324155cd1e
Gregory Nutt is has submitted the SGA Uros Platise has submitted the ICLA Ken Pettit has submitted the ICLA Sebastien Lorquet has submitted the ICLA Pierre-Noel Bouteville has submitted the ICLA as a result we can migrate the licenses to Apache. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
941 lines
30 KiB
C++
941 lines
30 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// apps/include/graphics/twm4nx/cwindow.hxx
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//
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// Licensed to the Apache Software Foundation (ASF) under one or more
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// contributor license agreements. See the NOTICE file distributed with
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// this work for additional information regarding copyright ownership. The
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// ASF licenses this file to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance with the
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// License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations
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// under the License.
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//
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/////////////////////////////////////////////////////////////////////////////
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// Largely an original work but derives from TWM 1.0.10 in many ways:
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//
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// Copyright 1989,1998 The Open Group
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// Copyright 1988 by Evans & Sutherland Computer Corporation,
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//
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// Please refer to apps/twm4nx/COPYING for detailed copyright information.
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// Although not listed as a copyright holder, thanks and recognition need
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// to go to Tom LaStrange, the original author of TWM.
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#ifndef __APPS_INCLUDE_GRAPHICS_TWM4NX_CWINDOW_HXX
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#define __APPS_INCLUDE_GRAPHICS_TWM4NX_CWINDOW_HXX
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/////////////////////////////////////////////////////////////////////////////
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// Included Files
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/////////////////////////////////////////////////////////////////////////////
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#include <cstdint>
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#include <mqueue.h>
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#include <nuttx/nx/nxglib.h>
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#include <nuttx/nx/nxterm.h>
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#include "graphics/nxwidgets/cnxtkwindow.hxx"
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#include "graphics/nxwidgets/cnxtoolbar.hxx"
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#include "graphics/nxwidgets/cwidgeteventhandler.hxx"
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#include "graphics/nxwidgets/cwidgeteventargs.hxx"
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#include "graphics/twm4nx/cwindowevent.hxx"
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#include "graphics/twm4nx/ciconwidget.hxx"
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#include "graphics/twm4nx/ctwm4nxevent.hxx"
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/////////////////////////////////////////////////////////////////////////////
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// Pre-processor Definitions
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/////////////////////////////////////////////////////////////////////////////
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/**
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* Toolbar Icons. The Title bar contains (from left to right):
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*
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* 1. Menu button
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* 2. Window title (text)
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* 3. Minimize (Iconify) button
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* 4. Resize button
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* 5. Delete button
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*
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* There is no focus indicator
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*/
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#define MENU_BUTTON 0 // First on left
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#define DELETE_BUTTON 1 // First on right
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#define RESIZE_BUTTON 2
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#define MINIMIZE_BUTTON 3
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#define NTOOLBAR_BUTTONS 4
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// Windows may be customized with the flags parameter to the constructor.
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// These are the bits fields that may be OR'ed together in the flags.
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#define NO_TOOLBAR (NTOOLBAR_BUTTONS + 0)
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#define ICONMGR_WINDOW (NTOOLBAR_BUTTONS + 1)
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#define MENU_WINDOW (NTOOLBAR_BUTTONS + 2)
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#define HIDDEN_WINDOW (NTOOLBAR_BUTTONS + 3)
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#define WFLAGS_NO_MENU_BUTTON (1 << MENU_BUTTON)
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#define WFLAGS_NO_DELETE_BUTTON (1 << DELETE_BUTTON)
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#define WFLAGS_NO_RESIZE_BUTTON (1 << RESIZE_BUTTON)
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#define WFLAGS_NO_MINIMIZE_BUTTON (1 << MINIMIZE_BUTTON)
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#define WFLAGS_NO_TOOLBAR (1 << NO_TOOLBAR)
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#define WFLAGS_ICONMGR (1 << ICONMGR_WINDOW)
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#define WFLAGS_MENU (1 << MENU_WINDOW)
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#define WFLAGS_HIDDEN (1 << HIDDEN_WINDOW)
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#define WFLAGS_HAVE_MENU_BUTTON(f) (((f) & WFLAGS_NO_MENU_BUTTON) == 0)
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#define WFLAGS_HAVE_DELETE_BUTTON(f) (((f) & WFLAGS_NO_DELETE_BUTTON) == 0)
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#define WFLAGS_HAVE_RESIZE_BUTTON(f) (((f) & WFLAGS_NO_RESIZE_BUTTON) == 0)
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#define WFLAGS_HAVE_MINIMIZE_BUTTON(f) (((f) & WFLAGS_NO_MINIMIZE_BUTTON) == 0)
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#define WFLAGS_HAVE_TOOLBAR(f) (((f) & WFLAGS_NO_TOOLBAR) == 0)
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#define WFLAGS_IS_ICONMGR(f) (((f) & WFLAGS_ICONMGR) != 0)
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#define WFLAGS_IS_MENU(f) (((f) & WFLAGS_MENU) != 0)
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#define WFLAGS_IS_HIDDEN(f) (((f) & WFLAGS_HIDDEN) != 0)
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// Buttons can be disabled temporarily while in certain absorbing states
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// (such as resizing the window).
