nuttx-apps/examples/helloxx/helloxx_main.cxx
Gregory Nutt 922283ee5d Squashed commit of the following:
Merged in masayuki2009/nuttx.apps/loadable_app (pull request #148)

    loadable app support

    * apps: Introduce a build system for loadable apps for nsh.

        This PR consits of following changes. (NOTE: Changes to each
        application will be provided separately)

        apps/nshlib/Kconfig:
        Add 'option modules' to NSH_FILE_APPS so that a user can change
        an application configuration to tristate (y/n/m)

        apps/Make.defs:
        Override COMPILE and COMPILEXX macros to compile loadable apps.
        To make loadable apps, -DLOADABLE_APP is added to the flags.
        Also, introduce ELFLD to link a lodable app.
        Please note that the variable 'LOADABLE' must be defined in
        each application Makefile if you want to make a loadable app.

        apps/Application.mk:
        Add .build target in case of 'LOADABLE=y' which is used to
        link a final loadable application and install the app to
        apps/bin.

        apps/Makefile:
        Add SYMTABSRC and SYMTABOBJ variables for loadable apps which
        will be generated under the apps directory.
        Add make_symbols target which will be called when all applications
        are installed to generate symtab_app.c which is used for
        nsh to inform symbol information to the NuttX kernel.

        Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com>

    * apps/examples/hello: Apply changes to support a lodable app.

        Kconfig:
        Change the application state from bool to tristate

        Make.defs:
        Change the condition to build. By default, the application is
        not selected (i.e. 'n'), so if other states (i.e. y/m) are
        selected, the application will be compiled.

        Makefile:
        If the application is specified to 'm', the variable 'LOADABLE'
        must be defined here. Also note that other variables (PRIORITY
        and STACKSIZE) can only be used for built-in apps.

        hello_main.c
        Add LOADABLE_APP condition to main().

        Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com>

    * apps/examples/helloxx: Apply changes to support a lodable app.

        Kconfig:
        Change the application state from bool to tristate

        Make.defs:
        Change the condition to build. By default, the application is
        not selected (i.e. 'n'), so if other states (i.e. y/m) are
        selected, the application will be compiled.

        Makefile:
        If the application is specified to 'm', the variable 'LOADABLE'
        must be defined here. Also note that other variables (PRIORITY
        and STACKSIZE) can only be used for built-in apps.

        helloxx_main.c
        Add LOADABLE_APP condition to main().

        Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com>

    Approved-by: GregoryN <gnutt@nuttx.org>
2018-08-03 12:05:01 -06:00

169 lines
5.3 KiB
C++

//***************************************************************************
// examples/helloxx/helloxx_main.cxx
//
// Copyright (C) 2009, 2011-2013, 2017 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX nor the names of its contributors may be
// used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//***************************************************************************
//***************************************************************************
// Included Files
//***************************************************************************
#include <nuttx/config.h>
#include <cstdio>
#include <debug.h>
#include <nuttx/init.h>
#include "platform/cxxinitialize.h"
//***************************************************************************
// Definitions
//***************************************************************************
// Configuration ************************************************************
// C++ initialization requires CXX initializer support
#if !defined(CONFIG_HAVE_CXX) || !defined(CONFIG_HAVE_CXXINITIALIZE)
# undef CONFIG_EXAMPLES_HELLOXX_CXXINITIALIZE
#endif
// Debug ********************************************************************
// Non-standard debug that may be enabled just for testing the constructors
#ifndef CONFIG_DEBUG_FEATURES
# undef CONFIG_DEBUG_CXX
#endif
#ifdef CONFIG_DEBUG_CXX
# define cxxinfo _info
#else
# define cxxinfo(x...)
#endif
//***************************************************************************
// Private Classes
//***************************************************************************
class CHelloWorld
{
public:
CHelloWorld(void) : mSecret(42)
{
cxxinfo("Constructor: mSecret=%d\n", mSecret);
}
~CHelloWorld(void)
{
cxxinfo("Destructor\n");
}
bool HelloWorld(void)
{
cxxinfo("HelloWorld: mSecret=%d\n", mSecret);
if (mSecret != 42)
{
printf("CHelloWorld::HelloWorld: CONSTRUCTION FAILED!\n");
return false;
}
else
{
printf("CHelloWorld::HelloWorld: Hello, World!!\n");
return true;
}
}
private:
int mSecret;
};
//***************************************************************************
// Private Data
//***************************************************************************
// Define a statically constructed CHellowWorld instance if C++ static
// initializers are supported by the platform
#ifdef CONFIG_HAVE_CXXINITIALIZE
static CHelloWorld g_HelloWorld;
#endif
//***************************************************************************
// Public Functions
//***************************************************************************
/****************************************************************************
* Name: helloxx_main
****************************************************************************/
extern "C"
{
#if defined (CONFIG_BUILD_KERNEL) || defined (LOADABLE_APP)
int main(int argc, FAR char *argv[])
#else
int helloxx_main(int argc, char *argv[])
#endif
{
// If C++ initialization for static constructors is supported, then do
// that first
#ifdef CONFIG_EXAMPLES_HELLOXX_CXXINITIALIZE
up_cxxinitialize();
#endif
// Exercise an explictly instantiated C++ object
CHelloWorld *pHelloWorld = new CHelloWorld;
printf("helloxx_main: Saying hello from the dynamically constructed instance\n");
pHelloWorld->HelloWorld();
// Exercise an C++ object instantiated on the stack
#ifndef CONFIG_EXAMPLES_HELLOXX_NOSTACKCONST
CHelloWorld HelloWorld;
printf("helloxx_main: Saying hello from the instance constructed on the stack\n");
HelloWorld.HelloWorld();
#endif
// Exercise an statically constructed C++ object
#ifdef CONFIG_HAVE_CXXINITIALIZE
printf("helloxx_main: Saying hello from the statically constructed instance\n");
g_HelloWorld.HelloWorld();
#endif
delete pHelloWorld;
return 0;
}
}