436 lines
14 KiB
C
436 lines
14 KiB
C
/****************************************************************************
|
|
* examples/nxtext/nxtext_bkgd.c
|
|
*
|
|
* Copyright (C) 2011-2013 Gregory Nutt. All rights reserved.
|
|
* Author: Gregory Nutt <gnutt@nuttx.org>
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in
|
|
* the documentation and/or other materials provided with the
|
|
* distribution.
|
|
* 3. Neither the name NuttX nor the names of its contributors may be
|
|
* used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
|
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
|
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
* Included Files
|
|
****************************************************************************/
|
|
|
|
#include <nuttx/config.h>
|
|
|
|
#include <stdint.h>
|
|
#include <stdbool.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <semaphore.h>
|
|
#include <errno.h>
|
|
#include <debug.h>
|
|
|
|
#include <nuttx/nx/nx.h>
|
|
#include <nuttx/nx/nxfonts.h>
|
|
|
|
#include "nxtext_internal.h"
|
|
|
|
/****************************************************************************
|
|
* Pre-processor Definitions
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
* Private Types
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
* Private Function Prototypes
|
|
****************************************************************************/
|
|
|
|
static void nxbg_redraw(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect,
|
|
bool morem, FAR void *arg);
|
|
static void nxbg_position(NXWINDOW hwnd, FAR const struct nxgl_size_s *size,
|
|
FAR const struct nxgl_point_s *pos,
|
|
FAR const struct nxgl_rect_s *bounds,
|
|
FAR void *arg);
|
|
#ifdef CONFIG_NX_XYINPUT
|
|
static void nxbg_mousein(NXWINDOW hwnd, FAR const struct nxgl_point_s *pos,
|
|
uint8_t buttons, FAR void *arg);
|
|
#endif
|
|
|
|
#ifdef CONFIG_NX_KBD
|
|
static void nxbg_kbdin(NXWINDOW hwnd, uint8_t nch, FAR const uint8_t *ch,
|
|
FAR void *arg);
|
|
#endif
|
|
|
|
/****************************************************************************
|
|
* Private Data
|
|
****************************************************************************/
|
|
|
|
static struct nxtext_state_s g_bgstate;
|
|
static struct nxtext_bitmap_s g_bgbm[CONFIG_EXAMPLES_NXTEXT_BMCACHE];
|
|
static struct nxtext_glyph_s g_bgglyph[CONFIG_EXAMPLES_NXTEXT_GLCACHE];
|
|
|
|
/****************************************************************************
|
|
* Public Data
|
|
****************************************************************************/
|
|
|
|
/* Background window call table */
|
|
|
|
const struct nx_callback_s g_nxtextcb =
|
|
{
|
|
nxbg_redraw, /* redraw */
|
|
nxbg_position /* position */
|
|
#ifdef CONFIG_NX_XYINPUT
|
|
, nxbg_mousein /* mousein */
|
|
#endif
|
|
#ifdef CONFIG_NX_KBD
|
|
, nxbg_kbdin /* kbdin */
|
|
#endif
|
|
, NULL /* event */
|
|
};
|
|
|
|
/* Background window handle */
|
|
|
|
NXHANDLE g_bgwnd;
|
|
|
|
/****************************************************************************
|
|
* Private Functions
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
* Name: nxbg_redrawrect
|
|
****************************************************************************/
|
|
|
|
static void nxbg_redrawrect(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect)
|
|
{
|
|
int ret;
|
|
int i;
|
|
|
|
ret = nx_fill(hwnd, rect, g_bgstate.wcolor);
|
|
if (ret < 0)
|
|
{
|
|
printf("nxbg_redrawrect: nx_fill failed: %d\n", errno);
|
|
}
|
|
|
|
/* Fill each character on the display (Only the characters within rect
|
|
* will actually be redrawn).
