nuttx-apps/graphics/pdcurs34/nuttx/pdcdisp.c

825 lines
24 KiB
C

/****************************************************************************
* apps/graphics/nuttx/pdcdisp.c
*
* Copyright (C) 2017 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <sys/ioctl.h>
#include <errno.h>
#include "pdcnuttx.h"
/****************************************************************************
* Public Data
****************************************************************************/
/* A port of PDCurses must provide acs_map[], a 128-element array of chtypes,
* with values laid out based on the Alternate Character Set of the VT100
* (see curses.h). PDC_transform_line() must use this table; when it
* encounters a chtype with the A_ALTCHARSET flag set, and an A_CHARTEXT
* value in the range 0-127, it must render it using the A_CHARTEXT portion
* of the corresponding value from this table, instead of the original
* value. Also, values may be read from this table by apps, and passed
* through functions such as waddch(), which does no special processing on
* control characters (0-31 and 127) when the A_ALTCHARSET flag is set.
* Thus, any control characters used in acs_map[] should also have the
* A_ALTCHARSET flag set. Implementations should provide suitable values
* for all the ACS_ macros defined in curses.h; other values in the table
* should be filled with their own indices (e.g., acs_map['E'] == 'E'). The
* table can be either hardwired, or filled by PDC_scr_open(). Existing
* ports define it in pdcdisp.c, but this is not required.
*/
#ifdef CONFIG_PDCURSES_CHTYPE_LONG
# define A(x) ((chtype)x | A_ALTCHARSET)
chtype acs_map[128] =
{
A(0), A(1), A(2), A(3), A(4), A(5), A(6), A(7), A(8), A(9),
A(10), A(11), A(12), A(13), A(14), A(15), A(16), A(17), A(18),
A(19), A(20), A(21), A(22), A(23), A(24), A(25), A(26), A(27),
A(28), A(29), A(30), A(31), ' ', '!', '"', '#', '$', '%', '&',
'\'', '(', ')', '*',
A(0x1a), A(0x1b), A(0x18), A(0x19),
'/',
0xdb,
'1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=',
'>', '?', '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
A(0x04), 0xb1,
'b', 'c', 'd', 'e',
0xf8, 0xf1, 0xb0, A(0x0f), 0xd9, 0xbf, 0xda, 0xc0, 0xc5, 0x2d,
0x2d, 0xc4, 0x2d, 0x5f, 0xc3, 0xb4, 0xc1, 0xc2, 0xb3, 0xf3,
0xf2, 0xe3, 0xd8, 0x9c, 0xf9,
A(127)
};
#endif
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: PDC_pixel_[x|y]
*
* Description:
* Convert row or column text position to framebuffer x/y positions
* in pixels.
*
****************************************************************************/
static inline fb_coord_t PDC_pixel_x(FAR struct pdc_fbstate_s *fbstate,
int col)
{
return col * fbstate->fwidth + fbstate->hoffset;
}
static inline fb_coord_t PDC_pixel_y(FAR struct pdc_fbstate_s *fbstate,
int row)
{
return row * fbstate->fheight + fbstate->voffset;
}
/****************************************************************************
* Name: PDC_fbmem_[x|y]
*
* Description:
* Convert row or column pixel position to framebuffer x/y byte offsets.
*
* NOTE: For BPP={8,16,32} this function returns the exact positions. For
* the case of BPP={1,2,4}, PDC_fbmem_x() aligns down to the address of
* the byte Aligns down to the byte that contains the 'col' pixel.
*
****************************************************************************/
static inline uintptr_t PDC_fbmem_x(FAR struct pdc_fbstate_s *fbstate,
int col)
{
return (PDC_pixel_x(fbstate, col) * PDCURSES_BPP) >> 3;
}
static inline uintptr_t PDC_fbmem_y(FAR struct pdc_fbstate_s *fbstate,
int row)
{
return PDC_pixel_y(fbstate, row) * fbstate->stride;
}
/****************************************************************************
* Name: PDC_color
*
* Description:
* Convert a pixel code to a RGB device pixel.
