432 lines
11 KiB
C
432 lines
11 KiB
C
/* #includes */ /*{{{C}}}*//*{{{*/
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#undef _POSIX_SOURCE
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#define _POSIX_SOURCE 1
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#undef _POSIX_C_SOURCE
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#define _POSIX_C_SOURCE 2
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#include "config.h"
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#include <assert.h>
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#ifdef HAVE_GETTEXT
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#include <libintl.h>
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#define _(String) gettext(String)
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#else
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#define _(String) String
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#endif
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#include <math.h>
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#include <stdlib.h>
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#include "error.h"
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#include "var.h"
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#ifdef USE_DMALLOC
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#include "dmalloc.h"
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#endif
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/*}}}*/
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struct Var *Var_new(struct Var *this, enum ValueType type, unsigned int dim, const unsigned int *geometry, int base) /*{{{*/
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{
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unsigned int i;
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size_t newsize;
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this->type=type;
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this->dim=dim;
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this->base=base;
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for (newsize=this->size=1,dim=0; dim<this->dim; ++dim)
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{
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if ((newsize*=geometry[dim])<this->size) return (struct Var*)0;
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this->size=newsize;
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}
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if ((newsize*=sizeof(struct Value))<this->size) return (struct Var*)0;
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if ((this->value=malloc(newsize))==(struct Value*)0) return (struct Var*)0;
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if (dim)
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{
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this->geometry=malloc(sizeof(unsigned int)*dim);
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for (i=0; i<dim; ++i) this->geometry[i]=geometry[i];
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}
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else
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{
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this->geometry=(unsigned int*)0;
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}
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for (i=0; i<this->size; ++i) Value_new_null(&(this->value[i]),type);
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return this;
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}
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/*}}}*/
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struct Var *Var_new_scalar(struct Var *this) /*{{{*/
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{
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this->dim=0;
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this->size=1;
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this->geometry=(unsigned int*)0;
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this->value=malloc(sizeof(struct Value));
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return this;
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}
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/*}}}*/
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void Var_destroy(struct Var *this) /*{{{*/
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{
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while (this->size--) Value_destroy(&(this->value[this->size]));
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free(this->value);
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this->value=(struct Value*)0;
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this->size=0;
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this->dim=0;
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if (this->geometry)
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{
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free(this->geometry);
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this->geometry=(unsigned int*)0;
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}
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}
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/*}}}*/
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void Var_retype(struct Var *this, enum ValueType type) /*{{{*/
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{
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unsigned int i;
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for (i=0; i<this->size; ++i)
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{
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Value_destroy(&(this->value[i]));
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Value_new_null(&(this->value[i]),type);
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}
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}
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/*}}}*/
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struct Value *Var_value(struct Var *this, unsigned int dim, int idx[], struct Value *value) /*{{{*/
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{
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unsigned int offset;
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unsigned int i;
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assert(this->value);
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if (dim!=this->dim) return Value_new_ERROR(value,DIMENSION);
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for (offset=0,i=0; i<dim; ++i)
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{
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if (idx[i]<this->base || (idx[i]-this->base)>=this->geometry[i])
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{
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return Value_new_ERROR(value,OUTOFRANGE,_("array index"));
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}
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offset=offset*this->geometry[i]+(idx[i]-this->base);
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}
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assert(offset<this->size);
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return this->value+offset;
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}
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/*}}}*/
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void Var_clear(struct Var *this) /*{{{*/
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{
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size_t i;
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for (i=0; i<this->size; ++i)
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{
