nuttx-apps/interpreters/bas/bas_auto.c
Alin Jerpelea c4ed352263 interpreters: bas: revert to original license
Rever the license to the original one and add the license to LICENSE file

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-06-09 10:31:54 -03:00

345 lines
9.1 KiB
C

/****************************************************************************
* apps/interpreters/bas/bas_auto.c
* BASIC file system interface.
*
* Copyright (c) 1999-2014 Michael Haardt
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <assert.h>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include "bas_auto.h"
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
#define INCREASE_STACK 16
#define _(String) String
/****************************************************************************
* Public Functions
****************************************************************************/
/* interpretation methods */
struct Auto *Auto_new(struct Auto *this)
{
this->stackPointer = 0;
this->stackCapacity = 0;
this->framePointer = 0;
this->frameSize = 0;
this->onerror.line = -1;
this->erl = 0;
Value_new_NIL(&this->err);
Value_new_NIL(&this->lastdet);
this->begindata.line = -1;
this->slot = (union AutoSlot *)0;
this->cur = this->all = (struct Symbol *)0;
return this;
}
void Auto_destroy(struct Auto *this)
{
struct Symbol *l;
Value_destroy(&this->err);
Value_destroy(&this->lastdet);
if (this->stackCapacity)
{
free(this->slot);
}
for (l = this->all; l != (struct Symbol *)0;)
{
struct Symbol *f;
f = l;
l = l->next;
free(f->name);
free(f);
}
}
struct Var *Auto_pushArg(struct Auto *this)
{
if ((this->stackPointer + 1) >= this->stackCapacity)
{
this->slot =
realloc(this->slot,
sizeof(this->slot[0]) *
(this->
stackCapacity ? (this->stackCapacity =
this->stackPointer +
INCREASE_STACK) : (this->stackCapacity =
INCREASE_STACK)));
}
return &this->slot[this->stackPointer++].var;
}
void Auto_pushFuncRet(struct Auto *this, int firstarg, struct Pc *pc)
{
if (this->stackPointer + 2 >= this->stackCapacity)
{
this->slot =
realloc(this->slot,
sizeof(this->slot[0]) *
(this->
stackCapacity ? (this->stackCapacity =
this->stackCapacity +
INCREASE_STACK) : (this->stackCapacity =
INCREASE_STACK)));
}
this->slot[this->stackPointer].retException.onerror = this->onerror;
this->slot[this->stackPointer].retException.resumeable = this->resumeable;
++this->stackPointer;
this->slot[this->stackPointer].retFrame.pc = *pc;
this->slot[this->stackPointer].retFrame.framePointer = this->framePointer;
this->slot[this->stackPointer].retFrame.frameSize = this->frameSize;
++this->stackPointer;
this->framePointer = firstarg;
this->frameSize = this->stackPointer - firstarg;
this->onerror.line = -1;
}
void Auto_pushGosubRet(struct Auto *this, struct Pc *pc)
{
if ((this->stackPointer + 1) >= this->stackCapacity)
{
this->slot =
realloc(this->slot,
sizeof(this->slot[0]) *
(this->
stackCapacity ? (this->stackCapacity =
this->stackPointer +
INCREASE_STACK) : (this->stackCapacity =
INCREASE_STACK)));
}
this->slot[this->stackPointer].retFrame.pc = *pc;
++this->stackPointer;
}
struct Var *Auto_local(struct Auto *this, int l)
{
assert(this->frameSize > (l + 2));
return &(this->slot[this->framePointer + l].var);
}
int Auto_funcReturn(struct Auto *this, struct Pc *pc)
{
int retException;
int retFrame;
int i;
if (this->stackPointer == 0)
{
return 0;
}
assert(this->frameSize);
retFrame = this->framePointer + this->frameSize - 1;
