dee7f14b49
apps/system/nxplayer: Fix some logical errors from recent comments. They broke the build of the nxplayer as a library vs. a task. apps/graphics/nxglyphs: Fix yet more namespace problems. graphics/nxwm/src/nxwm_main.cxx: Move from graphics/nxwidgets/UnitTests/nxwm/nxwm_main.cxx. apps/graphicx/nx*: Fixes numerous build issues mostly associated with include paths and namespaces. apps/nxglyphs: Decouple (mostly) from nxwidgets and nxwm so that they can be used elsewhere. Creates include/graphics/nxglyphs.h apps/graphics/nxglyphs: Put all NxWidgets and NxWM glyphs into a common directory where they can eventually be shared. Not very sharable at the moment due to header file entanglements. Need a separate nxglyps.hxx header file. Separate nxwidets and nxwm into separate directories. Remove old, common NxWidgets directory.
60 lines
1.9 KiB
Plaintext
60 lines
1.9 KiB
Plaintext
NxWidgets Test Status
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=====================
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At this point, the NXWidgets GUI toolkit code complete but still not
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completely tested. This is a list of testing issues that still need to be
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addressed.
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The following Widgets have been have completed unit testing. The level of
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unit testing is, however, superficial. Many features have not yet been
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tested:
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- CLabel
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- CTextBox
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- CButton
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- CButtonArray
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- CKeypad
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- CRadioButton (and CRadioButtonGoup)
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- CGlyphButton
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- CLatchButton (and CStickyButton)
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- CLatchButtonArray (and CStickyButtonArray)
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- CCheckBox
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- CProgressBar
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- CImage
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- CSliderHorizontal (and CSliderHorizontalGrip)
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- CSliderVertical (and CSliderVerticalGrip)
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- CScrollBarHorizontal (except paging buttons)
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- CScrollBarVertical (except paging buttons)
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The following components have unit test in place, but do not successfully
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pass the test:
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- CListBox (and CListBoxDataItem) which also tests:
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o CText
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o CList and CListDataItem
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o CScrollingPanel
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The following no unit tests (and, hence, are probably non-functional):
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Infrastructure (won't have their own unit tests)
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- CScrollBarPanel
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Widgets that need unit tests:
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- CCycleButton
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- CScrollingTextBox
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- CMultiLineTextBox
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- CScrollingListBox
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There are things that require testing after all widgets complete their unit
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tests as well. As examples:
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- Need to verify that a screen with many widgets works correctly. That
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focus is correctly handled when widgets are removed. etc.
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- Need to verify that widget with many children work correctly together.
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- Need to verfiy that a display with many windows with multiple wigets
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per window works okay.
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Most unit-level testing was performed in a simulated environment driven by
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simulated mouse and keyboard input. So many features are not tested that
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require human interaction ... such grabbing and dragging scrollbars.
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