nuttx-apps/testing/monkey/monkey_dev.c
2022-08-17 11:41:13 +08:00

326 lines
8.5 KiB
C

/****************************************************************************
* apps/testing/monkey/monkey_dev.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <errno.h>
#include <fcntl.h>
#include <inttypes.h>
#include <nuttx/input/buttons.h>
#include <nuttx/input/touchscreen.h>
#include <poll.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include "monkey_assert.h"
#include "monkey_log.h"
#include "monkey_dev.h"
#include "monkey_utils.h"
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: utouch_write
****************************************************************************/
static void utouch_write(int fd, int x, int y, int touch_down)
{
struct touch_sample_s sample;
if (touch_down)
{
sample.point[0].x = x;
sample.point[0].y = y;
sample.point[0].pressure = 42;
sample.point[0].flags = TOUCH_DOWN | TOUCH_ID_VALID |
TOUCH_POS_VALID | TOUCH_PRESSURE_VALID;
}
else
{
sample.point[0].flags = TOUCH_UP | TOUCH_ID_VALID;
}
sample.npoints = 1;
sample.point[0].h = 1;
sample.point[0].w = 1;
write(fd, &sample, sizeof(struct touch_sample_s));
MONKEY_LOG_INFO("%s at x = %d, y = %d",
touch_down ? "PRESS " : "RELEASE", x, y);
}
/****************************************************************************
* Name: ubutton_write
****************************************************************************/
static void ubutton_write(int fd, uint32_t btn_bits)
{
btn_buttonset_t buttonset = btn_bits;
write(fd, &buttonset, sizeof(buttonset));
MONKEY_LOG_INFO("btn = 0x%08X", btn_bits);
}
/****************************************************************************
* Name: touch_read
****************************************************************************/
static bool touch_read(int fd, FAR int *x, FAR int *y, FAR int *touch_down)
{
bool retval = false;
struct touch_sample_s sample;
int nbytes = read(fd, &sample, sizeof(sample));
if (nbytes == sizeof(sample))
{
retval = true;
uint8_t touch_flags = sample.point[0].flags;
if (touch_flags & TOUCH_DOWN || touch_flags & TOUCH_MOVE)
{
*x = sample.point[0].x;
*y = sample.point[0].y;
*touch_down = true;
}
else if (touch_flags & TOUCH_UP)
{
*x = 0;
*y = 0;
*touch_down = false;
}
}
return retval;
}
/****************************************************************************
* Name: button_read
****************************************************************************/
static bool button_read(int fd, FAR uint32_t *value)
{
btn_buttonset_t buttonset;
int nbytes = read(fd, &buttonset, sizeof(buttonset));
if (nbytes != sizeof(buttonset))
{
return false;
}
*value = buttonset;
return true;
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: monkey_dev_create
****************************************************************************/
FAR struct monkey_dev_s *monkey_dev_create(FAR const char *dev_path,
enum monkey_dev_type_e type)
{
FAR struct monkey_dev_s *dev;
int oflag;
int fd;
MONKEY_ASSERT_NULL(dev_path);
dev = calloc(1, sizeof(struct monkey_dev_s));
MONKEY_ASSERT_NULL(dev);
if (MONKEY_IS_UINPUT_TYPE(type))
{
oflag = O_RDWR | O_NONBLOCK;
}
else
{
oflag = O_RDONLY | O_NONBLOCK;
}
fd = open(dev_path, oflag);
if (fd < 0)
{
MONKEY_LOG_ERROR("open %s failed: %d", dev_path, errno);
goto failed;
}
dev->type = type;
dev->fd = fd;
MONKEY_LOG_NOTICE("open %s success, fd = %d, type: %s",
dev_path, fd, monkey_dev_type2name(type));
return dev;
failed:
if (fd > 0)
{
close(fd);
}
if (dev)
{
free(dev);
}
return NULL;
}
/****************************************************************************
* Name: monkey_dev_delete
****************************************************************************/
void monkey_dev_delete(FAR struct monkey_dev_s *dev)
{
MONKEY_ASSERT_NULL(dev);
if (dev->fd > 0)
{
/* Reset input state */
struct monkey_dev_state_s state;
memset(&state, 0, sizeof(state));
state.type = dev->type;
monkey_dev_set_state(dev, &state);
MONKEY_LOG_NOTICE("close fd: %d", dev->fd);
close(dev->fd);
}
free(dev);
}
/****************************************************************************
* Name: monkey_dev_set_state
****************************************************************************/
void monkey_dev_set_state(FAR struct monkey_dev_s *dev,
FAR const struct monkey_dev_state_s *state)
{
MONKEY_ASSERT_NULL(dev);
switch (MONKEY_GET_DEV_TYPE(dev->type))
{
case MONKEY_DEV_TYPE_TOUCH:
utouch_write(dev->fd,
state->data.touch.x,
state->data.touch.y,
state->data.touch.is_pressed);
break;
case MONKEY_DEV_TYPE_BUTTON:
ubutton_write(dev->fd, state->data.button.value);
break;
default:
break;
}
}
/****************************************************************************
* Name: monkey_dev_get_state
****************************************************************************/
bool monkey_dev_get_state(FAR struct monkey_dev_s *dev,
FAR struct monkey_dev_state_s *state)
{
bool retval;
MONKEY_ASSERT_NULL(dev);
retval = false;
state->type = dev->type;
switch (dev->type)
{
case MONKEY_DEV_TYPE_TOUCH:
retval = touch_read(dev->fd,
&state->data.touch.x,
&state->data.touch.y,
&state->data.touch.is_pressed);
break;
case MONKEY_DEV_TYPE_BUTTON:
retval = button_read(dev->fd, &state->data.button.value);
break;
default:
break;
}
return retval;
}
/****************************************************************************
* Name: monkey_dev_get_state
****************************************************************************/
enum monkey_dev_type_e monkey_dev_get_type(
FAR struct monkey_dev_s *dev)
{
MONKEY_ASSERT_NULL(dev);
return dev->type;
}
/****************************************************************************
* Name: monkey_dev_get_available
****************************************************************************/
int monkey_dev_get_available(FAR struct monkey_dev_s *devs[], int dev_num)
{
int i;
int available = 0;
struct pollfd fds[MONKEY_DEV_MAX_NUM];
memset(fds, 0, sizeof(fds));
for (i = 0; i < dev_num; i++)
{
devs[i]->is_available = false;
fds[i].fd = devs[i]->fd;
fds[i].events = POLLIN | POLLPRI;
}
if (poll(fds, dev_num, -1) < 0)
{
MONKEY_LOG_WARN("stop: %d", errno);
return -1;
}
for (i = 0; i < dev_num; i++)
{
if (fds[i].revents & (POLLIN | POLLPRI))
{
devs[i]->is_available = true;
available++;
}
}
return available;
}