nuttx-apps/libnxwidgets/src/cnxstring.cxx
2014-07-24 20:02:12 -06:00

807 lines
21 KiB
C++

/****************************************************************************
* NxWidgets/libnxwidgets/src/cnxstring.cxx
*
* Copyright (C) 2012 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
* me be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************
*
* Portions of this package derive from Woopsi (http://woopsi.org/) and
* portions are original efforts. It is difficult to determine at this
* point what parts are original efforts and which parts derive from Woopsi.
* However, in any event, the work of Antony Dzeryn will be acknowledged
* in most NxWidget files. Thanks Antony!
*
* Copyright (c) 2007-2011, Antony Dzeryn
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the names "Woopsi", "Simian Zombie" nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY Antony Dzeryn ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL Antony Dzeryn BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <sys/types.h>
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include "cnxstring.hxx"
#include "cstringiterator.hxx"
/****************************************************************************
* Pre-Processor Definitions
****************************************************************************/
/****************************************************************************
* CNxString Method Implementations
****************************************************************************/
using namespace NXWidgets;
/**
* Constructor to create an empty string object.
*/
CNxString::CNxString()
{
m_text = (FAR nxwidget_char_t *)NULL;
m_stringLength = 0;
m_allocatedSize = 0;
m_growAmount = 16;
}
/**
* Constructor to create a string from a C character array.
*
* @param text Pointer to a char array to use as the basis of the
* string.
*/
CNxString::CNxString(FAR const char *text)
{
m_text = (FAR nxwidget_char_t *)NULL;
m_stringLength = 0;
m_allocatedSize = 0;
m_growAmount = 16;
setText(text);
}
/**
* Constructor to create a string from a single character.
* @param letter Single character to use as the basis of the string.
*/
CNxString::CNxString(const nxwidget_char_t text)
{
m_text = (FAR nxwidget_char_t *)NULL;
m_stringLength = 0;
m_allocatedSize = 0;
m_growAmount = 16;
setText(text);
}
CNxString::CNxString(const CNxString &string)
{
m_text = (FAR nxwidget_char_t *)NULL;
m_stringLength = 0;
m_allocatedSize = 0;
m_growAmount = 16;
setText(string);
}
/**
* Creates and returns a new CCStringIterator object that will iterate
* over this string. The object must be manually deleted once it is
* no longer needed.
*
* @return A new CCStringIterator object.
*/
CStringIterator *CNxString::newStringIterator() const
{
return new CStringIterator(this);
}
/**
* Copy the internal array to the supplied buffer. The buffer must be
* large enough to contain the full text in the string. The
* getAllocSize() method can be used to obtain the length of the string.
* Unlike the CNxString class, the char array is null-terminated.
* The buffer must be (getAllocSize() + 2) bytes long, in order to
* accommodate the terminator.
*
* @param buffer Buffer to copy the internal char array to.
*/
void CNxString::copyToCharArray(FAR nxwidget_char_t *buffer) const
{
unsigned int dataLength = sizeof(nxwidget_char_t) * m_stringLength;
memcpy(buffer, m_text, dataLength);
buffer[dataLength] = '\0';
}
/**
* Set the text in the string.
*
* @param text CNxString containing the new data for this string.
*/
void CNxString::setText(const CNxString &text)
{
// Ensure we've got enough memory available
allocateMemory(text.getLength(), false);
// Copy the text into the internal array
memcpy(m_text, text.getCharArray(), sizeof(nxwidget_char_t) * text.getLength());
// Save size (in characters) of the string
m_stringLength = text.getLength();
}
/**
* Set the 8-bit C-string text in the string.
*
* @param text Char array to use as the new data for this string.
*/
void CNxString::setText(FAR const char *text)
{
int length = strlen(text);
// Ensure we've got enough memory available
allocateMemory(length, false);
// Copy characters into m_text, converting from 8- to 16-bit characters
// (if necessary) and cache the length
for (int i = 0; i < length; i++)
{
m_text[i] = (nxwidget_char_t)text[i];
}
m_stringLength = length;
}
/**
* Set the text in the string.
