478 lines
17 KiB
C
478 lines
17 KiB
C
/****************************************************************************
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* apps/system/nxplayer/nxplayer.h
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*
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* Copyright (C) 2013 Ken Pettit. All rights reserved.
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* Author: Ken Pettit <pettitkd@gmail.com>
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*
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* With updates, enhancements, and modifications by:
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*
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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#ifndef __APPS_SYSTEM_NXPLAYER_NXPLAYER_H
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#define __APPS_SYSTEM_NXPLAYER_NXPLAYER_H 1
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/****************************************************************************
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* Public Type Declarations
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****************************************************************************/
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/* This structure describes the internal state of the NxPlayer */
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struct nxplayer_s
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{
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int state; /* Current player state */
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int devFd; /* File descriptor of active device */
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mqd_t mq; /* Message queue for the playthread */
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char mqname[16]; /* Name of our message queue */
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pthread_t playId; /* Thread ID of the playthread */
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int crefs; /* Number of references to the player */
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sem_t sem; /* Thread sync semaphore */
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FILE* fileFd; /* File descriptor of open file */
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#ifdef CONFIG_NXPLAYER_INCLUDE_PREFERRED_DEVICE
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char prefdevice[CONFIG_NAME_MAX]; /* Preferred audio device */
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int prefformat; /* Formats supported by preferred device */
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int preftype; /* Types supported by preferred device */
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#endif
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#ifdef CONFIG_NXPLAYER_INCLUDE_MEDIADIR
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char mediadir[CONFIG_NAME_MAX]; /* Root media directory where media is located */
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#endif
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#ifdef CONFIG_AUDIO_MULTI_SESSION
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FAR void* session; /* Session assigment from device */
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#endif
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#ifndef CONFIG_AUDIO_EXCLUDE_VOLUME
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uint16_t volume; /* Volume as a whole percentage (0-100) */
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#ifndef CONFIG_AUDIO_EXCLUDE_BALANCE
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uint16_t balance; /* Balance as a whole % (0=left off, 100=right off) */
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#endif
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#endif
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#ifndef CONFIG_AUDIO_EXCLUDE_TONE
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uint16_t treble; /* Treble as a whole % */
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uint16_t bass; /* Bass as a whole % */
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#endif
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};
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typedef int (*nxplayer_func)(FAR struct nxplayer_s* pPlayer, char* pargs);
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/****************************************************************************
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* Public Data
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****************************************************************************/
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#ifdef __cplusplus
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#define EXTERN extern "C"
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extern "C"
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{
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#else
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#define EXTERN extern
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#endif
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/****************************************************************************
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* Public Function Prototypes
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****************************************************************************/
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/****************************************************************************
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* Name: nxplayer_create
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*
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* Allocates and Initializes a NxPlayer context that is passed to all
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* nxplayer routines. The player MUST be destroyed using the
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* nxplayer_destroy() routine since the context is reference counted.
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* The context can be used in a mode where the caller creates the
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* context, starts a file playing, and then forgets about the context
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* and it will self free. This is because the nxplayer_playfile
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* will also create a reference to the context, so the client calling
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* nxplayer_destroy() won't actually de-allocate anything. The freeing
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* will occur after the playthread has completed.
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*
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* Alternately, the caller can create the objec and hold on to it, then
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* the context will persist until the original creator destroys it.
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*
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* Input Parameters: None
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*
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* Returned Value:
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* Pointer to created NxPlayer context or NULL if error.
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*
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****************************************************************************/
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FAR struct nxplayer_s *nxplayer_create(void);
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/****************************************************************************
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* Name: nxplayer_release
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*
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* Reduces the reference count to the player and if it reaches zero,
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* frees all memory used by the context.
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*
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* Input Parameters:
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* pPlayer Pointer to the NxPlayer context
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxplayer_release(FAR struct nxplayer_s *pPlayer);
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/****************************************************************************
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* Name: nxplayer_reference
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*
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* Increments the reference count to the player.