*
****************************************************************************/
static inline pdc_color_t PDC_color(FAR struct pdc_fbstate_s *fbstate,
short color)
{
#if defined (CONFIG_PDCURSES_COLORFMT_Y1)
/* Returns 8 pixels packed into a byte */
return (fbstate->greylevel[color] & 0xc0) == 0 ? 0x00 : 0xff;
#elif defined (CONFIG_PDCURSES_COLORFMT_Y2)
uint8_t color8;
/* Returns 4 pixels packed into a byte */
color8 = fbstate->greylevel[color] >> 6;
color8 = color8 << 2 | color8;
color8 = color8 << 4 | color8;
return color8;
#elif defined (CONFIG_PDCURSES_COLORFMT_Y4)
uint8_t color8;
/* Returns 2 pixels packed into a byte */
color8 = fbstate->greylevel[color] >> 4;
color8 = color8 << 4 | color8;
return color8;
#elif defined(CONFIG_PDCURSES_COLORFMT_RGB332)
/* Returns 8-bit RGB332 */
return RGBTO8(fbstate->rgbcolor[color].red,
fbstate->rgbcolor[color].green,
fbstate->rgbcolor[color].blue);
#elif defined(CONFIG_PDCURSES_COLORFMT_RGB565)
/* Returns 16-bit RGB565 */
return RGBTO16(fbstate->rgbcolor[color].red,
fbstate->rgbcolor[color].green,
fbstate->rgbcolor[color].blue);
#elif defined(CONFIG_PDCURSES_COLORFMT_RGB888)
/* Returns 32-bit RGB888 */
return RGBTO24(fbstate->rgbcolor[color].red,
fbstate->rgbcolor[color].green,
fbstate->rgbcolor[color].blue);
#else
# error No color format selected
return 0;
#endif
}
/****************************************************************************
* Name: PDC_set_bg
*
* Description:
* Set memory to the device background RGB color. For the case of BPP < 8,
* this is byte-aligned font buffer. For other cases, this clears a patch
* of memory in the framebuffer.
*
****************************************************************************/
#if PDCURSES_BPP < 8
static inline void PDC_set_bg(FAR struct pdc_fbstate_s *fbstate,
FAR uint8_t *fbuffer, short bg)
{
uint8_t color8;
int row;
int col;
/* Get a byte that packs multiple pixels into one byte */
color8 = PDC_color(fbstate, bg);
/* Now copy the color into the entire glyph region */
for (row = 0; row < fbstate->fheight; row++, fbuffer += fbstate->fstride)
{
FAR uint8_t *fbdest = fbuffer;
/* Note that there is no masking on the "right" side, so this will
* set color in the unused bits in the final byte of the glyph row.
* This should be harmless.
*/
for (col = 0; col < fbstate->fwidth; col += PDCURSES_PPB)
{
*fbdest++ = color8;
}
}
}
#else
static inline void PDC_set_bg(FAR struct pdc_fbstate_s *fbstate,
FAR uint8_t *fbstart, short bg)
{
pdc_color_t bgcolor = PDC_color(fbstate, bg);
int row;
int col;
/* Set the glyph to the background color. */
for (row = 0; row < fbstate->fheight; row++, fbstart += fbstate->stride)
{
FAR pdc_color_t *fbdest;
for (col = 0, fbdest = (FAR pdc_color_t *)fbstart;
col < fbstate->fwidth;
col++)
{
*fbdest++ = bgcolor;
}
}
}
#endif
/****************************************************************************
* Name: PDC_render_glyph
*
* Description:
* Render the font into the glyph memory using the foreground RGB color.
*
****************************************************************************/
static inline void PDC_render_glyph(FAR struct pdc_fbstate_s *fbstate,
FAR const struct nx_fontbitmap_s *fbm,
FAR uint8_t *fbstart, short fg)
{
pdc_color_t fgcolor = PDC_color(fbstate, fg);
unsigned int stride;
int ret;
/* Are we rendering into the framebuffer or the font buffer. The only
* difference here is the stride value.