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#define DISABLE_NO_BUTTONS (0)
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#define DISABLE_MENU_BUTTON (1 << MENU_BUTTON)
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#define DISABLE_DELETE_BUTTON (1 << DELETE_BUTTON)
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#define DISABLE_RESIZE_BUTTON (1 << RESIZE_BUTTON)
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#define DISABLE_MINIMIZE_BUTTON (1 << MINIMIZE_BUTTON)
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/////////////////////////////////////////////////////////////////////////////
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// Implementation Classes
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/////////////////////////////////////////////////////////////////////////////
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namespace NXWidgets
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{
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class CNxString; // Forward reference
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class CImage; // Forward reference
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class CLabel; // Forward reference
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struct SRlePaletteBitmap; // Forward reference
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}
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namespace Twm4Nx
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{
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class CIconWidget; // Forward reference
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class CIconMgr; // Forward reference
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class CWindow; // Forward reference
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struct SMenuRoot; // Forward reference
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struct SMenuItem; // Forward reference
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// The CWindow class implements a standard, framed window with a toolbar
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// containing the standard buttons and the window title.
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class CWindow : protected NXWidgets::CWidgetEventHandler,
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protected IEventTap,
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public CTwm4NxEvent
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{
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private:
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CTwm4Nx *m_twm4nx; /**< Cached Twm4Nx session */
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mqd_t m_eventq; /**< NxWidget event message queue */
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// Primary Window
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NXWidgets::CNxString m_name; /**< Name of the window */
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FAR NXWidgets::CNxTkWindow *m_nxWin; /**< The contained NX primary window */
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FAR CWindowEvent *m_windowEvent; /**< Cached window event reference */
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FAR void *m_eventObj; /**< Object reference that accompanies events */
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nxgl_coord_t m_minWidth; /**< The minimum width of the window */
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struct SAppEvents m_appEvents; /**< Application event information */
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bool m_modal; /**< Window is in modal state */
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// Icon
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FAR NXWidgets::CRlePaletteBitmap *m_iconBitMap; /**< The icon image */
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FAR CIconWidget *m_iconWidget; /**< The icon widget */
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FAR CIconMgr *m_iconMgr; /**< Pointer to it if this is an icon manager */
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bool m_iconified; /**< Is the window an icon now ? */
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// Toolbar
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FAR NXWidgets::CNxToolbar *m_toolbar; /**< The tool bar sub-window */
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FAR NXWidgets::CWidgetStyle m_tbStyle; /**< The tool bar widget style */
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FAR NXWidgets::CLabel *m_tbTitle; /**< Toolbar title widget */
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nxgl_coord_t m_tbHeight; /**< Height of the toolbar */
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nxgl_coord_t m_tbLeftX; /**< Rightmost position of left buttons */
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nxgl_coord_t m_tbRightX; /**< Leftmost position of right buttons */
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uint8_t m_tbFlags; /**< Toolbar button customizations */
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uint8_t m_tbDisables; /**< Toolbar button disables */
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// List of all toolbar button images
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FAR NXWidgets::CImage *m_tbButtons[NTOOLBAR_BUTTONS];
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// Dragging
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struct nxgl_point_s m_dragPos; /**< Last reported mouse position */
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struct nxgl_size_s m_dragCSize; /**< The grab cursor size */
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bool m_dragging; /**< True: Drag in-progress */
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volatile bool m_clicked; /**< True: Mouse left button is clicked */
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/**
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* Create the main window
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*
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* Initially, the application window will generate no window-related events
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* (redraw, mouse/touchscreen, keyboard input, etc.). After creating the
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* window, the user may call the configureEvents() method to select the
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* eventIDs of the events to be generated.
