nuttx-apps/include/graphics/nxwidgets/inxwindow.hxx
Alin Jerpelea 324155cd1e include: update licenses to Apache
Gregory Nutt is has submitted the SGA

Uros Platise has submitted the ICLA

Ken Pettit has submitted the ICLA

Sebastien Lorquet has submitted the ICLA

Pierre-Noel Bouteville has submitted the ICLA

as a result we can migrate the licenses to Apache.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-06-11 05:05:27 -05:00

347 lines
11 KiB
C++

/****************************************************************************
* apps/include/graphics/nxwidgets/inxwindow.hxx
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
#ifndef __APPS_INCLUDE_GRAPHICS_NXWIDGETS_INXWINDOW_HXX
#define __APPS_INCLUDE_GRAPHICS_NXWIDGETS_INXWINDOW_HXX
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <nuttx/nx/nxglib.h>
#include <stdint.h>
#include <stdbool.h>
#ifdef CONFIG_NXTERM_NXKBDIN
# include <nuttx/nx/nxterm.h>
#endif
/****************************************************************************
* Pre-Processor Definitions
****************************************************************************/
/****************************************************************************
* Pure Virtual Classes
****************************************************************************/
#if defined(__cplusplus)
namespace NXWidgets
{
struct SBitmap;
class CWidgetControl;
/**
* This class defines common operations on a any NX window.
* There are three instances that represent an NX window from the
* perspective of NXWidgets.
*
* - There is one widget control instance per NX window,
* - One CCallback instance per window,
* - One window instance.
*
* There a various kinds of of window instances, but each inherits
* (1) CCallback and dispatches the Windows callbacks and (2) INxWindow
* that describes the common window behavior.
*/
class INxWindow
{
public:
enum ELineCaps
{
LINECAP_NONE = NX_LINECAP_NONE, // No line caps
LINECAP_PT1 = NX_LINECAP_PT1, // Line cap on pt1 of the vector only
LINECAP_PT2 = NX_LINECAP_PT2, // Line cap on pt2 of the vector only
LINECAP_BOTH = NX_LINECAP_BOTH // Line cap on both ends of the vector only
};
/**
* A virtual destructor is required in order to override the INxWindow
* destructor. We do this because if we delete INxWindow, we want the
* destructor of the class that inherits from INxWindow to run, not this
* one.
*/
virtual ~INxWindow(void) { }
/**
* Creates a new window. Window creation is separate from
* object instantiation so that window creation failures can
* be properly reported.
*
* @return True if the window was successfully created.
*/
virtual bool open(void) = 0;
/**
* Each implementation of INxWindow must provide a method to recover
* the contained CWidgetControl instance.
*
* @return The contained CWidgetControl instance
*/
virtual CWidgetControl *getWidgetControl(void) const = 0;
/**
* Synchronize the window with the NX server. This function will delay
* until the the NX server has caught up with all of the queued requests.
* When this function returns, the state of the NX server will be the
* same as the state of application.
*/
virtual void synchronize(void) = 0;
/**
* Request the position and size information of the window. The values
* will be returned asynchronously through the client callback method.
* The GetPosition() method may than be called to obtain the positional
* data as provided by the callback.
*
* @return OK on success; ERROR on failure with errno set appropriately.
*/
virtual bool requestPosition(void) = 0;
/**
* Get the position of the window (as reported by the NX callback).
*
* @return The position.
*/
virtual bool getPosition(FAR struct nxgl_point_s *pPos) = 0;
/**
* Get the size of the window (as reported by the NX callback).
*
* @param pSize The location to return window size.
* @return True on success, false on any failure.
*/
virtual bool getSize(FAR struct nxgl_size_s *pSize) = 0;
/**
* Set the position and size of the window.
*
* @param pPos The new position of the window.
* @return True on success, false on any failure.
*/
virtual bool setPosition(FAR const struct nxgl_point_s *pPos) = 0;
/**
* Set the size of the selected window.
*
* @param pSize The new size of the window.
* @return True on success, false on any failure.
*/
virtual bool setSize(FAR const struct nxgl_size_s *pSize) = 0;
/**
* Bring the window to the top of the display.
*
* @return True on success, false on any failure.
*/
virtual bool raise(void) = 0;
/**
* Lower the window to the bottom of the display.
*
* @return True on success, false on any failure.
*/
virtual bool lower(void) = 0;
/**
* Return true if the window is currently being displayed
*
* @return True if the window is visible
*/
virtual bool isVisible(void) = 0;
