abf34e5d5a
Gregory Nutt is the copyright holder for those files and he has submitted the SGA as a result we can migrate the licenses to Apache. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
333 lines
11 KiB
C
333 lines
11 KiB
C
/****************************************************************************
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* apps/examples/touchscreen/tp_cal.c
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <stdio.h>
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#include <lvgl/lvgl.h>
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#include "tp.h"
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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#define CIRCLE_SIZE 20
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#define TP_MAX_VALUE 5000
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/****************************************************************************
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* Private Type Definitions
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****************************************************************************/
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enum tp_cal_state_e
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{
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TP_CAL_STATE_INIT,
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TP_CAL_STATE_WAIT_TOP_LEFT,
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TP_CAL_STATE_WAIT_TOP_RIGHT,
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TP_CAL_STATE_WAIT_BOTTOM_RIGHT,
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TP_CAL_STATE_WAIT_BOTTOM_LEFT,
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TP_CAL_STATE_WAIT_LEAVE,
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TP_CAL_STATE_READY,
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};
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/****************************************************************************
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* Private Function Prototypes
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****************************************************************************/
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static void btn_click_action(FAR lv_obj_t *scr, lv_event_t event);
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/****************************************************************************
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* Private Data
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****************************************************************************/
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static enum tp_cal_state_e state;
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static lv_point_t p[4];
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static lv_obj_t *prev_scr;
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static lv_obj_t *big_btn;
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static lv_obj_t *label_main;
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static lv_obj_t *circ_area;
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static lv_theme_t *prev_theme;
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: btn_click_action
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*
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* Description:
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*
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* Input Parameters:
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* scr
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* event
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*
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* Returned Value:
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* ?
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*
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****************************************************************************/
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static void btn_click_action(FAR lv_obj_t *scr, lv_event_t event)
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{
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if (event == LV_EVENT_CLICKED)
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{
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if (state == TP_CAL_STATE_WAIT_TOP_LEFT)
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{
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lv_indev_t *indev = lv_indev_get_act();
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char buf[64];
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#if LV_USE_ANIMATION
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lv_anim_t a;
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#endif
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lv_indev_get_point(indev, &p[0]);
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sprintf(buf, "x: %d\ny: %d", p[0].x, p[0].y);
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lv_obj_t *label_coord = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(label_coord, buf);
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lv_label_set_text(label_main, "Click the circle in\n"
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"upper right-hand corner");
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lv_obj_set_pos(label_main,
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(LV_HOR_RES - lv_obj_get_width(label_main)) / 2,
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(LV_VER_RES - lv_obj_get_height(label_main)) / 2);
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#if LV_USE_ANIMATION
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lv_anim_init(&a);
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lv_anim_set_var(&a, circ_area);
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lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_obj_set_x);
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lv_anim_set_time(&a, 500);
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lv_anim_set_values(&a, 0, LV_HOR_RES - CIRCLE_SIZE);
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lv_anim_set_delay(&a, 200);
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lv_anim_start(&a);
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#else
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lv_obj_set_pos(circ_area, LV_HOR_RES - CIRCLE_SIZE, 0);
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#endif
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state = TP_CAL_STATE_WAIT_TOP_RIGHT;
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}
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else if (state == TP_CAL_STATE_WAIT_TOP_RIGHT)
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{
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lv_indev_t *indev = lv_indev_get_act();
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char buf[64];
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#if LV_USE_ANIMATION
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lv_anim_t a;
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#endif
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lv_indev_get_point(indev, &p[1]);
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sprintf(buf, "x: %d\ny: %d", p[1].x, p[1].y);
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lv_obj_t *label_coord = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(label_coord, buf);
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lv_obj_set_pos(label_coord,
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LV_HOR_RES - lv_obj_get_width(label_coord),
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0);
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lv_label_set_text(label_main, "Click the circle in\n"
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"lower right-hand corner");
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lv_obj_set_pos(label_main,
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(LV_HOR_RES - lv_obj_get_width(label_main)) / 2,
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(LV_VER_RES - lv_obj_get_height(label_main)) / 2);
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#if LV_USE_ANIMATION
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lv_anim_init(&a);
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lv_anim_set_var(&a, circ_area);
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lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_obj_set_y);
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lv_anim_set_time(&a, 500);
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lv_anim_set_values(&a, 0, LV_VER_RES - CIRCLE_SIZE);
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lv_anim_set_delay(&a, 200);
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lv_anim_start(&a);
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#else
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lv_obj_set_pos(circ_area,
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LV_HOR_RES - CIRCLE_SIZE, LV_VER_RES - CIRCLE_SIZE);
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#endif
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state = TP_CAL_STATE_WAIT_BOTTOM_RIGHT;
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}
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else if (state == TP_CAL_STATE_WAIT_BOTTOM_RIGHT)
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{
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lv_indev_t *indev = lv_indev_get_act();
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char buf[64];
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#if LV_USE_ANIMATION
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lv_anim_t a;
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#endif
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lv_indev_get_point(indev, &p[2]);