retException = this->framePointer + this->frameSize - 2;
assert(retException >= 0 && retFrame < this->stackPointer);
for (i = 0; i < this->frameSize - 2; ++i)
{
Var_destroy(&this->slot[this->framePointer + i].var);
}
this->stackPointer = this->framePointer;
if (pc != (struct Pc *)0)
{
*pc = this->slot[retFrame].retFrame.pc;
}
this->frameSize = this->slot[retFrame].retFrame.frameSize;
this->framePointer = this->slot[retFrame].retFrame.framePointer;
this->onerror = this->slot[retException].retException.onerror;
return 1;
}
int Auto_gosubReturn(struct Auto *this, struct Pc *pc)
{
if (this->stackPointer <= this->framePointer + this->frameSize)
{
return 0;
}
--this->stackPointer;
if (pc)
{
*pc = this->slot[this->stackPointer].retFrame.pc;
}
return 1;
}
void Auto_frameToError(struct Auto *this, struct Program *program, struct Value *v)
{
struct Pc p;
int framePointer;
int frameSize;
int retFrame;
int i = this->stackPointer;
framePointer = this->framePointer;
frameSize = this->frameSize;
while (i > framePointer + frameSize)
{
p = this->slot[--i].retFrame.pc;
Value_errorSuffix(v, _("Called"));
Program_PCtoError(program, &p, v);
}
if (i)
{
retFrame = framePointer + frameSize - 1;
p = this->slot[retFrame].retFrame.pc;
Value_errorSuffix(v, _("Proc Called"));
Program_PCtoError(program, &p, v);
}
}
void Auto_setError(struct Auto *this, long int line, struct Pc *pc, struct Value *v)
{
this->erpc = *pc;
this->erl = line;
Value_destroy(&this->err);
Value_clone(&this->err, v);
}
/* compilation methods */
int Auto_find(struct Auto *this, struct Identifier *ident)
{
struct Symbol *find;
for (find = this->cur; find != (struct Symbol *)0; find = find->next)
{
const char *s = ident->name;
const char *r = find->name;
while (*s && tolower(*s) == tolower(*r))
{
++s;
++r;
}
if (tolower(*s) == tolower(*r))
{
ident->sym = find;
return 1;
}
}
return 0;
}
int Auto_variable(struct Auto *this, const struct Identifier *ident)
{
struct Symbol **tail;
int offset;
for (offset = 0, tail = &this->cur;
*tail != (struct Symbol *)0;
tail = &(*tail)->next, ++offset)
{
const char *s = ident->name;
const char *r = (*tail)->name;
while (*s && tolower(*s) == tolower(*r))
{
++s;
++r;
}
if (tolower(*s) == tolower(*r))
{
return 0;
}
}
(*tail) = malloc(sizeof(struct Symbol));
(*tail)->next = (struct Symbol *)0;
(*tail)->name = strcpy(malloc(strlen(ident->name) + 1), ident->name);
(*tail)->type = LOCALVAR;
(*tail)->u.local.type = ident->defaultType;
/* the offset -1 of the V_VOID procedure return symbol is ok, it is not used */
(*tail)->u.local.offset =
offset - (this->cur->u.local.type == V_VOID ? 1 : 0);
return 1;
}
enum ValueType Auto_argType(const struct Auto *this, int l)
{
struct Symbol *find;
int offset;
if (this->cur->u.local.type == V_VOID)
{
++l;
}
for (offset = 0, find = this->cur; l != offset; find = find->next, ++offset)
{
assert(find != (struct Symbol *)0);
}
assert(find != (struct Symbol *)0);
return find->u.local.type;
}
enum ValueType Auto_varType(const struct Auto *this, struct Symbol *sym)
{
struct Symbol *find;
for (find = this->cur;
find->u.local.offset != sym->u.local.offset;
find = find->next)
{
assert(find != (struct Symbol *)0);
}
assert(find != (struct Symbol *)0);
return find->u.local.type;
}
void Auto_funcEnd(struct Auto *this)
{
struct Symbol **tail;
for (tail = &this->all; *tail != (struct Symbol *)0; tail = &(*tail)->next);
*tail = this->cur;
this->cur = (struct Symbol *)0;
}