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*
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* @param winsize The initial window size
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* @param winpos The initial window position
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* @param flags Toolbar customizations see WFLAGS_NO_* definitions
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*/
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bool createMainWindow(FAR const nxgl_size_s *winsize,
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FAR const nxgl_point_s *winpos,
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uint8_t flags);
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/**
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* Calculate the height of the tool bar
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*/
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bool getToolbarHeight(FAR const NXWidgets::CNxString &name);
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/**
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* Create all toolbar buttons
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*
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* @param flags Toolbar customizations see WFLAGS_NO_* definitions
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* @return True if the window was successfully initialize; false on
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* any failure,
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*/
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bool createToolbarButtons(uint8_t flags);
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/**
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* Add buttons and title widgets to the tool bar
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*
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* @param name The name to use for the toolbar title
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*/
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bool createToolbarTitle(FAR const NXWidgets::CNxString &name);
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/**
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* Create the tool bar
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*/
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bool createToolbar(void);
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/**
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* Fill the toolbar background color
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*/
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bool fillToolbar(void);
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/**
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* Update the toolbar layout, resizing the title text window and
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* repositioning all windows on the toolbar.
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*/
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bool updateToolbarLayout(void);
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/**
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* Disable toolbar widget drawing and widget events.
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*/
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bool disableToolbarWidgets(void);
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/**
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* Enable toolbar widget drawing and widget events.
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*/
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bool enableToolbarWidgets(void);
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/**
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* After the toolbar was grabbed, it may be dragged then dropped, or it
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* may be simply "un-grabbed". Both cases are handled here.
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*
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* NOTE: Unlike the other event handlers, this does NOT override any
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* virtual event handling methods. It just combines some common event-
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* handling logic.
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*
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* @param x The mouse/touch X position.
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* @param y The mouse/touch y position.
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*/
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void handleUngrabEvent(nxgl_coord_t x, nxgl_coord_t y);
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/**
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* Handle a mouse click event.
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*
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* @param e The event data.
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*/
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void handleClickEvent(const NXWidgets::CWidgetEventArgs &e);
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/**
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* Override the virtual CWidgetEventHandler::handleReleaseEvent. This
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* event will fire when the title widget is released. isClicked()
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* will return false for the title widget.
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*
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* @param e The event data.
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*/
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void handleReleaseEvent(const NXWidgets::CWidgetEventArgs &e);
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/**
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* Override the virtual CWidgetEventHandler::handleActionEvent. This
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* event will fire when the image is released but before it has been
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* has been drawn. isClicked() will return true for the appropriate
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* images.
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*
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* @param e The event data.
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*/
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void handleActionEvent(const NXWidgets::CWidgetEventArgs &e);
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/**
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* This function is called when there is any movement of the mouse or
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* touch position that would indicate that the object is being moved.
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*
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* This function overrides the virtual IEventTap::moveEvent method.
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*
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* @param pos The current mouse/touch X/Y position.
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* @param arg The user-argument provided that accompanies the callback
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* @return True: if the movement event was processed; false it was
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* ignored. The event should be ignored if there is not actually
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* a movement event in progress
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*/
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bool moveEvent(FAR const struct nxgl_point_s &pos,
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uintptr_t arg);
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/**
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* This function is called if the mouse left button is released or
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* if the touchscreen touch is lost. This indicates that the
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* movement sequence is complete.
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*
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* This function overrides the virtual IEventTap::dropEvent method.
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*
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* @param pos The last mouse/touch X/Y position.
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* @param arg The user-argument provided that accompanies the callback
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* @return True: if the drop event was processed; false it was
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* ignored. The event should be ignored if there is not actually
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* a movement event in progress
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*/
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bool dropEvent(FAR const struct nxgl_point_s &pos,
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uintptr_t arg);
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/**
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* Is the tap enabled?
