181 lines
5.3 KiB
C
181 lines
5.3 KiB
C
/****************************************************************************
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* apps/graphics/traveler/tools/libwld/wld_readtexturefile.c
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*
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* Copyright (C) 2016 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/*************************************************************************
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* Included files
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*************************************************************************/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include "trv_types.h"
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#include "wld_bitmaps.h"
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#include "wld_color.h"
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#include "wld_mem.h"
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#include "wld_graphicfile.h"
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#include "wld_utils.h"
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/*************************************************************************
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* Pre-procssor Definitions
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*************************************************************************/
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#define COLOR_LEVELS 6
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#undef MIN
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#undef MAX
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#define MAX(a,b) ((a) > (b) ? (a) : (b))
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/*************************************************************************
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* Private Functions
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*************************************************************************/
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/*************************************************************************
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* Name:
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* Description:
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* Return the log base 2 of the argument, or -1 if the argument is not
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* an integer power of 2.
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************************************************************************/
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static int wld_log2(int x)
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{
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int i;
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unsigned int n;
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if (x <= 0)
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{
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return -1;
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}
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else
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{
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n = (unsigned int)x;
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}
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for (i = 0; (n & 0x1) == 0; i++, n >>= 1);
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if (n == 1)
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{
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return i;
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}
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else
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{
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return -1;
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}
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}
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/*************************************************************************
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* Name: wld_new_texture
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* Description:
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************************************************************************/
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static wld_bitmap_t *wld_new_texture(uint16_t width, uint16_t height)
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{
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wld_bitmap_t *t;
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if (height <= 0 || width <= 0)
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{
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wld_fatal_error("wld_new_texture: bad texture dimensions");
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}
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t = (wld_bitmap_t *) wld_malloc(sizeof(wld_bitmap_t));
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t->bm = (wld_pixel_t *) wld_malloc(height * width * sizeof(wld_pixel_t));
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t->w = width;
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t->h = height;
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t->log2h = wld_log2(height);
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return t;
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}
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/*************************************************************************
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* Name: wld_quantize_texture
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* Description:
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************************************************************************/
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static void wld_quantize_texture(graphic_file_t * gFile, wld_bitmap_t * t)
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{
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color_rgb_t pixel;
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wld_pixel_t *dest = t->bm;
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int x;
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int y;
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for (x = gFile->width - 1; x >= 0; x--)
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{
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for (y = gFile->height - 1; y >= 0; y--)
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{
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pixel = wld_graphicfile_pixel(gFile, x, y);
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*dest++ = wld_rgb2pixel(&pixel);
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}
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}
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}
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/*************************************************************************
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* Public Functions
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*************************************************************************/
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/*************************************************************************
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* Name: wld_read_texturefile
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* Description:
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************************************************************************/
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wld_bitmap_t *wld_read_texturefile(char *filename)
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{
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graphic_file_t *gFile;
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wld_bitmap_t *t;
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gFile = wld_readgraphic_file(filename);
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if (gFile == NULL)
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{
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wld_fatal_error("ERROR: Reading texture %s.", filename);
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}
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/* The height and width should be powers of two for efficient texture
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* mapping. Here, we enforce this. */
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if (wld_log2(gFile->width) == -1 || wld_log2(gFile->height) == -1)
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{
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wld_fatal_error("Dimensions texture %s are not powers of two.", filename);
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}
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t = wld_new_texture(gFile->width, gFile->height);
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wld_quantize_texture(gFile, t);
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wld_free_graphicfile(gFile);
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return t;
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}
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