*/
#if PDCURSES_BPP < 8
stride = fbstate->fstride; /* Width of the font buffer in bytes */
#else
stride = fbstate->stride; /* Width of the framebuffer in bytes */
#endif
/* Then render the glyph into the allocated memory
*
* REVISIT: The case where visibility==1 is not yet handled. In that
* case, only the lower quarter of the glyph should be reversed.
*/
ret = RENDERER((FAR pdc_color_t *)fbstart, fbstate->fheight,
fbstate->fwidth, stride, fbm, fgcolor);
if (ret < 0)
{
/* Actually, the RENDERER never returns a failure */
PDC_LOG(("ERROR: RENDERER failed: %d\n", ret));
}
}
/****************************************************************************
* Name: PDC_copy_glyph
*
* Description:
* Copy the font from the the font buffer into the correct location in the
* the frame buffer.
*
* For the case of pixel depth less then 1-byte, we will need to rend the
* font into a font buffer first, then copy it into the frame buffer at
* the correct position when the font is completely rendered.
*
****************************************************************************/
#if PDCURSES_BPP < 8
static inline void PDC_copy_glyph(FAR struct pdc_fbstate_s *fbstate,
FAR uint8_t *dest, unsigned int xpos)
{
FAR const uint8_t *srcrow;
FAR const uint8_t *sptr;
FAR uint8_t *destrow;
FAR uint8_t *dptr;
unsigned int srcend;
unsigned int dststart;
unsigned int dstend;
unsigned int row;
unsigned int npixels;
uint8_t lshift;
uint8_t rshift;
uint8_t lmask;
uint8_t rmask;
int n;
/* Handle the case where the first or last bytes may require read, modify,
* write operations.
*
* Get the start and end column in pixels (relative to the start position).
*/
dststart = PDC_pixel_x(fbstate, xpos) & PDCURSES_PPB_MASK;
dstend = dststart + fbstate->fwidth;
/* The data in the font buffer is probably shifted with respect to the
* byte position in the framebuffer.
*/
lshift = (PDCURSES_PPB - dststart) << PDCURSES_BPP_SHIFT;
rshift = (dstend & PDCURSES_PPB_MASK) << PDCURSES_BPP_SHIFT;
#ifdef CONFIG_NXFONTS_PACKEDMSFIRST
/* Get the mask for pixels that are ordered so that they pack from the
* MS byte down.
*/
lmask = 0xff << lshift;
rmask = 0xff >> rshift;
#else
# warning Unverified
/* Get the mask for pixels that are ordered so that they pack from the
* LS byte up.
*/
lmask = 0xff >> lshift;
rmask = 0xff << rshift;
#endif
/* Fixups. Range of lshift should be 0-7, not 1-8; Make all masks 0x00
* if no masking is needed. Convert dstend to a byte offset into the frame
* buffer.
*/
lshift &= 7;
rmask = (rmask == 0xff) ? 0x00 : rmask;
/* Convert dstend to a byte offset into the frame buffer.
* Calculate srcend, the byte offset into the font buffer.