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*
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* @param arg The user-argument provided that accompanies the callback
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* @return True: If the the tap is enabled.
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*/
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bool isActive(uintptr_t arg);
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/**
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* Enable/disable dragging
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*
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* True is provided when (1) isActive() returns false, but (2) a mouse
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* report with a left-click is received.
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* False is provided when (1) isActive() returns true, but (2) a mouse
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* report without a left-click is received.
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*
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* In the latter is redundant since dropEvent() will be called immediately
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* afterward.
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*
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* @param pos. The mouse position at the time of the click or release
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* @param enable. True: Enable dragging
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* @param arg The user-argument provided that accompanies the callback
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*/
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void enableMovement(FAR const struct nxgl_point_s &pos,
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bool enable, uintptr_t arg);
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/**
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* Handle the TOOLBAR_GRAB event. That corresponds to a left
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* mouse click on the toolbar (other than on an icon)
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*
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* @param eventmsg. The received NxWidget event message.
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* @return True if the message was properly handled. false is
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* return on any failure.
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*/
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bool toolbarGrab(FAR struct SEventMsg *eventmsg);
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/**
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* Handle the WINDOW_DRAG event. That corresponds to a mouse
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* movement when the window is in a grabbed state.
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*
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* @param eventmsg. The received NxWidget event message.
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* @return True if the message was properly handled. false is
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* return on any failure.
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*/
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bool windowDrag(FAR struct SEventMsg *eventmsg);
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/**
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* Handle the TOOLBAR_UNGRAB event. The corresponds to a mouse
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* left button release while in the grabbed
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*
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* @param eventmsg. The received NxWidget event message.
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* @return True if the message was properly handled. false is
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* return on any failure.
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*/
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bool toolbarUngrab(FAR struct SEventMsg *eventmsg);
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/**
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* Cleanup on failure or as part of the destructor
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*/
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void cleanup(void);
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public:
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/**
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* CWindow Constructor
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*
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* @param twm4nx. Twm4Nx session
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*/
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CWindow(CTwm4Nx *twm4nx);
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/**
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* CWindow Destructor
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*/
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~CWindow(void);
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/**
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* CWindow Initializer (unlike the constructor, this may fail)
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*
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* The window is initialized with all application events disabled.
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* The CWindows::configureEvents() method may be called as a second
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* initialization step in order to enable application events.
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*
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* @param name The the name of the window (and its icon)
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* @param pos The initial position of the window
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* @param size The initial size of the window
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* @param sbitmap The Icon bitmap image. null if no icon.
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* @param iconMgr Pointer to icon manager instance. To support
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* multiple Icon Managers.
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* @param flags Toolbar customizations see WFLAGS_NO_* definitions
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* @return True if the window was successfully initialize; false on
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* any failure,
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*/
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bool initialize(FAR const NXWidgets::CNxString &name,
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FAR const struct nxgl_point_s *pos,
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FAR const struct nxgl_size_s *size,
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FAR const struct NXWidgets::SRlePaletteBitmap *sbitmap,
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FAR CIconMgr *iconMgr, uint8_t flags);
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/**
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* Configure application window events.
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*
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* @param events Describes the application event configuration
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* @return True is returned on success
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*/
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bool configureEvents(FAR const struct SAppEvents &events);
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/**
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* Register an IEventTap instance to provide callbacks when mouse
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* movement is received. A mouse movement with the left button down
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* or a touchscreen touch movement are treated as a drag event.
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* Release of the mouse left button or loss of the touchscreen touch
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* is treated as a drop event.
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*
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* @param tapHandler A reference to the IEventTap callback interface.
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* @param arg The argument returned with the IEventTap callbacks.
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*/
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inline void installEventTap(FAR IEventTap *tapHandler, uintptr_t arg)
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{
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m_windowEvent->installEventTap(tapHandler, arg);
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}
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/**
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* Return the installed event tap. This is useful if you want to
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* install a different event tap, then restore the event tap returned
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* by this method when you are finished.
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*
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* @param tapHandler The location to return IEventTap callback interface.
