nuttx-apps/include/graphics/nxwidgets/clatchbuttonarray.hxx
Gregory Nutt c558fce8ad This commit moves the NxWidgets include directories into the correct position in the apps/ source tree.
Squashed commit of the following:

    Clean-up some include path problems introduced with the previous set of changes.

    app/include/graphics, apps/NxWidgets/UnitTests:  Update include paths for file in new location.

    apps/NxWidgets/nxwidgets and nxwm:  Update include paths for file in new location.

    apps/graphics/NxWidgets:  Move nxwidgets and nxwm include/ directories to apps/include/graphics
2018-09-16 17:23:45 -06:00

171 lines
5.9 KiB
C++

/****************************************************************************
* include/clatchbuttonarray.hxx
*
* Copyright (C) 2012 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
* me be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#ifndef __APPS_INCLUDE_GRAPHICS_NXWIDGETS_CLATCHBUTTONARRAY_HXX
#define __APPS_INCLUDE_GRAPHICS_NXWIDGETS_CLATCHBUTTONARRAY_HXX
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <stdbool.h>
#include <nuttx/nx/nxglib.h>
#include "graphics/nxwidgets/cstickybuttonarray.hxx"
#include "graphics/nxwidgets/cwidgetstyle.hxx"
/****************************************************************************
* Pre-Processor Definitions
****************************************************************************/
/****************************************************************************
* Implementation Classes
****************************************************************************/
#if defined(__cplusplus)
namespace NXWidgets
{
/**
* Forward references
*/
class CWidgetControl;
class CNxString;
/**
* Manages a two-dimensional array of buttons as one widget. When a button
* is clicked is latches (i.e., it stays pushed after the press is released.
* The behavior is then like radio buttons: Pressing each each button in
* the array unlatches the previous button and latches the new button.
*
* Unlike CLatchButton, pressing the same button more than once has no
* effect.
*/
class CLatchButtonArray : public CStickyButtonArray
{
protected:
/**
* Handles button click events
*
* @param x The x coordinate of the click.
* @param y The y coordinate of the click.
*/
virtual void onClick(nxgl_coord_t x, nxgl_coord_t y);
/**
* Redraws the button.
*
* @param x The x coordinate of the mouse.
* @param y The y coordinate of the mouse.
*/
/**
* Copy constructor is protected to prevent usage.
*/
inline CLatchButtonArray(const CLatchButtonArray &button) : CStickyButtonArray(button) { }
public:
/**
* Constructor for an array of latch buttons.
*
* @param pWidgetControl The widget control for the display.
* @param x The x coordinate of the button array, relative to its parent.
* @param y The y coordinate of the button array, relative to its parent.
* @param buttonColumns The number of buttons in one row of the button array
* @param buttonRows The number of buttons in one column of the button array
* @param buttonWidth The width of one button
* @param buttonHeight The height of one button
* @param style The style that the button should use. If this is not
* specified, the button will use the global default widget
* style.
*/
CLatchButtonArray(CWidgetControl *pWidgetControl,
nxgl_coord_t x, nxgl_coord_t y,
uint8_t buttonColumns, uint8_t buttonRows,
nxgl_coord_t buttonWidth, nxgl_coord_t buttonHeight,
CWidgetStyle *style = (CWidgetStyle *)NULL);
/**
* CLatchButtonArray Destructor.
*/
virtual inline ~CLatchButtonArray(void) { }
/**
* Return the position of the last latched button (0,0 will be returned
* the no button has every been latched). The button at this position
* is currently latched then, in addition, return true.
*
* @param column The location to return the column index of the button
* of interest
* @param row The location to return the row index of the button of
* interest
* @return True if a button in the array is latched
*/
inline const bool isAnyButtonLatched(int &column, int &row) const
{
return isAnyButtonStuckDown(column, row);
}
/**
* Check if this specific button in the array is latched
*
* @param column The column of the button to check.
* @param row The row of the button to check.
* @return True if this button is clicked
*/
inline const bool isThisButtonLatched(int column, int row) const
{
return isThisButtonStuckDown(column, row);
}
};
}
#endif // __cplusplus
#endif // __APPS_INCLUDE_GRAPHICS_NXWIDGETS_CLATCHBUTTONARRAY_HXX