nuttx-apps/graphics/nxglyphs/include/cursor-wait-23x30.h

76 lines
2.3 KiB
C

#include <nuttx/config.h>
#include <stdint.h>
#include <nuttx/video/rgbcolors.h
#include <nuttx/video/cursor.h
#if CONFIG_NXWIDGETS_BPP == 8
# define FGCOLOR1 RGB8WHITE
# define FGCOLOR2 RGB8BLACK
# define FGCOLOR3 RGB8GRAY
#elif CONFIG_NXWIDGETS_BPP == 16
# define FGCOLOR1 RGB16WHITE
# define FGCOLOR2 RGB18BLACK
# define FGCOLOR3 RGB16GRAY
#elif CONFIG_NXWIDGETS_BPP == 24 || CONFIG_NXWIDGETS_BPP == 32
# define FGCOLOR1 RGB24WHITE
# define FGCOLOR2 RGB24BLACK
# define FGCOLOR3 RGB24GRAY
#else
# error "Pixel depth not supported (CONFIG_NXWIDGETS_BPP)"
#endif
static const uint8_t g_waitImage[] =
{
0xaa 0xaa 0xaa 0xaa 0xaa 0xa8 /* Row 0 */
0xea 0xaa 0xaa 0xaa 0xaa 0xac /* Row 1 */
0x02 0x95 0x55 0x55 0x5a 0x00 /* Row 2 */
0x02 0x95 0x55 0x55 0x5a 0x00 /* Row 3 */
0x02 0x95 0x55 0x55 0x5a 0x00 /* Row 4 */
0x02 0x95 0x55 0x55 0x5a 0x00 /* Row 5 */
0x02 0xb5 0x55 0x55 0x7a 0x00 /* Row 6 */
0x03 0xa5 0x55 0x55 0x6b 0x00 /* Row 7 */
0x00 0xa5 0x55 0x55 0x68 0x00 /* Row 8 */
0x00 0xed 0x55 0x55 0xec 0x00 /* Row 9 */
0x00 0x2b 0x55 0x57 0xa0 0x00 /* Row 10 */
0x00 0x0a 0xd5 0x5e 0x80 0x00 /* Row 11 */
0x00 0x0e 0xa5 0x6a 0xc0 0x00 /* Row 12 */
0x00 0x03 0xad 0xeb 0x00 0x00 /* Row 13 */
0x00 0x00 0xe9 0xac 0x00 0x00 /* Row 14 */
0x00 0x00 0xe9 0xac 0x00 0x00 /* Row 15 */
0x00 0x03 0xad 0xeb 0x00 0x00 /* Row 16 */
0x00 0x0e 0xa5 0x6a 0xc0 0x00 /* Row 17 */
0x00 0x0a 0xd5 0x5e 0x80 0x00 /* Row 18 */
0x00 0x2b 0x55 0x57 0xa0 0x00 /* Row 19 */
0x00 0xed 0x55 0x55 0xec 0x00 /* Row 20 */
0x00 0xa5 0x55 0x55 0x68 0x00 /* Row 21 */
0x03 0xa5 0x55 0x55 0x6b 0x00 /* Row 22 */
0x02 0xb5 0x55 0x55 0x7a 0x00 /* Row 23 */
0x02 0x95 0x55 0x55 0x5a 0x00 /* Row 24 */
0x02 0x95 0x55 0x55 0x5a 0x00 /* Row 25 */
0x02 0x95 0x55 0x55 0x5a 0x00 /* Row 26 */
0x02 0x95 0x55 0x55 0x5a 0x00 /* Row 27 */
0xea 0xaa 0xaa 0xaa 0xaa 0xac /* Row 28 */
0xaa 0xaa 0xaa 0xaa 0xaa 0xa8 /* Row 29 */
}
const struct cursor_image_s g_waitCursor
{
.width = 23
.height = 30
.color1 =
{
FGCOLOR1
},
.color2 =
{
FGCOLOR1
},
.color3 =
{
FGCOLOR3
},
.image = g_waitImage
};