*
* @param text Char array to use as the new data for this string.
*/
void CNxString::setText(FAR const nxwidget_char_t *text, int nchars)
{
// Ensure we've got enough memory available
allocateMemory(nchars, false);
// Copy characters into m_text and cache the length
m_stringLength = nchars;
memcpy(m_text, text, sizeof(nxwidget_char_t) * nchars);
}
/**
* Set the text in the string.
*
* @param text Character to to use as the new data for this string.
*/
void CNxString::setText(const nxwidget_char_t letter)
{
// Ensure we've got enough memory available
allocateMemory(1, false);
// Copy the valid character into m_text and cache the length
*m_text = letter;
m_stringLength = 1;
}
/**
* Append text to the end of the string.
*
* @param text String to append.
*/
void CNxString::append(const CNxString &text)
{
// Ensure we've got enough memory available
allocateMemory(m_stringLength + text.getLength(), true);
// Append the new string to the end of the array
FAR nxwidget_char_t *dest = &m_text[m_stringLength];
FAR const nxwidget_char_t *src = text.getCharArray();
for (unsigned int i = 0; i < text.getLength(); i++)
{
*dest++ = *src++;
}
// Update the size in characters and the size in bytes
m_stringLength += text.getLength();
}
/**
* Insert text at the specified character index.
*
* @param text The text to insert.
* @param index The index at which to insert the text.
*/
void CNxString::insert(const CNxString &text, int index)
{
// Early exit if the string is empty
if (!hasData())
{
CNxString::setText(text);
return;
}
// Early exit if we're just appending
if (index >= m_stringLength)
{
CNxString::append(text);
return;
}
// Get the total size of the string that we need
int newLength = m_stringLength + text.getLength();
int newSize = newLength * sizeof(nxwidget_char_t);
// Reallocate memory if the existing memory isn't large enough
if (m_allocatedSize < newSize)
{
int allocLength = newLength + m_growAmount;
// Allocate new string large enough to contain additional data
FAR nxwidget_char_t *newText = new nxwidget_char_t[allocLength];
// Copy the start of the existing text to the newly allocated string
FAR nxwidget_char_t *dest = newText;
FAR const nxwidget_char_t *src = m_text;
for (int i = 0; i < index; i++)
{
*dest++ = *src++;
}
// Insert the additional text into the new string
src = text.getCharArray();
for (unsigned int i = 0; i < text.getLength(); i++)
{
*dest++ = *src++;
}
// Copy the end of the existing text the the newly allocated string
src = &m_text[index];
for (int i = index; i < m_stringLength; i++)
{
*dest++ = *src++;
}
m_allocatedSize = allocLength * sizeof(nxwidget_char_t);
// Delete existing string
delete[] m_text;
// Swap pointers
m_stringLength = newLength;
m_text = newText;
}
else
{
// Existing size is large enough, so make space in string for insert
FAR nxwidget_char_t *dest = &m_text[newLength - 1];
FAR const nxwidget_char_t *src = &m_text[m_stringLength - 1];
for (int i = 0; i < m_stringLength - index; i++)
{
*dest-- = *src--;
}
// Insert the additional text into the new string
dest = &m_text[index];
src = text.getCharArray();
for (unsigned int i = 0; i < text.getLength(); i++)
{
*dest++ = *src++;
}
m_stringLength = newLength;
}
}
/**
* Remove all characters from the string from the start index onwards.
*
* @param startIndex Index to remove from.
*/
void CNxString::remove(const int startIndex)
{
// Reject if requested operation makes no sense
if (!hasData() || startIndex >= m_stringLength)
{
return;
}
// Removing characters from the end of the string is trivial - simply
// decrease the length
m_stringLength = startIndex;
}
/**
* Remove specified number of characters from the string from the
* start index onwards.
*
* @param startIndex Index to remove from.
* @param count Number of characters to remove.
