922283ee5d
Merged in masayuki2009/nuttx.apps/loadable_app (pull request #148) loadable app support * apps: Introduce a build system for loadable apps for nsh. This PR consits of following changes. (NOTE: Changes to each application will be provided separately) apps/nshlib/Kconfig: Add 'option modules' to NSH_FILE_APPS so that a user can change an application configuration to tristate (y/n/m) apps/Make.defs: Override COMPILE and COMPILEXX macros to compile loadable apps. To make loadable apps, -DLOADABLE_APP is added to the flags. Also, introduce ELFLD to link a lodable app. Please note that the variable 'LOADABLE' must be defined in each application Makefile if you want to make a loadable app. apps/Application.mk: Add .build target in case of 'LOADABLE=y' which is used to link a final loadable application and install the app to apps/bin. apps/Makefile: Add SYMTABSRC and SYMTABOBJ variables for loadable apps which will be generated under the apps directory. Add make_symbols target which will be called when all applications are installed to generate symtab_app.c which is used for nsh to inform symbol information to the NuttX kernel. Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/hello: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. hello_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/helloxx: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. helloxx_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> Approved-by: GregoryN <gnutt@nuttx.org>
169 lines
5.3 KiB
C++
169 lines
5.3 KiB
C++
//***************************************************************************
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// examples/helloxx/helloxx_main.cxx
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//
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// Copyright (C) 2009, 2011-2013, 2017 Gregory Nutt. All rights reserved.
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// Author: Gregory Nutt <gnutt@nuttx.org>
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// 1. Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in
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// the documentation and/or other materials provided with the
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// distribution.
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// 3. Neither the name NuttX nor the names of its contributors may be
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// used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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//***************************************************************************
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//***************************************************************************
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// Included Files
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//***************************************************************************
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#include <nuttx/config.h>
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#include <cstdio>
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#include <debug.h>
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#include <nuttx/init.h>
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#include "platform/cxxinitialize.h"
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//***************************************************************************
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// Definitions
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//***************************************************************************
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// Configuration ************************************************************
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// C++ initialization requires CXX initializer support
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#if !defined(CONFIG_HAVE_CXX) || !defined(CONFIG_HAVE_CXXINITIALIZE)
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# undef CONFIG_EXAMPLES_HELLOXX_CXXINITIALIZE
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#endif
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// Debug ********************************************************************
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// Non-standard debug that may be enabled just for testing the constructors
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#ifndef CONFIG_DEBUG_FEATURES
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# undef CONFIG_DEBUG_CXX
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#endif
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#ifdef CONFIG_DEBUG_CXX
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# define cxxinfo _info
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#else
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# define cxxinfo(x...)
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#endif
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//***************************************************************************
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// Private Classes
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//***************************************************************************
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class CHelloWorld
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{
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public:
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CHelloWorld(void) : mSecret(42)
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{
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cxxinfo("Constructor: mSecret=%d\n", mSecret);
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}
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~CHelloWorld(void)
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{
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cxxinfo("Destructor\n");
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}
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bool HelloWorld(void)
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{
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cxxinfo("HelloWorld: mSecret=%d\n", mSecret);
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if (mSecret != 42)
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{
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printf("CHelloWorld::HelloWorld: CONSTRUCTION FAILED!\n");
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return false;
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}
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else
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{
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printf("CHelloWorld::HelloWorld: Hello, World!!\n");
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return true;
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}
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}
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private:
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int mSecret;
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};
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//***************************************************************************
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// Private Data
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//***************************************************************************
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// Define a statically constructed CHellowWorld instance if C++ static
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// initializers are supported by the platform
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#ifdef CONFIG_HAVE_CXXINITIALIZE
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static CHelloWorld g_HelloWorld;
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#endif
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//***************************************************************************
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// Public Functions
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//***************************************************************************
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/****************************************************************************
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* Name: helloxx_main
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****************************************************************************/
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extern "C"
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{
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#if defined (CONFIG_BUILD_KERNEL) || defined (LOADABLE_APP)
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int main(int argc, FAR char *argv[])
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#else
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int helloxx_main(int argc, char *argv[])
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#endif
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{
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// If C++ initialization for static constructors is supported, then do
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// that first
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#ifdef CONFIG_EXAMPLES_HELLOXX_CXXINITIALIZE
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up_cxxinitialize();
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#endif
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// Exercise an explictly instantiated C++ object
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CHelloWorld *pHelloWorld = new CHelloWorld;
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printf("helloxx_main: Saying hello from the dynamically constructed instance\n");
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pHelloWorld->HelloWorld();
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// Exercise an C++ object instantiated on the stack
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#ifndef CONFIG_EXAMPLES_HELLOXX_NOSTACKCONST
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CHelloWorld HelloWorld;
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printf("helloxx_main: Saying hello from the instance constructed on the stack\n");
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HelloWorld.HelloWorld();
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#endif
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// Exercise an statically constructed C++ object
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#ifdef CONFIG_HAVE_CXXINITIALIZE
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printf("helloxx_main: Saying hello from the statically constructed instance\n");
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g_HelloWorld.HelloWorld();
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#endif
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delete pHelloWorld;
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return 0;
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}
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}
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