/**
* Show a hidden window
*
* @return True on success, false on any failure.
*/
virtual bool show(void) = 0;
/**
* Hide a visible window
*
* @return True on success, false on any failure.
*/
virtual bool hide(void) = 0;
/**
* May be used to either (1) raise a window to the top of the display and
* select modal behavior, or (2) disable modal behavior.
*
* @param enable True: enter modal state; False: leave modal state
* @return True on success, false on any failure.
*/
virtual bool modal(bool enable) = 0;
#ifdef CONFIG_NXTERM_NXKBDIN
/**
* Each window implementation also inherits from CCallback. CCallback,
* by default, forwards NX keyboard input to the various widgets residing
* in the window. But NxTerm is a different usage model; In this case,
* keyboard input needs to be directed to the NxTerm character driver.
* This method can be used to enable (or disable) redirection of NX
* keyboard input from the window widgets to the NxTerm
*
* @param handle. The NXTERM handle. If non-NULL, NX keyboard
* input will be directed to the NxTerm driver using this
* handle; If NULL (the default), NX keyboard input will be
* directed to the widgets within the window.
*/
virtual void redirectNxTerm(NXTERM handle) = 0;
#endif
/**
* Set an individual pixel in the window with the specified color.
*
* @param pPos The location of the pixel to be filled.
* @param color The color to use in the fill.
*
* @return True on success; false on failure.
*/
virtual bool setPixel(FAR const struct nxgl_point_s *pPos,
nxgl_mxpixel_t color) = 0;
/**
* Fill the specified rectangle in the window with the specified color.
*
* @param pRect The location to be filled.
* @param color The color to use in the fill.
*
* @return True on success; false on failure.
*/
virtual bool fill(FAR const struct nxgl_rect_s *pRect,
nxgl_mxpixel_t color) = 0;
/**
* Get the raw contents of graphic memory within a rectangular region. NOTE:
* Since raw graphic memory is returned, the returned memory content may be
* the memory of windows above this one and may not necessarily belong to
* this window unless you assure that this is the top window.
*
* @param rect The location to be copied
* @param dest - The describes the destination bitmap to receive the
* graphics data.
*/
virtual void getRectangle(FAR const struct nxgl_rect_s *rect,
struct SBitmap *dest) = 0;
/**
* Fill the specified trapezoidal region in the window with the specified
* color.
*
* @param pClip Clipping rectangle relative to window (may be null).
* @param pTrap The trapezoidal region to be filled.
* @param color The color to use in the fill.
*
* @return True on success; false on failure.
*/
virtual bool fillTrapezoid(FAR const struct nxgl_rect_s *pClip,
FAR const struct nxgl_trapezoid_s *pTrap,
nxgl_mxpixel_t color) = 0;
/**
* Fill the specified line in the window with the specified color.
*
* @param vector - Describes the line to be drawn
* @param width - The width of the line
* @param color - The color to use to fill the line
* @param caps - Draw a circular cap on the ends of the line to support
* better line joins
*
* @return True on success; false on failure.
*/
virtual bool drawLine(FAR struct nxgl_vector_s *vector,
nxgl_coord_t width, nxgl_mxpixel_t color,
enum ELineCaps caps) = 0;
/**
* Draw a filled circle at the specified position, size, and color.
*
* @param center The window-relative coordinates of the circle center.
* @param radius The radius of the rectangle in pixels.
* @param color The color of the rectangle.
*/
virtual bool drawFilledCircle(struct nxgl_point_s *center, nxgl_coord_t radius,
nxgl_mxpixel_t color) = 0;
/**
* Move a rectangular region within the window.
*
* @param pRect Describes the rectangular region to move.
* @param pOffset The offset to move the region.
*
* @return True on success; false on failure.
*/
virtual bool move(FAR const struct nxgl_rect_s *pRect,
FAR const struct nxgl_point_s *pOffset) = 0;
/**
* Copy a rectangular region of a larger image into the rectangle in the
* specified window. The source image is treated as an opaque image.
*
* @param pDest Describes the rectangular on the display that will receive
* the bitmap.
* @param pSrc The start of the source image.
* @param pOrigin the pOrigin of the upper, left-most corner of the full
* bitmap. Both pDest and pOrigin are in window coordinates, however,
* pOrigin may lie outside of the display.
* @param stride The width of the full source image in bytes.
*
* @return True on success; false on failure.
*/
virtual bool bitmap(FAR const struct nxgl_rect_s *pDest,
FAR const void *pSrc,
FAR const struct nxgl_point_s *pOrigin,
unsigned int stride) = 0;
};
}
#endif // __cplusplus
#endif // __APPS_INCLUDE_GRAPHICS_NXWIDGETS_INXWINDOW_HXX