL_Z "initialcameraz"
|
|
|
|
/* These values define the orientation of the camera. */
|
|
|
|
#define CAMERA_INITIAL_YAW "initialcamerayaw"
|
|
#define CAMERA_INITIAL_PITCH "initialcamerayaw"
|
|
|
|
/* Everything related to the player is defined in the player section. */
|
|
|
|
#define PLAYER_SECTION_NAME "player"
|
|
|
|
/* These are charwld_erictics of the player. */
|
|
|
|
#define PLAYER_HEIGHT "playerheight"
|
|
#define PLAYER_WALK_STEPHEIGHT "playerwalkstepheight"
|
|
#define PLAYER_RUN_STEPHEIGHT "playerrunstepheight"
|
|
|
|
/* Everything related to the world is defined in the world section. */
|
|
|
|
#define WORLD_SECTION_NAME "world"
|
|
|
|
/* Other files: */
|
|
|
|
#define WORLD_MAP "worldmap"
|
|
#define WORLD_PALETTE "worldpalette"
|
|
#define WORLD_IMAGES "worldimages"
|
|
|
|
/*************************************************************************
|
|
* Public Type Definitions
|
|
*************************************************************************/
|
|
|
|
/* World file return codes */
|
|
|
|
enum
|
|
{
|
|
WORLD_SUCCESS = 0,
|
|
WORLD_FILE_OPEN_ERROR = 100,
|
|
WORLD_INTEGER_OUT_OF_RANGE,
|
|
WORLD_INTEGER_NOT_FOUND,
|
|
WORLD_FILENAME_NOT_FOUND,
|
|
WORLD_PLANE_FILE_NAME_ERROR,
|
|
WORLD_PALR_FILE_NAME_ERROR,
|
|
WORLD_BITMAP_FILE_NAME_ERROR
|
|
};
|
|
|
|
/* The following structure contains all information necessary to define
|
|
* a point-of-view
|
|
*/
|
|
|
|
struct wld_camer_s
|
|
{
|
|
wld_coord_t x; /* Camera position */
|
|
wld_coord_t y;
|
|
wld_coord_t z;
|
|
int16_t yaw; /* Camera orientation */
|
|
int16_t pitch;
|
|
};
|
|
|
|
typedef struct wld_camer_s wld_camera_t;
|
|
|
|
/*************************************************************************
|
|
* Public Data
|
|
*************************************************************************/
|
|
|
|
/* This is the starting position and orientation of the camera in the world */
|
|
|
|
extern wld_camera_t g_initial_camera;
|
|
|
|
/* This is the height of player (distance from the camera Z position to
|
|
* the position of the player's "feet"
|
|
*/
|
|
|
|
extern wld_coord_t g_player_height;
|
|
|
|
/* This is size of something that the player can step over when "walking" */
|
|
|
|
extern wld_coord_t g_walk_stepheight;
|
|
|
|
/* This is size of something that the player can step over when "running" */
|
|
|
|
extern wld_coord_t g_run_stepheight;
|
|
|
|
/*************************************************************************
|
|
* Global Function Prototypes
|
|
*************************************************************************/
|
|
|
|
uint8_t wld_create_world(const char *mapfile);
|
|
void wld_deallocate_world(void);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
|