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*
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* Input Parameters:
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* pPlayer Pointer to the NxPlayer context
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxplayer_reference(FAR struct nxplayer_s *pPlayer);
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/****************************************************************************
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* Name: nxplayer_setdevice
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*
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* Sets the preferred Audio device to use with the instance of the
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* nxplayer. Without a preferred device set, the nxplayer will search
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* the audio subsystem to find a suitable device depending on the
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* type of audio operation requested (i.e. an MP3 decoder device when
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* playing an MP3 file, a WAV decoder device for a WAV file, etc.).
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* device - Pointer to pathname of the preferred device
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*
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* Returned Value:
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* OK if context initialized successfully, error code otherwise.
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*
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****************************************************************************/
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int nxplayer_setdevice(FAR struct nxplayer_s *pPlayer,
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FAR const char *device);
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/****************************************************************************
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* Name: nxplayer_playfile
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*
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* Plays the specified media file (from the filesystem) using the
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* Audio system. If a preferred device has been set, that device
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* will be used for the playback, otherwise the first suitable device
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* found in the /dev/audio directory will be used.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* filename - Pointer to pathname of the file to play
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* filefmt - Format of audio in filename if known, AUDIO_FMT_UNDEF
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* to let nxplayer_playfile() determine automatically.
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* subfmt - Sub-Format of audio in filename if known, AUDIO_FMT_UNDEF
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* to let nxplayer_playfile() determine automatically.
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*
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* Returned Value:
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* OK if file found, device found, and playback started.
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*
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****************************************************************************/
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int nxplayer_playfile(FAR struct nxplayer_s *pPlayer,
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FAR const char *filename, int filefmt, int subfmt);
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/****************************************************************************
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* Name: nxplayer_stop
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*
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* Stops current playback.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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*
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* Returned Value:
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* OK if file found, device found, and playback started.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_STOP
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int nxplayer_stop(FAR struct nxplayer_s *pPlayer);
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#endif
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/****************************************************************************
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* Name: nxplayer_pause
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*
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* Pauses current playback.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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*
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* Returned Value:
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* OK if file found, device found, and playback started.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME
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int nxplayer_pause(FAR struct nxplayer_s *pPlayer);
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#endif
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/****************************************************************************
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* Name: nxplayer_resume
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*
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* Resumes current playback.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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*
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* Returned Value:
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* OK if file found, device found, and playback started.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME
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int nxplayer_resume(FAR struct nxplayer_s *pPlayer);
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#endif
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/****************************************************************************
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* Name: nxplayer_fforward
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*
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* Selects to fast forward in the audio data stream. The fast forward
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* operation can be cancelled by simply selected no sub-sampling with
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* the AUDIO_SUBSAMPLE_NONE argument returning to normal 1x forward play.
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*
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* The preferred way to cancel a fast forward operation is via
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* nxplayer_cancel_motion() that provides the option to also return to
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* paused, non-playing state.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* subsample - Identifies the fast forward rate (in terms of sub-sampling,
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* but does not explicitly require sub-sampling). See
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* AUDIO_SUBSAMPLE_* definitions.
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*
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* Returned Value:
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* OK if fast forward operation successful.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
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int nxplayer_fforward(FAR struct nxplayer_s *pPlayer, uint8_t subsample);
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#endif
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/****************************************************************************
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* Name: nxplayer_rewind
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*
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* Selects to rewind in the audio data stream. The rewind operation must
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* be cancelled with nxplayer_cancel_motion. This function may be called
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* multiple times to change rewind rate.
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*
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* NOTE that cancellation of the rewind operation differs from
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* cancellation of the fast forward operation because we must both restore
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* the sub-sampling rate to 1x and also return to forward play.
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* AUDIO_SUBSAMPLE_NONE is not a valid argument to this function.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* subsample - Identifies the rewind rate (in terms of sub-sampling, but
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* does not explicitly require sub-sampling). See
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* AUDIO_SUBSAMPLE_* definitions.
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*
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* Returned Value:
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* OK if rewind operation successfully initiated.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_REWIND
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int nxplayer_rewind(FAR struct nxplayer_s *pPlayer, uint8_t subsample);
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#endif
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/****************************************************************************
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* Name: nxplayer_cancel_motion
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*
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* Cancel a rewind or fast forward operation and return to either the
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* paused state or to the normal, forward play state.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* paused - True: return to the paused state, False: return to the 1X
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* forward play state.
