nuttx-apps/examples/udp/udp_client.c

153 lines
4.6 KiB
C

/****************************************************************************
* examples/udp/udp_client.c
*
* Copyright (C) 2007, 2015 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name Gregory Nutt nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include "config.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include "udp.h"
/****************************************************************************
* Private Functions
****************************************************************************/
static inline void fill_buffer(unsigned char *buf, int offset)
{
int ch;
int j;
buf[0] = offset;
for (ch = 0x20, j = offset + 1; ch < 0x7f; ch++, j++)
{
if (j >= SENDSIZE)
{
j = 1;
}
buf[j] = ch;
}
}
/****************************************************************************
* Public Functions
****************************************************************************/
void send_client(void)
{
#ifdef CONFIG_EXAMPLES_UDP_IPv6
struct sockaddr_in6 server;
#else
struct sockaddr_in server;
#endif
unsigned char outbuf[SENDSIZE];
socklen_t addrlen;
int sockfd;
int nbytes;
int offset;
/* Create a new UDP socket */
sockfd = socket(PF_INETX, SOCK_DGRAM, 0);
if (sockfd < 0)
{
printf("client socket failure %d\n", errno);
exit(1);
}
/* Then send and receive 256 messages */
for (offset = 0; offset < 256; offset++)
{
/* Set up the output buffer */
fill_buffer(outbuf, offset);
/* Set up the server address */
#ifdef CONFIG_EXAMPLES_UDP_IPv6
server.sin6_family = AF_INET6;
server.sin6_port = HTONS(PORTNO);
memcpy(server.sin6_addr.s6_addr16, g_server_ipv6, 8 * sizeof(uint16_t));
addrlen = sizeof(struct sockaddr_in6);
#else
server.sin_family = AF_INET;
server.sin_port = HTONS(PORTNO);
server.sin_addr.s_addr = (in_addr_t)g_server_ipv4;
addrlen = sizeof(struct sockaddr_in);
#endif
/* Send the message */
printf("client: %d. Sending %d bytes\n", offset, SENDSIZE);
nbytes = sendto(sockfd, outbuf, SENDSIZE, 0,
(struct sockaddr*)&server, addrlen);
printf("client: %d. Sent %d bytes\n", offset, nbytes);
if (nbytes < 0)
{
printf("client: %d. sendto failed: %d\n", offset, errno);
close(sockfd);
exit(-1);
}
else if (nbytes != SENDSIZE)
{
printf("client: %d. Bad send length: %d Expected: %d\n",
offset, nbytes, SENDSIZE);
close(sockfd);
exit(-1);
}
/* Now, sleep a bit. No packets should be dropped due to overrunning
* the server.
*/
sleep(2);
}
close(sockfd);
}