*/
void CNxString::remove(const int startIndex, const int count)
{
// Reject if requested operation makes no sense
if (!hasData() || startIndex >= m_stringLength)
{
return;
}
// Don't remove in this way if the count includes the end of the string
int endIndex = startIndex + count;
if (endIndex > m_stringLength)
{
remove(startIndex);
return;
}
// Copy characters from a point after the area to be deleted into the space created
// by the deletion
FAR nxwidget_char_t *dest = &m_text[startIndex];
FAR const nxwidget_char_t *src = &m_text[endIndex];
for (int i = m_stringLength - endIndex; i > 0; i--)
{
*dest++ = *src++;
}
// Decrease length
m_stringLength -= count;
}
/**
* Get the character at the specified index. This function is useful
* for finding the occasional character at an index, but for iterating
* over strings it is exceptionally slow. The newStringIterator()
* method should be used to retrieve an iterator object that can iterate
* over the string efficiently.
*
* @param index The index of the character to retrieve.
* @return The character at the specified index.
*/
const nxwidget_char_t CNxString::getCharAt(int index) const
{
return *getCharPointer(index);
}
/**
* Returns the first index of the specified letter within the string.
* Will return -1 if the letter is not found.
*
* @param letter Letter to find.
* @return The index of the letter.
*/
const int CNxString::indexOf(nxwidget_char_t letter) const
{
return indexOf(letter, 0, getLength());
}
/**
* Returns the first index of the specified letter within the string.
* Will return -1 if the letter is not found. Scans through the string
* from "startIndex" until it has examined all subsequent letters.
*
* @param letter Letter to find.
* @param startIndex The index to start searching from.
* @return The index of the letter.
*/
const int CNxString::indexOf(nxwidget_char_t letter, int startIndex) const
{
return indexOf(letter, startIndex, getLength() - startIndex);
}
/**
* Returns the first index of the specified letter within the string.
* Will return -1 if the letter is not found. Scans through the string
* from "startIndex" until it has examined all letters within the
* range "count".
*
* @param letter Letter to find.
* @param startIndex The index to start searching from.
* @param count The number of characters to examine.
* @return The index of the letter.
*/
const int CNxString::indexOf(nxwidget_char_t letter, int startIndex, int count) const
{
// Exit if no data available
if (!hasData())
{
return -1;
}
int index = -1;
int charsExamined = 0;
CStringIterator *iterator = new CStringIterator(this);
if (!iterator->moveTo(startIndex))
{
delete iterator;
return -1;
}
do
{
if (iterator->getChar() == letter)
{
index = iterator->getIndex();
break;
}
charsExamined++;
}
while (iterator->moveToNext() && (charsExamined < count));
delete iterator;
return index;
}
/**
* Returns the last index of the specified letter within the string.
* Will return -1 if the letter is not found.
*
* @param letter Letter to find.
* @return The index of the letter.
*/
const int CNxString::lastIndexOf(nxwidget_char_t letter) const
{
return lastIndexOf(letter, getLength() - 1, getLength());
}
/**
* Returns the last index of the specified letter within the string.
* Will return -1 if the letter is not found. Scans through the string
* backwards from "startIndex" until it has examined all preceding
* letters within the string.
*
* @param letter Letter to find.
* @param startIndex The index to start searching from.
* @return The index of the letter.
*/
const int CNxString::lastIndexOf(nxwidget_char_t letter, int startIndex) const
{
return lastIndexOf(letter, startIndex, getLength() - (getLength() - startIndex));
}
/**
* Returns the last index of the specified letter within the string.
* Will return -1 if the letter is not found. Scans through the string
* backwards from "startIndex" until it has examined all letters within
* the range "count".
* @param letter Letter to find.
* @param startIndex The index to start searching from.
* @param count The number of characters to examine.
* @return The index of the letter.
*/
const int CNxString::lastIndexOf(nxwidget_char_t letter, int startIndex, int count) const
{
// Exit if no data available
if (!hasData())
{
return -1;
}
int index = -1;
int charsExamined = 0;
CStringIterator *iterator = new CStringIterator(this);
if (!iterator->moveTo(startIndex))
{
delete iterator;
return -1;
}
do
{
if (iterator->getChar() == letter)
{
index = iterator->getIndex();
break;
}
charsExamined++;
}
while (iterator->moveToPrevious() && (charsExamined <= count));
delete iterator;
return index;
}
/**
* Get a substring from this string. It is the responsibility of the
* caller to delete the substring when it is no longer required.
