65 lines
1.9 KiB
C
65 lines
1.9 KiB
C
/****************************************************************************
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* apps/games/brickmatch/bm_inputs.h
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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/****************************************************************************
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* Preprocessor Definitions
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****************************************************************************/
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#ifndef DIR_NONE
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# define DIR_NONE 0
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#endif
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#ifndef DIR_LEFT
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# define DIR_LEFT 1
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#endif
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#ifndef DIR_RIGHT
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# define DIR_RIGHT 2
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#endif
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#ifndef DIR_UP
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# define DIR_UP 3
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#endif
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#ifndef DIR_DOWN
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# define DIR_DOWN 4
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#endif
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struct input_state_s
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{
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#ifdef CONFIG_GAMES_BRICKMATCH_USE_CONSOLEKEY
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int fd_con;
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#endif
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#ifdef CONFIG_GAMES_BRICKMATCH_USE_DJOYSTICK
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int fd_joy;
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#endif
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#ifdef CONFIG_GAMES_BRICKMATCH_USE_GESTURE
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int fd_gest;
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#endif
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int dir; /* Direction to move the blocks */
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};
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