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*
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* Returned Value:
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* OK if rewind operation successfully cancelled.
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*
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****************************************************************************/
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#if !defined(CONFIG_AUDIO_EXCLUDE_FFORWARD) || !defined(CONFIG_AUDIO_EXCLUDE_REWIND)
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int nxplayer_cancel_motion(FAR struct nxplayer_s *pPlayer, bool paused);
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#endif
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/****************************************************************************
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* Name: nxplayer_setvolume
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*
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* Sets the playback volume. The volume is represented in 1/10th of a
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* percent increments, so the range is 0-1000. A value of 10 would mean
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* 1%.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* volume - Volume level to set in 1/10th percent increments
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*
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* Returned Value:
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* OK if file found, device found, and playback started.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_VOLUME
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int nxplayer_setvolume(FAR struct nxplayer_s *pPlayer, uint16_t volume);
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#endif
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/****************************************************************************
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* Name: nxplayer_setbalance
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*
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* Sets the playback balance. The balance is represented in 1/10th of a
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* percent increments, so the range is 0-1000. A value of 10 would mean
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* 1%.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* balance - Balance level to set in 1/10th percent increments
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*
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* Returned Value:
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* OK if file found, device found, and playback started.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_VOLUME
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#ifndef CONFIG_AUDIO_EXCLUDE_BALANCE
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int nxplayer_setbalance(FAR struct nxplayer_s *pPlayer, uint16_t balance);
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#endif
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#endif
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/****************************************************************************
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* Name: nxplayer_setmediadir
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*
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* Sets the root media directory for non-path qualified file searches.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* mediadir - Pointer to pathname of the media directory
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxplayer_setmediadir(FAR struct nxplayer_s *pPlayer,
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FAR const char *mediadir);
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/****************************************************************************
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* Name: nxplayer_setequalization
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*
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* Sets the level on each band of an equalizer. Each band setting is
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* represented in one percent increments, so the range is 0-100.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* equalization - Pointer to array of equalizer settings of size
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* CONFIG_AUDIO_EQUALIZER_NBANDS bytes. Each byte
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* represents the setting for one band in the range of
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* 0-100.
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*
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* Returned Value:
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* OK if equalization was set correctly.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_EQUALIZER
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int nxplayer_setequalization(FAR struct nxplayer_s *pPlayer,
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FAR uint8_t *equalization);
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#endif
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/****************************************************************************
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* Name: nxplayer_setbass
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*
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* Sets the playback bass level. The bass is represented in one percent
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* increments, so the range is 0-100.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* bass - Bass level to set in one percent increments
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*
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* Returned Value:
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* OK if the bass level was set successfully
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_TONE
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int nxplayer_setbass(FAR struct nxplayer_s *pPlayer, uint8_t bass);
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#endif
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/****************************************************************************
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* Name: nxplayer_settreble
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*
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* Sets the playback treble level. The bass is represented in one percent
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* increments, so the range is 0-100.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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* treble - Treble level to set in one percent increments
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*
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* Returned Value:
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* OK if the treble level was set successfully
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_TONE
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int nxplayer_settreble(FAR struct nxplayer_s *pPlayer, uint8_t treble);
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#endif
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/****************************************************************************
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* Name: nxplayer_systemreset
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*
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* Performs an audio system reset, including a hardware reset on all
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* registered audio devices.
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*
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* Input Parameters:
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* pPlayer - Pointer to the context to initialize
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*
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* Returned Value:
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* OK if file found, device found, and playback started.
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*
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****************************************************************************/
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#ifdef CONFIG_NXPLAYER_INCLUDE_SYSTEM_RESET
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int nxplayer_systemreset(FAR struct nxplayer_s *pPlayer);
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#endif
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#undef EXTERN
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#ifdef __cplusplus
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}
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#endif
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#endif /* __APPS_SYSTEM_NXPLAYER_NXPLAYER_H */
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