nuttx-apps/include/graphics/nxwidgets/cnxserver.hxx
Alin Jerpelea 324155cd1e include: update licenses to Apache
Gregory Nutt is has submitted the SGA

Uros Platise has submitted the ICLA

Ken Pettit has submitted the ICLA

Sebastien Lorquet has submitted the ICLA

Pierre-Noel Bouteville has submitted the ICLA

as a result we can migrate the licenses to Apache.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-06-11 05:05:27 -05:00

227 lines
6.3 KiB
C++

/****************************************************************************
* apps/include/graphics/nxwidgets/cnxserver.hxx
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
#ifndef __APPS_INCLUDE_GRAPHICS_NXWIDGETS_CNXSERVER_HXX
#define __APPS_INCLUDE_GRAPHICS_NXWIDGETS_CNXSERVER_HXX
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <stdbool.h>
#include <semaphore.h>
#include <nuttx/nx/nx.h>
#include <nuttx/nx/nxcursor.h>
#include "graphics/nxwidgets/cnxwindow.hxx"
#include "graphics/nxwidgets/cnxtkwindow.hxx"
#include "graphics/nxwidgets/cbgwindow.hxx"
/****************************************************************************
* Pre-Processor Definitions
****************************************************************************/
/****************************************************************************
* Implementation Classes
****************************************************************************/
#if defined(__cplusplus)
namespace NXWidgets
{
/**
* Forward references
*/
class CBgWindow;
/**
* This class represents the NX server. It includes methods to connect to
* and disconnect form the NX server, methods to manage the background, and
* "factory" methods to create window objects on the NX server. NXWidget
* objects them may be created on the window objects.
*/
class CNxServer
{
private:
FAR NX_DRIVERTYPE *m_hDevice; /**< LCD/Framebuffer device handle */
NXHANDLE m_hNxServer; /**< NX server handle */
volatile bool m_running; /**< True: The listener thread is running */
volatile bool m_connected; /**< True: Connected to the server */
volatile bool m_stop; /**< True: Waiting for the listener thread to stop */
sem_t m_connsem; /**< Wait for server connection */
static uint8_t m_nServers; /**< The number of NX server instances */
/**
* NX listener thread. This is the entry point of a thread that listeners for and
* dispatches events from the NX server.
*/
static FAR void *listener(FAR void *arg);
public:
/**
* CNXServer constructor. The CNxServer is a normally singleton. However, that
* not enforced: This constructor could run more than one in the situation where
* there are multiple physical displays. However, that configuration has never
* been texted.
*/
CNxServer(void);
/**
* CNXServer destructor
*/
~CNxServer(void);
/**
* Connect to the NX Server
*/
virtual bool connect(void);
/**
* Disconnect from the NX Server
*/
virtual void disconnect(void);
/**
* Get the NX server handle
*
* @return The NX server handler (NULL is not connected)
*/
inline NXHANDLE getServer(void)
{
return m_hNxServer;
}
/**
* Test if we are connected to the NX server.
*
* @return True is connected; false is not connected.
*/
inline bool connected(void)
{
return m_connected;
}
/**
* Set the background color
*/
inline bool setBackgroundColor(nxgl_mxpixel_t color)
{
return nx_setbgcolor(m_hNxServer, &color) == OK;
}
/**
* Get an instance of a raw NX window.
*/
inline CNxWindow *createRawWindow(CWidgetControl *widgetControl, uint8_t flags = 0)
{
return new CNxWindow(m_hNxServer, widgetControl, flags);
}
/**
* Get an instance of the framed NX window.
*/
inline CNxTkWindow *createFramedWindow(CWidgetControl *widgetControl, uint8_t flags = 0)
{
return new CNxTkWindow(m_hNxServer, widgetControl, flags);
}
/**
* Get an instance of the background window.
*/
inline CBgWindow *getBgWindow(CWidgetControl *widgetControl)
{
return new CBgWindow(m_hNxServer, widgetControl);
}
#if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR)
/**
* Enable/disable the cursor.
*
* @param enable. True: show the cursor, false: hide the cursor.
*/
inline void enableCursor(bool enable)
{
nxcursor_enable(m_hNxServer, enable);
}
#endif
#if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSORIMAGE)
/**
* Enable/disable the cursor.
*
* The image is provided a a 2-bits-per-pixel image. The two bit encoding
* is as follows:
*
* 0b00 - The transparent background.
* 0b01 - Color1: The main color of the cursor.
* 0b10 - Color2: The color of any border.
* 0b11 - Color3: A blend color for better imaging (fake anti-aliasing).
*
* NOTE: The NX logic will reference the user image buffer repeatedly.
* That image buffer must persist for as long as the NX server connection
* persists.
*
* @param image. Describes the cursor image in the expected format..
*/
inline void setCursorImage(FAR const struct nx_cursorimage_s *image)
{
nxcursor_setimage(m_hNxServer, image);
}
#endif
#if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR)
/**
* Set the cursor position.
*
* @param pos. The new cursor position.
*/
inline void setCursorPosition(FAR struct nxgl_point_s *pos)
{
nxcursor_setposition(m_hNxServer, pos);
}
#endif
};
}
#endif // __cplusplus
#endif // __APPS_INCLUDE_GRAPHICS_NXWIDGETS_CNXSERVER_HXX