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Value_destroy(&(this->value[i]));
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}
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if (this->geometry)
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{
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free(this->geometry);
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this->geometry=(unsigned int*)0;
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this->size=1;
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this->dim=0;
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}
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Value_new_null(&(this->value[0]),this->type);
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}
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/*}}}*/
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struct Value *Var_mat_assign(struct Var *this, struct Var *x, struct Value *err, int work) /*{{{*/
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{
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enum ValueType thisType=this->type;
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if (work)
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{
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unsigned int i,j;
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int unused=1-x->base;
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int g0,g1;
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assert(x->base==0 || x->base==1);
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assert(x->dim==1 || x->dim==2);
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if (this==x) return (struct Value*)0;
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Var_destroy(this);
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Var_new(this,thisType,x->dim,x->geometry,x->base);
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g0=x->geometry[0];
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g1=x->dim==1 ? unused+1 : x->geometry[1];
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for (i=unused; i<g0; ++i) for (j=unused; j<g1; ++j)
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{
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unsigned int element=x->dim==1 ? i : i*g1+j;
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Value_destroy(&(this->value[element]));
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Value_clone(&(this->value[element]),&(x->value[element]));
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Value_retype(&(this->value[element]),thisType);
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}
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}
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else
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{
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if (Value_commonType[this->type][x->type]==V_ERROR) return Value_new_typeError(err,this->type,x->type);
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}
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return (struct Value*)0;
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}
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/*}}}*/
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struct Value *Var_mat_addsub(struct Var *this, struct Var *x, struct Var *y, int add, struct Value *err, int work) /*{{{*/
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{
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enum ValueType thisType=this->type;
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struct Value foo,bar;
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if (work)
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{
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unsigned int i,j;
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int unused=1-x->base;
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int g0,g1;
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assert(x->base==0 || x->base==1);
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assert(x->dim==1 || x->dim==2);
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if (x->base!=y->base || x->dim!=y->dim || x->geometry[0]!=y->geometry[0] || (x->dim==2 && x->geometry[1]!=y->geometry[1])) return Value_new_ERROR(err,DIMENSION);
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if (this!=x && this!=y)
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{
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Var_destroy(this);
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Var_new(this,thisType,x->dim,x->geometry,x->base);
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}
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g0=x->geometry[0];
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g1=x->dim==1 ? unused+1 : x->geometry[1];
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for (i=unused; i<g0; ++i) for (j=unused; j<g1; ++j)
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{
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unsigned int element=x->dim==1 ? i : i*g1+j;
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Value_clone(&foo,&(x->value[element]));
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Value_clone(&bar,&(y->value[element]));
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if (add) Value_add(&foo,&bar,1);
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else Value_sub(&foo,&bar,1);
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if (foo.type==V_ERROR)
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{
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*err=foo;
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Value_destroy(&bar);
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return err;
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}
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Value_destroy(&bar);
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Value_destroy(&(this->value[element]));
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this->value[element]=*Value_retype(&foo,thisType);
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}
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}
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else
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{
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Value_clone(err,x->value);
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if (add) Value_add(err,y->value,0);
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else Value_sub(err,y->value,0);
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if (err->type==V_ERROR) return err;
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Value_destroy(err);
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}
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return (struct Value*)0;
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}
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/*}}}*/
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struct Value *Var_mat_mult(struct Var *this, struct Var *x, struct Var *y, struct Value *err, int work) /*{{{*/
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{
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enum ValueType thisType=this->type;
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struct Var foo;
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if (work)
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{
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unsigned int newdim[2];
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unsigned int i,j,k;
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int unused=1-x->base;
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assert(x->base==0 || x->base==1);