|
|
*/
|
|
|
|
for (i = 0; i < g_bgstate.nchars; i++)
|
|
{
|
|
nxtext_fillchar(hwnd, rect, &g_bgstate, g_bghfont, &g_bgstate.bm[i]);
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: nxbg_redraw
|
|
****************************************************************************/
|
|
|
|
static void nxbg_redraw(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect,
|
|
bool more, FAR void *arg)
|
|
{
|
|
ginfo("hwnd=%p rect={(%d,%d),(%d,%d)} more=%s\n",
|
|
hwnd, rect->pt1.x, rect->pt1.y, rect->pt2.x, rect->pt2.y,
|
|
more ? "true" : "false");
|
|
|
|
nxbg_redrawrect(hwnd, rect);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: nxbg_position
|
|
****************************************************************************/
|
|
|
|
static void nxbg_position(NXWINDOW hwnd, FAR const struct nxgl_size_s *size,
|
|
FAR const struct nxgl_point_s *pos,
|
|
FAR const struct nxgl_rect_s *bounds,
|
|
FAR void *arg)
|
|
{
|
|
FAR struct nxtext_state_s *st = (FAR struct nxtext_state_s *)arg;
|
|
|
|
/* Report the position */
|
|
|
|
ginfo("hwnd=%p size=(%d,%d) pos=(%d,%d) bounds={(%d,%d),(%d,%d)}\n",
|
|
hwnd, size->w, size->h, pos->x, pos->y,
|
|
bounds->pt1.x, bounds->pt1.y, bounds->pt2.x, bounds->pt2.y);
|
|
|
|
/* Have we picked off the window bounds yet? */
|
|
|
|
if (!b_haveresolution)
|
|
{
|
|
/* Save the background window handle */
|
|
|
|
g_bgwnd = hwnd;
|
|
|
|
/* Save the background window size */
|
|
|
|
st->wsize.w = size->w;
|
|
st->wsize.h = size->h;
|
|
|
|
/* Save the window limits (these should be the same for all places and all windows */
|
|
|
|
g_xres = bounds->pt2.x + 1;
|
|
g_yres = bounds->pt2.y + 1;
|
|
|
|
b_haveresolution = true;
|
|
sem_post(&g_semevent);
|
|
ginfo("Have xres=%d yres=%d\n", g_xres, g_yres);
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: nxbg_mousein
|
|
****************************************************************************/
|
|
|
|
#ifdef CONFIG_NX_XYINPUT
|
|
static void nxbg_mousein(NXWINDOW hwnd, FAR const struct nxgl_point_s *pos,
|
|
uint8_t buttons, FAR void *arg)
|
|
{
|
|
printf("nxbg_mousein: hwnd=%p pos=(%d,%d) button=%02x\n",
|
|
hwnd, pos->x, pos->y, buttons);
|
|
}
|
|
#endif
|
|
|
|
/****************************************************************************
|
|
* Name: nxbg_kbdin
|
|
****************************************************************************/
|
|
|
|
#ifdef CONFIG_NX_KBD
|
|
static void nxbg_kbdin(NXWINDOW hwnd, uint8_t nch, FAR const uint8_t *ch,
|
|
FAR void *arg)
|
|
{
|
|
ginfo("hwnd=%p nch=%d\n", hwnd, nch);
|
|
nxbg_write(hwnd, ch, nch);
|
|
}
|
|
#endif
|
|
|
|
/****************************************************************************
|
|
* Name: nxbg_movedisplay
|
|
*
|
|
* Description:
|
|
* This function implements the data movement for the scroll operation. If
|
|
* we can read the displays framebuffer memory, then the job is pretty
|
|
* easy. However, many displays (such as SPI-based LCDs) are often read-
|
|
* only.
|
|
****************************************************************************/
|
|
|
|
static inline void nxbg_movedisplay(NXWINDOW hwnd, int bottom, int lineheight)
|
|
{
|
|
FAR struct nxtext_bitmap_s *bm;
|
|
struct nxgl_rect_s rect;
|
|
nxgl_coord_t row;
|
|
int ret;
|
|
int i;
|
|
|
|
/* Move each row, one at a time. They could all be moved at once (by calling
|
|
* nxbg_redrawrect), but the since the region is cleared, then re-written, the
|
|
* effect would not be good. Below the region is also cleared and re-written,
|
|
* however, in much smaller chunks.
|
|
*/
|
|
|
|
rect.pt1.x = 0;
|
|
rect.pt2.x = g_bgstate.wsize.w - 1;
|
|
|
|
for (row = LINE_SEPARATION; row < bottom; row += lineheight)
|
|
{
|
|
/* Create a bounding box the size of one row of characters */
|
|
|
|
rect.pt1.y = row;
|
|
rect.pt2.y = row + lineheight - 1;
|
|
|
|
/* Clear the region */
|
|
|
|
ret = nx_fill(hwnd, &rect, g_bgstate.wcolor);
|
|
if (ret < 0)
|
|
{
|
|
printf("nxbg_movedisplay: nx_fill failed: %d\n", errno);
|
|
}
|
|
|
|
/* Fill each character that might lie within in the bounding box */
|
|
|
|
for (i = 0; i < g_bgstate.nchars; i++)
|
|
{
|
|
bm = &g_bgstate.bm[i];
|
|
if (bm->pos.y <= rect.pt2.y && bm->pos.y + g_bgstate.fheight >= rect.pt1.y)
|
|
{
|
|
nxtext_fillchar(hwnd, &rect, &g_bgstate, g_bghfont, bm);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Finally, clear the bottom part of the display */
|
|
|
|
rect.pt1.y = bottom;
|
|
rect.pt2.y = g_bgstate.wsize.h- 1;
|
|
|
|
ret = nx_fill(hwnd, &rect, g_bgstate.wcolor);
|
|
if (ret < 0)
|
|
{
|
|
printf("nxbg_movedisplay: nx_fill failed: %d\n", errno);
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: nxbg_scroll
|
|
****************************************************************************/
|
|
|
|
static inline void nxbg_scroll(NXWINDOW hwnd, int lineheight)
|
|
{
|
|
int i;
|
|
int j;
|
|
|
|
/* Adjust the vertical position of each character */
|
|
|
|
for (i = 0; i < g_bgstate.nchars; )
|
|
{
|
|
FAR struct nxtext_bitmap_s *bm = &g_bgstate.bm[i];
|
|
|
|
/* Has any part of this character scrolled off the screen? */
|
|
|
|
if (bm->pos.y < lineheight + LINE_SEPARATION)
|
|
{
|
|
/* Yes... Delete the character by moving all of the data */
|
|
|
|
for (j = i; j < g_bgstate.nchars-1; j++)
|
|
{
|
|
memcpy(&g_bgstate.bm[j], &g_bgstate.bm[j+1], sizeof(struct nxtext_bitmap_s));
|
|
}
|
|
|
|
/* Decrement the number of cached characters ('i' is not incremented
|
|
* in this case because it already points to the next character)
|
|
*/
|
|
|
|
g_bgstate.nchars--;
|
|
}
|
|
|
|
/* No.. just decrement its vertical position (moving it "up" the
|
|
* display by one line).
