nuttx-apps/graphics/slcd/cslcd.cxx
Alin Jerpelea a53c38c057 apps: graphics: slcd: update licenses to Apache
Gregory Nutt is the copyright holder for those files and he has submitted the
SGA as a result we can migrate the licenses to Apache.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2022-03-11 00:14:32 +02:00

281 lines
7.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// apps/graphics/slcd/cslcd.cxx
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership. The
// ASF licenses this file to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance with the
// License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
//
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <fixedmath.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include "graphics/nxwidgets/inxwindow.hxx"
#include "graphics/slcd.hxx"
#include "slcd.hxx"
// Segment
//
// 11111111
// 2 3
// 2 3
// 2 3
// 44444444
// 5 6
// 5 6
// 5 6
// 77777777
/////////////////////////////////////////////////////////////////////////////
// CSLcd Method implementations
/////////////////////////////////////////////////////////////////////////////
using namespace SLcd;
/**
* CSLcd Constructor
*
* @param wnd Identifies the window to draw into
* @param height The initial height of the SLCD image
*/
CSLcd::CSLcd(NXWidgets::INxWindow *wnd, nxgl_coord_t height)
{
m_window = wnd;
scale(height);
}
/**
* Created scaled trapezoids for the specified height
*
* @param height The height of the SLCD image
*/
void CSLcd::scale(nxgl_coord_t height)
{
// Save the new height
m_height = height;
// Scale each segment
scaleSegment(GTop_Runs, m_top, NTOP_TRAPEZOIDS + 1);
scaleSegment(GTopLeft_Runs, m_topLeft, NTOPLEFT_TRAPEZOIDS + 1);
scaleSegment(GTopRight_Runs, m_topRight, NTOPRIGHT_TRAPEZOIDS + 1);
scaleSegment(GMiddle_Runs, m_middle, NMIDDLE_TRAPEZOIDS + 1);
scaleSegment(GBottomLeft_Runs, m_bottomLeft, NBOTTOMLEFT_TRAPEZOIDS + 1);
scaleSegment(GBottomRight_Runs, m_bottomRight, NBOTTOMRIGHT_TRAPEZOIDS + 1);
scaleSegment(GBottom_Runs, m_bottom, NBOTTOM_TRAPEZOIDS + 1);
}
/**
* Get the SLcd image width. No since the images are
* slight slanted, this includes some minimal intra-image
* spacing
*
* @return The width of the SLCD image (in pixels)
*/
nxgl_coord_t CSLcd::getWidth(void)
{
return b16toi(m_height * SLCD_ASPECT_B16);
}
/**
* Erase the SLCD image at this position
*
* @param pos The upper left position of the SLCD image
*/
void CSLcd::erase(FAR const nxgl_point_s &pos)
{
struct nxgl_rect_s rect;
rect.pt1.x = pos.x;
rect.pt1.y = pos.y;
rect.pt2.x = pos.x + getWidth() - 1;
rect.pt2.y = pos.y + getHeight() - 1;
bool success = m_window->fill(&rect, SLCD_BACKGROUND);
if (!success)
{
gerr("ERROR: fill() failed\n");
}
}
/**
* Return a the code associated with this ASCII character
*
* @param ch The ASCII encoded character to be converted
* @param code The location to return the code
* @return True if the character can be represented
*/
bool CSLcd::convert(char ch, FAR uint8_t &code)
{
if (ch >= '0' && ch <= '9')
{
code = GSLcdDigits[ch - '0'];
return true;
}
else if (ch >= 'A' && ch <= 'Z')
{
code = GSLcdUpperCase[ch - 'A'];
return true;
}
else if (ch >= 'a' && ch <= 'z')
{
code = GSLcdLowerCase[ch - 'a'];
return true;
}
else
{
for (int i = 0; i < NMISC_MAPPINGS; i++)
{
if (SSLcdMisc[i].ch == ch)
{
code = SSLcdMisc[i].segments;
return true;
}
}
}
return false;
}
/* Show the SCLD image at the provided position on the
* display.
*
* @param code The encode value that describes the SLCD image
* @param pos The location to show the SLCD image in the window
* @return True if the display update was successfully queued
*/
bool CSLcd::show(uint8_t code, FAR const struct nxgl_point_s &pos)
{
// Show each segment in the encoded segment set
if ((code & SEGMENT_1) != 0)
{
showSegment(m_top, pos, NTOP_TRAPEZOIDS);
}
if ((code & SEGMENT_2) != 0)
{
showSegment(m_topLeft, pos, NTOPLEFT_TRAPEZOIDS);
}
if ((code & SEGMENT_3) != 0)
{
showSegment(m_topRight, pos, NTOPRIGHT_TRAPEZOIDS);
}
if ((code & SEGMENT_4) != 0)
{
showSegment(m_middle, pos, NMIDDLE_TRAPEZOIDS);
}
if ((code & SEGMENT_5) != 0)
{
showSegment(m_bottomLeft, pos, NBOTTOMLEFT_TRAPEZOIDS);
}
if ((code & SEGMENT_6) != 0)
{
showSegment(m_bottomRight, pos, NBOTTOMRIGHT_TRAPEZOIDS);
}
if ((code & SEGMENT_7) != 0)
{
showSegment(m_bottom, pos, NBOTTOM_TRAPEZOIDS);
}
return true;
}
/**
* Created scaled trapezoids for the specified height
*
* @param run A pointer to the beginning of an array of runs
* @param trapezoid A pointer to a trapezoid array to catch the
* output
* @param nRuns The number of runs in the array. The number of
* trapezoids will be be nRuns - 1;
*/
void CSLcd::scaleSegment(FAR const struct SLcdTrapezoidRun *run,
FAR struct nxgl_trapezoid_s *trapezoid,
int nRuns)
{
// Get the top of the first trapezoid
trapezoid[0].top.x1 = m_height * run[0].leftx;
trapezoid[0].top.x2 = m_height * run[0].rightx;
trapezoid[0].top.y = b16toi(m_height * run[0].y);
int nTraps = nRuns - 1;
for (int i = 1; i < nRuns; i++)
{
// Get the bottom of the previous trapezoid
trapezoid[i - 1].bot.x1 = m_height * run[i].leftx;
trapezoid[i - 1].bot.x2 = m_height * run[i].rightx;
trapezoid[i - 1].bot.y = b16toi(m_height * run[i].y);
if (i < nTraps)
{
// Get the top of the current trapezoid
trapezoid[i].top.x1 = trapezoid[i - 1].bot.x1;
trapezoid[i].top.x2 = trapezoid[i - 1].bot.x2;
trapezoid[i].top.y = trapezoid[i - 1].bot.y;
}
}
}
/**
* Rend one segment of the SLCD image in the window at the provided
* position.
*
* @param trapezoid A pointer to the trapezoid array to show.
* @param pos The offset position of the SLCD image in the window
* @param nTraps The number of trapezoids in the the array
*/
void CSLcd::showSegment(FAR const struct nxgl_trapezoid_s *trapezoid,
FAR const struct nxgl_point_s &pos,
int nTraps)
{
for (int i = 0; i < nTraps; i++)
{
// Translate the trapezoid by the requested offset
struct nxgl_trapezoid_s trap;
nxgl_trapoffset(&trap, &trapezoid[i], pos.x, pos.y);
bool success =
m_window->fillTrapezoid((FAR const struct nxgl_rect_s *)0,
&trap, SLCD_FOREGROUND);
if (!success)
{
gerr("ERROR: fillTapezoid failed\n");
}
}
}