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if (x->dim!=2 || y->dim!=2 || x->base!=y->base || x->geometry[1]!=y->geometry[0]) return Value_new_ERROR(err,DIMENSION);
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newdim[0]=x->geometry[0];
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newdim[1]=y->geometry[1];
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Var_new(&foo,thisType,2,newdim,0);
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for (i=unused; i<newdim[0]; ++i) for (j=unused; j<newdim[1]; ++j)
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{
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struct Value *dp=&foo.value[i*newdim[1]+j];
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Value_new_null(dp,thisType);
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for (k=unused; k<x->geometry[1]; ++k)
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{
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struct Value p;
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Value_clone(&p,&(x->value[i*x->geometry[1]+k]));
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Value_mult(&p,&(y->value[k*y->geometry[1]+j]),1);
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if (p.type==V_ERROR)
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{
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*err=p;
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Var_destroy(&foo);
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return err;
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}
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Value_add(dp,&p,1);
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Value_destroy(&p);
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}
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Value_retype(dp,thisType);
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}
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Var_destroy(this);
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*this=foo;
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}
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else
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{
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Value_clone(err,x->value);
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Value_mult(err,y->value,0);
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if (err->type==V_ERROR) return err;
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Value_destroy(err);
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}
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return (struct Value*)0;
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}
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/*}}}*/
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struct Value *Var_mat_scalarMult(struct Var *this, struct Value *factor, struct Var *x, int work) /*{{{*/
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{
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enum ValueType thisType=this->type;
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if (work)
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{
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unsigned int i,j;
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int unused=1-x->base;
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int g0,g1;
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assert(x->base==0 || x->base==1);
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assert(x->dim==1 || x->dim==2);
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if (this!=x)
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{
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Var_destroy(this);
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Var_new(this,thisType,x->dim,x->geometry,0);
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}
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g0=x->geometry[0];
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g1=x->dim==1 ? unused+1 : x->geometry[1];
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for (i=unused; i<g0; ++i) for (j=unused; j<g1; ++j)
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{
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unsigned int element=x->dim==1 ? i : i*g1+j;
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struct Value foo;
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Value_clone(&foo,&(x->value[element]));
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Value_mult(&foo,factor,1);
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if (foo.type==V_ERROR)
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{
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Value_destroy(factor);
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*factor=foo;
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return factor;
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}
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Value_destroy(&(this->value[element]));
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this->value[element]=*Value_retype(&foo,thisType);
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}
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}
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else
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{
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if (Value_mult(factor,this->value,0)->type==V_ERROR) return factor;
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}
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return (struct Value*)0;
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}
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/*}}}*/
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void Var_mat_transpose(struct Var *this, struct Var *x) /*{{{*/
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{
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unsigned int geometry[2];
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enum ValueType thisType=this->type;
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unsigned int i,j;
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struct Var foo;
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geometry[0]=x->geometry[1];
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geometry[1]=x->geometry[0];
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Var_new(&foo,thisType,2,geometry,0);
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for (i=0; i<x->geometry[0]; ++i) for (j=0; j<x->geometry[1]; ++j)
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{
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Value_destroy(&foo.value[j*x->geometry[0]+i]);
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Value_clone(&foo.value[j*x->geometry[0]+i],&(x->value[i*x->geometry[1]+j]));
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Value_retype(&foo.value[j*x->geometry[0]+i],thisType);
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}
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Var_destroy(this);
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*this=foo;
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}
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/*}}}*/
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struct Value *Var_mat_invert(struct Var *this, struct Var *x, struct Value *det, struct Value *err) /*{{{*/
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{
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enum ValueType thisType=this->type;
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int n,i,j,k,max;
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double t,*a,*u,d;
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int unused=1-x->base;
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if (x->type!=V_INTEGER && x->type!=V_REAL) return Value_new_ERROR(err,TYPEMISMATCH5);