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sprintf(buf, "x: %d\ny: %d", p[2].x, p[2].y);
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lv_obj_t *label_coord = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(label_coord, buf);
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lv_obj_set_pos(label_coord,
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LV_HOR_RES - lv_obj_get_width(label_coord),
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LV_VER_RES - lv_obj_get_height(label_coord));
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lv_label_set_text(label_main, "Click the circle in\n"
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"lower left-hand corner");
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lv_obj_set_pos(label_main,
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(LV_HOR_RES - lv_obj_get_width(label_main)) / 2,
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(LV_VER_RES - lv_obj_get_height(label_main)) / 2);
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#if LV_USE_ANIMATION
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lv_anim_init(&a);
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lv_anim_set_var(&a, circ_area);
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lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_obj_set_x);
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lv_anim_set_time(&a, 500);
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lv_anim_set_values(&a, LV_HOR_RES - CIRCLE_SIZE, 0);
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lv_anim_set_delay(&a, 200);
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lv_anim_start(&a);
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#else
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lv_obj_set_pos(circ_area, 0, LV_VER_RES - CIRCLE_SIZE);
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#endif
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state = TP_CAL_STATE_WAIT_BOTTOM_LEFT;
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}
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else if (state == TP_CAL_STATE_WAIT_BOTTOM_LEFT)
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{
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lv_indev_t *indev = lv_indev_get_act();
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char buf[64];
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lv_indev_get_point(indev, &p[3]);
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lv_label_set_text(label_main, "Click the screen\n"
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"to leave calibration");
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lv_obj_set_pos(label_main,
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(LV_HOR_RES - lv_obj_get_width(label_main)) / 2,
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(LV_VER_RES - lv_obj_get_height(label_main)) / 2);
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sprintf(buf, "x: %d\ny: %d", p[3].x, p[3].y);
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lv_obj_t *label_coord = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(label_coord, buf);
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lv_obj_set_pos(label_coord, 0,
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LV_VER_RES - lv_obj_get_height(label_coord));
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lv_obj_del(circ_area);
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state = TP_CAL_STATE_WAIT_LEAVE;
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}
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else if (state == TP_CAL_STATE_WAIT_LEAVE)
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{
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lv_theme_set_act(prev_theme);
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lv_scr_load(prev_scr);
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tp_set_cal_values(&p[0], &p[1], &p[2], &p[3]);
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state = TP_CAL_STATE_READY;
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}
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else if (state == TP_CAL_STATE_READY)
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{
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}
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}
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: tp_cal_create
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*
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* Description:
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* Create a touchpad calibration screen
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*
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* Input Parameters:
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* None
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void tp_cal_create(void)
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{
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static lv_style_t style_circ;
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static lv_style_t style_big_btn;
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#if LV_USE_ANIMATION
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lv_anim_t a;
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#endif
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state = TP_CAL_STATE_INIT;
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prev_scr = lv_scr_act();
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lv_theme_t *theme = LV_THEME_DEFAULT_INIT(LV_THEME_DEFAULT_COLOR_PRIMARY,
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LV_THEME_DEFAULT_COLOR_SECONDARY,
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LV_THEME_DEFAULT_FLAG,
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LV_THEME_DEFAULT_FONT_SMALL,
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LV_THEME_DEFAULT_FONT_NORMAL,
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LV_THEME_DEFAULT_FONT_SUBTITLE,
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LV_THEME_DEFAULT_FONT_TITLE);
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prev_theme = lv_theme_get_act();
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lv_theme_set_act(theme);
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lv_obj_t *scr = lv_obj_create(NULL, NULL);
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lv_obj_set_size(scr, TP_MAX_VALUE, TP_MAX_VALUE);
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lv_scr_load(scr);
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/* Create a big transparent button screen to receive clicks */
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big_btn = lv_btn_create(lv_scr_act(), NULL);
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lv_obj_set_size(big_btn, TP_MAX_VALUE, TP_MAX_VALUE);
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lv_style_init(&style_big_btn);
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lv_style_set_bg_opa(&style_big_btn, LV_STATE_DEFAULT | LV_STATE_PRESSED,
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LV_OPA_TRANSP);
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lv_obj_add_style(big_btn, LV_BTN_PART_MAIN, &style_big_btn);
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lv_obj_set_event_cb(big_btn, btn_click_action);
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lv_btn_set_layout(big_btn, LV_LAYOUT_OFF);
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label_main = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(label_main, "Click the circle in\n"
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"upper left-hand corner");
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lv_label_set_align(label_main, LV_LABEL_ALIGN_CENTER);
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lv_obj_set_pos(label_main, (LV_HOR_RES - lv_obj_get_width(label_main)) / 2,
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(LV_VER_RES - lv_obj_get_height(label_main)) / 2);
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lv_style_init(&style_circ);
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lv_style_set_radius(&style_circ, LV_STATE_DEFAULT,
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LV_RADIUS_CIRCLE);
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lv_style_set_bg_color(&style_circ, LV_STATE_DEFAULT,
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LV_COLOR_BLUE);
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circ_area = lv_obj_create(lv_scr_act(), NULL);
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lv_obj_set_size(circ_area, CIRCLE_SIZE, CIRCLE_SIZE);
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lv_obj_add_style(circ_area, LV_OBJ_PART_MAIN, &style_circ);
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lv_obj_set_click(circ_area, false);
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#if LV_USE_ANIMATION
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lv_anim_init(&a);
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lv_anim_set_var(&a, circ_area);
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lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_obj_set_x);
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lv_anim_set_time(&a, 200);
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lv_anim_set_values(&a, LV_HOR_RES / 2, 0);
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lv_anim_set_delay(&a, 200);
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lv_anim_start(&a);
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lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_obj_set_y);
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lv_anim_set_values(&a, LV_VER_RES / 2, 0);
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lv_anim_start(&a);
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#endif
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state = TP_CAL_STATE_WAIT_TOP_LEFT;
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}
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