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* @param arg The loation to return the IEventTap argument
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*/
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inline void getEventTap(FAR IEventTap *&tapHandler, uintptr_t &arg)
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{
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m_windowEvent->getEventTap(tapHandler, arg);
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}
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/**
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* Synchronize the window with the NX server. This function will delay
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* until the the NX server has caught up with all of the queued requests.
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* When this function returns, the state of the NX server will be the
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* same as the state of the application.
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*/
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inline void synchronize(void)
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{
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m_nxWin->synchronize();
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}
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/**
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* Get the widget control instance needed to support application drawing
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* into the window.
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*/
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inline FAR NXWidgets::CWidgetControl *getWidgetControl()
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{
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return m_nxWin->getWidgetControl();
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}
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/**
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* Get the raw window interface. This is sometimes needed for connecting
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* the window to external NXWidgets applications.
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*
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* @return The raw window interface (NXWidgets::INxWindow)
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*/
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inline NXWidgets::INxWindow *getNxWindow(void)
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{
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return static_cast<NXWidgets::INxWindow *>(m_nxWin);
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}
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#ifdef CONFIG_NXTERM_NXKBDIN
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/**
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* By default, NX forwards keyboard input to the various widgets residing
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* in the window. But NxTerm is a different usage model; In this case,
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* keyboard input needs to be directed to the NxTerm character driver.
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* This method can be used to enable (or disable) redirection of NX
|
|
* keyboard input from the window widgets to the NxTerm
|
|
*
|
|
* @param handle. The NXTERM handle. If non-NULL, NX keyboard
|
|
* input will be directed to the NxTerm driver using this
|
|
* handle; If NULL (the default), NX keyboard input will be
|
|
* directed to the widgets within the window.
|
|
*/
|
|
|
|
inline void redirectNxTerm(NXTERM handle)
|
|
{
|
|
m_nxWin->redirectNxTerm(handle);
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Get the name of the window
|
|
*/
|
|
|
|
inline NXWidgets::CNxString getWindowName(void)
|
|
{
|
|
return m_name;
|
|
}
|
|
|
|
/**
|
|
* Return true if this is an Icon Manager Window
|
|
*/
|
|
|
|
inline bool isIconMgr(void)
|
|
{
|
|
return WFLAGS_IS_ICONMGR(m_tbFlags);
|
|
}
|
|
|
|
/**
|
|
* Return the Icon Manager Window instance. Supports multiple
|
|
* Icon Managers.
|
|
*
|
|
* @return The Icon Manager to which this window belongs.
|
|
*/
|
|
|
|
inline FAR CIconMgr *getIconMgr(void)
|
|
{
|
|
return m_iconMgr;
|
|
}
|
|
|
|
/**
|
|
* Get the size of the primary window. This is useful only
|
|
* for applications that need to know about the drawing area.
|
|
*
|
|
* @param size Location to return the primary window size
|
|
*/
|
|
|
|
inline bool getWindowSize(FAR struct nxgl_size_s *size)
|
|
{
|
|
return m_nxWin->getSize(size);
|
|
}
|
|
|
|
/**
|
|
* Set the size of the primary window. This is useful only
|
|
* for applications that need to control the drawing area.
|
|
*
|
|
* This method is only usable from windows that have no
|
|
* toolbar. The the window has a toolbar, then changing the
|
|
* width of the window will mess up the toolbar layout. In
|
|
* such cases, the better to use is resizeFrame() which will
|
|
* update the toolbar geometry after the resize.
|
|
*
|
|
* @param size New primary window size
|
|
*/
|
|
|
|
inline bool setWindowSize(FAR const struct nxgl_size_s *size)
|
|
{
|
|
return m_nxWin->setSize(size);
|
|
}
|
|
|
|
/**
|
|
* Get the position of the primary window. This is useful only
|
|
* for applications that need to know about the drawing area.
|
|
*
|
|
* @param pos Location to return the primary window position
|
|
*/
|
|
|
|
inline bool getWindowPosition(FAR struct nxgl_point_s *pos)
|
|
{
|
|
return m_nxWin->getPosition(pos);
|
|
}
|
|
|
|
/**
|
|
* Set the position of the primary window.