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assert(x->base==0 || x->base==1);
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if (x->geometry[0]!=x->geometry[1]) return Value_new_ERROR(err,DIMENSION);
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n=x->geometry[0]-unused;
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a=malloc(sizeof(double)*n*n);
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u=malloc(sizeof(double)*n*n);
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for (i=0; i<n; ++i) for (j=0; j<n; ++j)
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{
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if (x->type==V_INTEGER) a[i*n+j]=x->value[(i+unused)*(n+unused)+j+unused].u.integer;
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else a[i*n+j]=x->value[(i+unused)*(n+unused)+j+unused].u.real;
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u[i*n+j]=(i==j?1.0:0.0);
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}
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d=1.0;
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for (i=0; i<n; ++i) /* get zeroes in column i below the main diagonale */
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{
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max=i;
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for (j=i+1; j<n; ++j) if (fabs(a[j*n+i])>fabs(a[max*n+i])) max=j;
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/* exchanging row i against row max */
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if (i!=max) d=-d;
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for (k=i; k<n; ++k) { t=a[i*n+k]; a[i*n+k]=a[max*n+k]; a[max*n+k]=t; }
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for (k=0; k<n; ++k) { t=u[i*n+k]; u[i*n+k]=u[max*n+k]; u[max*n+k]=t; }
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if (a[i*n+i]==0.0)
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{
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free(a);
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free(u);
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return Value_new_ERROR(err,SINGULAR);
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}
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for (j=i+1; j<n; ++j)
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{
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t=a[j*n+i]/a[i*n+i];
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/* substract row i*t from row j */
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for (k=i; k<n; ++k) a[j*n+k]-=a[i*n+k]*t;
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for (k=0; k<n; ++k) u[j*n+k]-=u[i*n+k]*t;
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}
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}
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for (i=0; i<n; ++i) d*=a[i*n+i]; /* compute determinant */
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for (i=n-1; i>=0; --i) /* get zeroes in column i above the main diagonale */
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{
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for (j=0; j<i; ++j)
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{
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t=a[j*n+i]/a[i*n+i];
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/* subtract row i*t from row j */
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a[j*n+i]=0.0; /* a[j*n+i]-=a[i*n+i]*t; */
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for (k=0; k<n; ++k) u[j*n+k]-=u[i*n+k]*t;
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}
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t=a[i*n+i];
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a[i*n+i]=1.0; /* a[i*n+i]/=t; */
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for (k=0; k<n; ++k) u[i*n+k]/=t;
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}
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free(a);
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if (this!=x)
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{
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Var_destroy(this);
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Var_new(this,thisType,2,x->geometry,x->base);
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}
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for (i=0; i<n; ++i) for (j=0; j<n; ++j)
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{
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Value_destroy(&this->value[(i+unused)*(n+unused)+j+unused]);
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if (thisType==V_INTEGER) Value_new_INTEGER(&this->value[(i+unused)*(n+unused)+j+unused],u[i*n+j]);
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else Value_new_REAL(&this->value[(i+unused)*(n+unused)+j+unused],u[i*n+j]);
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}
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free(u);
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Value_destroy(det);
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if (thisType==V_INTEGER) Value_new_INTEGER(det,d);
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else Value_new_REAL(det,d);
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return (struct Value*)0;
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}
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/*}}}*/
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struct Value *Var_mat_redim(struct Var *this, unsigned int dim, const unsigned int *geometry, struct Value *err) /*{{{*/
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{
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unsigned int i,j,size;
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struct Value *value;
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int unused=1-this->base;
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int g0,g1;
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if (this->dim>0 && this->dim!=dim) return Value_new_ERROR(err,DIMENSION);
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for (size=1,i=0; i<dim; ++i) size*=geometry[i];
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value=malloc(sizeof(struct Value)*size);
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g0=geometry[0];
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g1=dim==1 ? 1 : geometry[1];
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for (i=0; i<g0; ++i) for (j=0; j<g1; ++j)
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{
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if (this->dim==0 || i<unused || (dim==2 && j<unused) || i>=this->geometry[0] || (this->dim==2 && j>=this->geometry[1])) Value_new_null(&(value[i*g1+j]),this->type);
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else Value_clone(&value[dim==1 ? i : i*g1+j],&this->value[dim==1 ? i : i*this->geometry[1]+j]);
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}
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for (i=0; i<this->size; ++i) Value_destroy(&this->value[i]);
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free(this->value);
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if (this->geometry==(unsigned int*)0) this->geometry=malloc(sizeof(unsigned int)*dim);
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for (i=0; i<dim; ++i) this->geometry[i]=geometry[i];
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this->dim=dim;
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this->size=size;
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this->value=value;
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return (struct Value*)0;
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}
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/*}}}*/
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