*/
srcend = (fbstate->fwidth - 1) >> PDCURSES_PPB_SHIFT;
dstend = (dstend - 1) >> PDCURSES_PPB_SHIFT;
/* Then copy the image */
for (row = 0, srcrow = fbstate->fbuffer, destrow = dest;
row < fbstate->fheight;
row++, srcrow += fbstate->fstride, destrow += fbstate->stride)
{
/* Handle masking of the fractional initial byte */
sptr = srcrow; /* Set to the beginning of the src row */
dptr = destrow; /* Set to the beginning of the dest row */
npixels = fbstate->fwidth; /* Number of pixels to copy */
/* Special case: Only one byte will be transferred */
if (dstend == 0)
{
uint8_t dmask = lmask | rmask;
/* Perform the read/modify/write */
#ifdef CONFIG_NXFONTS_PACKEDMSFIRST
*destrow = (*destrow & dmask) |
((*srcrow >> (8 - lshift)) & ~rmask);
#else
# warning Unverified
*destrow = (*destrow & dmask) |
((*srcrow << (8 - lshift)) & ~rmask);
#endif
continue;
}
/* Handle masking of the left, leading byte */
if (lmask != 0x00)
{
/* Perform the read/modify/write */
#ifdef CONFIG_NXFONTS_PACKEDMSFIRST
*destrow = (*destrow & lmask) |
(*srcrow >> (8 - lshift));
#else
# warning Unverified
*destrow = (*destrow & lmask) |
(*srcrow << (8 - lshift));
#endif
dptr++; /* Skip to the next destination byte */
npixels -= lshift; /* Decrement number of pixels to copy */
}
/* Handle masking of the fractional final byte */
if (rmask != 0x00)
{
/* Perform the read/modify/write */
#ifdef CONFIG_NXFONTS_PACKEDMSFIRST
destrow[dstend] = (destrow[dstend] & rmask) |
((srcrow[srcend] << lshift) & ~rmask);
#else
# warning Unverified
destrow[dstend] = (destrow[dstend] & rmask) |
((srcrow[srcend] >> lshift) & ~rmask);
#endif
npixels -= rshift; /* Decrement number of pixels to copy */
}
/* Handle all of the unmasked bytes in-between */
if (lshift > 0)
{
#ifdef CONFIG_NXFONTS_PACKEDMSFIRST
uint16_t shifted;
shifted = (uint16_t)sptr[0] << (8 + lshift) |
(uint16_t)sptr[1] << lshift;
sptr++;
for (n = lshift; n < npixels; n += 8)
{
*dptr++ = (shifted >> 8);
shifted = (shifted << 8) | (uint16_t)sptr[1] << lshift;
sptr++;
}
#else
# error Missing logic
#endif
}
else
{
for (n = 0; n < npixels; n += 8)
{
*dptr++ = *sptr++;
}
}
}
}
#endif
/****************************************************************************
* Name: PDC_update
*
* Description:
* Update the LCD display is necessary.
*
****************************************************************************/
#ifdef CONFIG_LCD_UPDATE
static void PDC_update(FAR struct pdc_fbstate_s *fbstate, int row, int col,
int nchars)
{
struct nxgl_rect_s rect;
int ret;
if (nchars > 0)
{
/* Setup the bounding rectangle */
rect.pt1.x = PDC_pixel_x(fbstate, col);
rect.pt1.y = PDC_pixel_y(fbstate, row);
rect.pt2.x = rect.pt1.x + nchars * fbstate->fwidth - 1;
rect.pt2.y = rect.pt1.y + fbstate->fheight - 1;
/* Then perfom the update via IOCTL */
ret = ioctl(fbstate->fbfd, FBIO_UPDATE,
(unsigned long)((uintptr_t)&rect));
if (ret < 0)
{
PDC_LOG(("ERROR: ioctl(FBIO_UPDATE) failed: %d\n", errno));
}
}
}
#else
# define PDC_update(f,r,c,n)
#endif
/****************************************************************************
* Name: PDC_putc
*
* Description:
* Put one character with selected attributes at the selected drawing
* position.
*
****************************************************************************/
static void PDC_putc(FAR struct pdc_fbstate_s *fbstate, int row, int col,
chtype ch)
{
FAR const struct nx_fontbitmap_s *fbm;
FAR uint8_t *dest;
short fg;
short bg;
#ifdef HAVE_BOLD_FONT
bool bold = ((ch & A_BOLD) != 0);
#endif
/* Clip */
if (row < 0 || row >= SP->lines || col < 0 || col >= SP->cols)
{
PDC_LOG(("ERROR: Position out of range: row=%d col=%d\n", row, col));
return;
}
/* Get the forground and background colors of the character */
PDC_pair_content(PAIR_NUMBER(ch), &fg, &bg);
/* Handle the A_REVERSE attribute. */
if ((ch & A_REVERSE) != 0)
{
/* Swap the foreground and background colors if reversed */
short tmp = fg;
fg = bg;
bg = tmp;
}
#ifdef CONFIG_PDCURSES_CHTYPE_LONG
/* Translate characters 0-127 via acs_map[], if they're flagged with
* A_ALTCHARSET in the attribute portion of the chtype.