|
|
*/
|
|
|
|
else
|
|
{
|
|
bm->pos.y -= lineheight;
|
|
|
|
/* We are keeping this one so increment to the next character */
|
|
|
|
i++;
|
|
}
|
|
}
|
|
|
|
/* And move the next display position up by one line as well */
|
|
|
|
g_bgstate.fpos.y -= lineheight;
|
|
|
|
/* Move the display in the range of 0-height up one lineheight. */
|
|
|
|
nxbg_movedisplay(hwnd, g_bgstate.fpos.y, lineheight);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Public Functions
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
* Name: nxbg_getstate
|
|
*
|
|
* Description:
|
|
* Initialize the background window state structure.
|
|
*
|
|
****************************************************************************/
|
|
|
|
FAR struct nxtext_state_s *nxbg_getstate(void)
|
|
{
|
|
FAR const struct nx_font_s *fontset;
|
|
|
|
/* Initialize the color (used for redrawing the window) */
|
|
|
|
memset(&g_bgstate, 0, sizeof(struct nxtext_state_s));
|
|
g_bgstate.wcolor[0] = CONFIG_EXAMPLES_NXTEXT_BGCOLOR;
|
|
g_bgstate.fcolor[0] = CONFIG_EXAMPLES_NXTEXT_BGFONTCOLOR;
|
|
|
|
/* Get information about the font set being used and save this in the
|
|
* state structure
|
|
*/
|
|
|
|
fontset = nxf_getfontset(g_bghfont);
|
|
g_bgstate.fheight = fontset->mxheight;
|
|
g_bgstate.fwidth = fontset->mxwidth;
|
|
g_bgstate.spwidth = fontset->spwidth;
|
|
|
|
/* Set up the text caches */
|
|
|
|
g_bgstate.maxchars = CONFIG_EXAMPLES_NXTEXT_BMCACHE;
|
|
g_bgstate.maxglyphs = CONFIG_EXAMPLES_NXTEXT_GLCACHE;
|
|
g_bgstate.bm = g_bgbm;
|
|
g_bgstate.glyph = g_bgglyph;
|
|
|
|
/* Set the first display position */
|
|
|
|
nxtext_home(&g_bgstate);
|
|
return &g_bgstate;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: nxbg_write
|
|
*
|
|
* Description:
|
|
* Put a sequence of bytes in the window.
|
|
*
|
|
****************************************************************************/
|
|
|
|
void nxbg_write(NXWINDOW hwnd, FAR const uint8_t *buffer, size_t buflen)
|
|
{
|
|
int lineheight = (g_bgstate.fheight + LINE_SEPARATION);
|
|
|
|
while (buflen-- > 0)
|
|
{
|
|
/* Will another character fit on this line? */
|
|
|
|
if (g_bgstate.fpos.x + g_bgstate.fwidth > g_bgstate.wsize.w)
|
|
{
|
|
/* No.. move to the next line */
|
|
|
|
nxtext_newline(&g_bgstate);
|
|
|
|
/* If we were about to output a newline character, then don't */
|
|
|
|
if (*buffer == '\n')
|
|
{
|
|
buffer++;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/* Check if we need to scroll up (handling a corner case where
|
|
* there may be more than one newline).
|
|
*/
|
|
|
|
while (g_bgstate.fpos.y >= g_bgstate.wsize.h - lineheight)
|
|
{
|
|
nxbg_scroll(hwnd, lineheight);
|
|
}
|
|
|
|
/* Finally, we can output the character */
|
|
|
|
nxtext_putc(hwnd, &g_bgstate, g_bghfont, (uint8_t)*buffer++);
|
|
}
|
|
}
|