*
* @param startIndex The starting point of the substring.
* @return A pointer to a new CNxString object containing the
* substring.
*/
CNxString* CNxString::subString(int startIndex) const
{
return subString(startIndex, getLength() - startIndex);
}
/**
* Get a substring from this string. It is the responsibility of the
* caller to delete the substring when it is no longer required.
*
* @param startIndex The starting point of the substring.
* @param length The length of the substring.
* @return A pointer to a new CNxString object containing the
* substring.
*/
CNxString *CNxString::subString(int startIndex, int length) const
{
CNxString *newString = new CNxString();
CStringIterator *iterator = new CStringIterator(this);
if (!iterator->moveTo(startIndex))
{
delete iterator;
return (CNxString *)0;
}
// Build up the string character by character. We could do a memcpy
// here and improve performance.
int count = 0;
while (count < length)
{
newString->append(iterator->getChar());
iterator->moveToNext();
count++;
}
delete iterator;
return newString;
}
/**
* Overloaded assignment operator. Copies the data within the argument
* string to this string.
*
* @param string The string to copy.
* @return This string.
*/
CNxString& CNxString::operator=(const CNxString &string)
{
if (&string != this)
{
setText(string);
}
return *this;
}
/**
* Overloaded assignment operator. Copies the data within the argument
* char array to this string.
*
* @param string The string to copy.
* @return This string.
*/
CNxString& CNxString::operator=(FAR const char *string)
{
setText(string);
return *this;
}
/**
* Overloaded assignment operator. Copies the data from the argument
* char to this string.
*
* @param letter The char to copy.
* @return This string.
*/
CNxString& CNxString::operator=(const nxwidget_char_t letter)
{
setText(letter);
return *this;
}
/**
* Compares this string to the argument.
*
* @param string String to compare to.
* @return Zero if both strings are equal. A value greater than zero
* indicates that this string is greater than the argument string. A
* value less than zero indicates the opposite. Note that the return
* value indicates the *byte* that does not match, not the *character*.
*/
int CNxString::compareTo(const CNxString &string) const
{
return memcmp((FAR const char*)m_text,
(FAR const char*)string.getCharArray(),
getLength());
}
/**
* Allocate memory for the string.
*
* @param chars Number nxwidget_char_t size characters to allocate.
* @param preserve If true, the data in the existing memory will be
* preserved if new memory must be allocated
*/
void CNxString::allocateMemory(int nChars, bool preserve)
{
// This is the size of the allocation that we need
int nBytesNeeded = nChars * sizeof(nxwidget_char_t);
// Do we already have enough memory allocated to contain this new size?
// If so, we can avoid deallocating and allocating new memory by re-using the old
if (nBytesNeeded > m_allocatedSize)
{
// Not enough space in existing memory; allocate new memory
int allocChars = nChars + m_growAmount;
nxwidget_char_t *newText = new nxwidget_char_t[allocChars];
// Free old memory if necessary
if (m_text != NULL)
{
// Preserve existing data if required
if (preserve)
{
memcpy(newText, m_text, sizeof(nxwidget_char_t) * m_stringLength);
}
delete[] m_text;
}
// Set pointer to new memory
m_text = newText;
// Remember how much memory we've allocated.
m_allocatedSize = allocChars * sizeof(nxwidget_char_t);
}
}
/**
* Return a pointer to the specified characters.
*
* @param index Index of the character to retrieve.
*/
FAR nxwidget_char_t *CNxString::getCharPointer(const int index) const
{
// Early exit if the string is empty
if (!hasData())
{
return (FAR nxwidget_char_t*)NULL;
}
// Early exit if the index is greater than the length of the string
if (index >= m_stringLength)
{
return (FAR nxwidget_char_t*)NULL;
}
return &m_text[index];
}