*/
if (ch & A_ALTCHARSET && !(ch & 0xff80))
{
ch = (ch & (A_ATTRIBUTES ^ A_ALTCHARSET)) | acs_map[ch & 0x7f];
}
#endif
#if PDCURSES_BPP < 8
/* For the case of pixel depth less then 1-byte, we will need to rend the
* font into a font buffer first, then copy it into the frame buffer at
* the correct position when the font is completely rendered.
*/
dest = fbstate->fbuffer;
#else
/* Otherwise, we can rend directly into the frame buffer. Calculate the
* destination address in the framebuffer.
*/
dest = (FAR uint8_t *)fbstate->fbmem +
PDC_fbmem_y(fbstate, row) +
PDC_fbmem_x(fbstate, col);
#endif
/* Initialize the glyph to the (possibly reversed) background color */
PDC_set_bg(fbstate, dest, bg);
/* Does the code map to a font? */
#ifdef HAVE_BOLD_FONT
fbm = nxf_getbitmap(bold ? fbstate->hfont : fbstate->hbold,
ch & A_CHARTEXT);
#else
fbm = nxf_getbitmap(fbstate->hfont, ch & A_CHARTEXT);
#endif
if (fbm != NULL)
{
/* Yes.. render the glyph */
PDC_render_glyph(fbstate, fbm, dest, fg);
}
/* Apply more attributes */
if ((ch & (A_UNDERLINE | A_LEFTLINE | A_RIGHTLINE)) != 0)
{
#warning Missing logic
}
#if PDCURSES_BPP < 8
/* Font is now completely rendered into the font buffer and can be copied
* to the framebuffer.
*
* Calculate the destination address in the framebuffer.
*/
dest = (FAR uint8_t *)fbstate->fbmem +
PDC_fbmem_y(fbstate, row) +
PDC_fbmem_x(fbstate, col);
/* Then copy the glyph */
PDC_copy_glyph(fbstate, dest, col);
#endif
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: PDC_gotoyx
*
* Description:
* Move the physical cursor (as opposed to the logical cursor affected by
* wmove()) to the given location. T his is called mainly from doupdate().
* In general, this function need not compare the old location with the
* new one, and should just move the cursor unconditionally.
*
****************************************************************************/
void PDC_gotoyx(int row, int col)
{
FAR struct pdc_fbscreen_s *fbscreen = (FAR struct pdc_fbscreen_s *)SP;
FAR struct pdc_fbstate_s *fbstate;
int oldrow;
int oldcol;
chtype ch;
PDC_LOG(("PDC_gotoyx() - called: row %d col %d\n", row, col));
DEBUGASSERT(fbscreen != NULL);
fbstate = &fbscreen->fbstate;
/* Clear the old cursor */
oldrow = SP->cursrow;
oldcol = SP->curscol;
PDC_putc(fbstate, oldrow, oldcol, curscr->_y[oldrow][oldcol]);
PDC_update(fbstate, oldrow, oldcol, 1);
if (SP->visibility != 0)
{
/* Draw a new cursor by overprinting the existing character in
* reverse. NOTE: visibility {1, 2} are treated the same.
*/
ch = curscr->_y[row][col] ^ A_REVERSE;
PDC_putc(fbstate, row, col, ch);
PDC_update(fbstate, row, col, 1);
}
}
/****************************************************************************
* Name: PDC_transform_line
*
* Description:
* The core output routine. It takes len chtype entities from srcp (a
* pointer into curscr) and renders them to the physical screen at line
* lineno, column x. It must also translate characters 0-127 via acs_map[],
* if they're flagged with A_ALTCHARSET in the attribute portion of the
* chtype.
