nuttx-apps/nxwm/include/iapplication.hxx

251 lines
7.7 KiB
C++

/****************************************************************************
* NxWidgets/nxwm/include/iapplication.hxx
*
* Copyright (C) 2012 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
* me be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#ifndef __INCLUDE_IAPPLICATION_NXX
#define __INCLUDE_IAPPLICATION_NXX
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include "cnxstring.hxx"
#include "ibitmap.hxx"
/****************************************************************************
* Pre-Processor Definitions
****************************************************************************/
/****************************************************************************
* Abstract Base Classes
****************************************************************************/
#if defined(__cplusplus)
namespace NxWM
{
/**
* Foward references
*/
class IApplicationWindow;
/**
* IApplication provides the abstract base class for each NxWM application.
*/
class IApplication
{
protected:
/**
* These values (and the accessors that go with them) violate the "purity"
* of the base class. These are really part of the task bar implementation:
* Each application provides this state information needed by the taskbar.
*/
bool m_minimized; /**< True if the application is minimized */
bool m_topapp; /**< True if this application is at the top in the hiearchy */
public:
/**
* A virtual destructor is required in order to override the IApplication
* destructor. We do this because if we delete IApplication, we want the
* destructor of the class that inherits from IApplication to run, not this
* one.
*/
virtual ~IApplication(void) { }
/**
* Each implementation of IApplication must provide a method to recover
* the contained CApplicationWindow instance.
*/
virtual IApplicationWindow *getWindow(void) const = 0;
/**
* Get the icon associated with the application
*
* @return An instance if IBitmap that may be used to rend the
* application's icon. This is an new IBitmap instance that must
* be deleted by the caller when it is no long needed.
*/
virtual NXWidgets::IBitmap *getIcon(void) = 0;
/**
* Get the name string associated with the application
*
* @return A copy if CNxString that contains the name of the application.
*/
virtual NXWidgets::CNxString getName(void) = 0;
/**
* Start the application (perhaps in the minimized state).
*
* @return True if the application was successfully started.
*/
virtual bool run(void) = 0;
/**
* Stop the application, put all widgets in a deactivated/disabled state
* and wait to see what happens next.
*/
virtual void stop(void) = 0;
/**
* Destroy the application and free all of its resources. This method
* will initiate blocking of messages from the NX server. The server
* will flush the window message queue and reply with the blocked
* message. When the block message is received by CWindowMessenger,
* it will send the destroy message to the start window task which
* will, finally, safely delete the application.
*/
virtual void destroy(void) = 0;
/**
* The application window is hidden (either it is minimized or it is
* maximized, but not at the top of the hierarchy
*/
virtual void hide(void) = 0;
/**
* Redraw the entire window. The application has been maximized or
* otherwise moved to the top of the hierarchy. This method is call from
* CTaskbar when the application window must be displayed
*/
virtual void redraw(void) = 0;
/**
* Set the application's minimized state
*
* @param minimized. True if the application is minimized
*/
inline void setMinimized(bool minimized)
{
m_minimized = minimized;
}
/**
* Set the application's top state
*
* @param topapp. True if the application is the new top application
*/
inline void setTopApplication(bool topapp)
{
m_topapp = topapp;
}
/**
* Get the application's minimized state
*
* @return True if the application is minimized
*/
inline bool isMinimized(void) const
{
return m_minimized;
}
/**
* Return true if this is the top application
*
* @return True if the application is the new top application
*/
inline bool isTopApplication(void) const
{
return m_topapp;
}
/**
* Report of this is a "normal" window or a full screen window. The
* primary purpose of this method is so that window manager will know
* whether or not it show draw the task bar.
*
* @return True if this is a full screen window.
*/
virtual bool isFullScreen(void) const = 0;
};
/**
* IApplicationFactory provides a mechanism for creating multiple instances
* of an application.
*/
class IApplicationFactory
{
public:
/**
* A virtual destructor is required in order to override the IApplicationFactory
* destructor. We do this because if we delete IApplicationFactory, we want the
* destructor of the class that inherits from IApplication to run, not this
* one.
*/
virtual ~IApplicationFactory(void) { }
/**
* Create a new instance of an application.
*/
virtual IApplication *create(void) = 0;
/**
* Get the icon associated with the application
*
* @return An instance if IBitmap that may be used to rend the
* application's icon. This is an new IBitmap instance that must
* be deleted by the caller when it is no long needed.
*/
virtual NXWidgets::IBitmap *getIcon(void) = 0;
};
}
#endif // __cplusplus
#endif // __INCLUDE_IAPPLICATION_NXX