*
****************************************************************************/
void PDC_transform_line(int lineno, int x, int len, const chtype *srcp)
{
FAR struct pdc_fbscreen_s *fbscreen = (FAR struct pdc_fbscreen_s *)SP;
FAR struct pdc_fbstate_s *fbstate;
int nextx;
int i;
PDC_LOG(("PDC_transform_line() - called: lineno=%d x=%d len=%d\n",
lineno, x, len));
DEBUGASSERT(fbscreen != NULL);
fbstate = &fbscreen->fbstate;
/* Add each character to the framebuffer at the current position,
* incrementing the horizontal position after each character.
*/
for (i = 0, nextx = x; i < len; i++, nextx++)
{
if (nextx >= SP->cols)
{
PDC_LOG(("ERROR: Write past end of line\n"));
break;
}
/* Render the font glyph into the framebuffer */
PDC_putc(fbstate, lineno, nextx, srcp[i]);
}
PDC_update(fbstate, lineno, x, nextx - x);
}
/****************************************************************************
* Name: PDC_clear_screen
*
* Description:
* Set the framebuffer content to a single color
*
****************************************************************************/
void PDC_clear_screen(FAR struct pdc_fbstate_s *fbstate)
{
FAR pdc_color_t *dest;
FAR pdc_color_t bgcolor;
FAR uint8_t *line;
int width;
int row;
int col;
#ifdef CONFIG_LCD_UPDATE
struct nxgl_rect_s rect;
int ret;
#endif
/* Get the background color and display width */
bgcolor = PDCURSES_INIT_COLOR; /* Background color for one pixel */
width = fbstate->xres; /* Width in units of pixels */
#if PDCURSES_BPP < 8
/* Pack multiple pixels into one byte. Works for BPP={1,2,4} */
#if PDCURSES_BPP == 1 /* BPP = 1 */
bgcolor &= 1; /* Isolate 0 */
bgcolor = bgcolor << 1 | bgcolor; /* Replicate 0 to 1 */
bgcolor = bgcolor << 2 | bgcolor; /* Replicate 0-1 to 2-3 */
bgcolor = bgcolor << 4 | bgcolor; /* Replicate 0-3 to 4-7 */
#elif PDCURSES_BPP == 2 /* BPP = 2 */
bgcolor &= 3; /* Isolate 0-1 */
bgcolor = bgcolor << 2 | bgcolor; /* Replicate 0-1 to 2-3 */
bgcolor = bgcolor << 4 | bgcolor; /* Replicate 0-3 to 4-7 */
#else /* BPP = 4 */
bgcolor &= 15; /* Isolate 0-3 */
bgcolor = bgcolor << 4 | bgcolor; /* Replicate 0-3 to 4-7 */
#endif
/* Convert the width of the display to units of bytes. */
width = (width + PDCURSES_PPB - 1) / PDCURSES_PPB;
#endif
/* Write the initial color into the entire framebuffer */
for (row = 0, line = (FAR uint8_t *)fbstate->fbmem;
row < fbstate->yres;
row++, line += fbstate->stride)
{
for (col = 0, dest = (FAR pdc_color_t *)line;
col < width;
col++)
{
*dest++ = bgcolor;
}
}
#ifdef CONFIG_LCD_UPDATE
/* Update the entire display */
/* Setup the bounding rectangle */
rect.pt1.x = 0;
rect.pt1.y = 0;
rect.pt2.x = fbstate->xres - 1;
rect.pt2.y = fbstate->yres - 1;
/* Then perfom the update via IOCTL */
ret = ioctl(fbstate->fbfd, FBIO_UPDATE, (unsigned long)((uintptr_t)&rect));
if (ret < 0)
{
PDC_LOG(("ERROR: ioctl(FBIO_UPDATE) failed: %d\n", errno));
}
#endif
}