|
|
*
|
|
* @param pos The new primary window position
|
|
*/
|
|
|
|
inline bool setWindowPosition(FAR const struct nxgl_point_s *pos)
|
|
{
|
|
return m_nxWin->setPosition(pos);
|
|
}
|
|
|
|
/**
|
|
* Get the height of the tool bar
|
|
*/
|
|
|
|
inline nxgl_coord_t getToolbarHeight(void)
|
|
{
|
|
return m_tbHeight;
|
|
}
|
|
|
|
/**
|
|
* Raise the window to the top of the hierarchy.
|
|
*/
|
|
|
|
inline bool raiseWindow(void)
|
|
{
|
|
return m_nxWin->raise();
|
|
}
|
|
|
|
/**
|
|
* Lower the window to the bottom of the hierarchy.
|
|
*/
|
|
|
|
inline bool lowerWindow(void)
|
|
{
|
|
return m_nxWin->lower();
|
|
}
|
|
|
|
/**
|
|
* Return true if the window is currently being displayed
|
|
*
|
|
* @return True if the window is visible
|
|
*/
|
|
|
|
inline bool isWindowVisible(void)
|
|
{
|
|
return m_nxWin->isVisible();
|
|
}
|
|
|
|
/**
|
|
* Show a hidden window
|
|
*
|
|
* @return True if the operation was successful
|
|
*/
|
|
|
|
inline bool showWindow(void)
|
|
{
|
|
return m_nxWin->show();
|
|
}
|
|
|
|
/**
|
|
* Hide a visible window
|
|
*
|
|
* @return True if the operation was successful
|
|
*/
|
|
|
|
inline bool hideWindow(void)
|
|
{
|
|
return m_nxWin->hide();
|
|
}
|
|
|
|
/**
|
|
* Convert the position of a primary window to the position of
|
|
* the containing frame.
|
|
*/
|
|
|
|
inline void windowToFramePos(FAR const struct nxgl_point_s *winpos,
|
|
FAR struct nxgl_point_s *framepos)
|
|
{
|
|
framepos->x = winpos->x - CONFIG_NXTK_BORDERWIDTH;
|
|
framepos->y = winpos->y - m_tbHeight - CONFIG_NXTK_BORDERWIDTH;
|
|
}
|
|
|
|
/**
|
|
* Convert the position of the containing frame to the position of the
|
|
* primary window.
|
|
*/
|
|
|
|
inline void frameToWindowPos(FAR const struct nxgl_point_s *framepos,
|
|
FAR struct nxgl_point_s *winpos)
|
|
{
|
|
winpos->x = framepos->x + CONFIG_NXTK_BORDERWIDTH;
|
|
winpos->y = framepos->y + m_tbHeight + CONFIG_NXTK_BORDERWIDTH;
|
|
}
|
|
|
|
/**
|
|
* Convert the size of a primary window to the size of the containing
|
|
* frame.
|
|
*/
|
|
|
|
inline void windowToFrameSize(FAR const struct nxgl_size_s *winsize,
|
|
FAR struct nxgl_size_s *framesize)
|
|
{
|
|
framesize->w = winsize->w + 2 * CONFIG_NXTK_BORDERWIDTH;
|
|
framesize->h = winsize->h + m_tbHeight + 2 * CONFIG_NXTK_BORDERWIDTH;
|
|
}
|
|
|
|
/**
|
|
* Convert the size of the containing frame to the size of the primary window to the size of the containing
|
|
* frame.
|
|
*/
|
|
|
|
inline void frameToWindowSize(FAR const struct nxgl_size_s *framesize,
|
|
FAR struct nxgl_size_s *winsize)
|
|
{
|
|
winsize->w = framesize->w - 2 * CONFIG_NXTK_BORDERWIDTH;
|
|
winsize->h = framesize->h - m_tbHeight - 2 * CONFIG_NXTK_BORDERWIDTH;
|
|
}
|
|
|
|
/**
|
|
* Get the raw window size (including toolbar and frame)
|
|
*
|
|
* @param framesize Location to return the window frame size
|
|
* @return True if the operation was successful
|
|
*/
|
|
|
|
bool getFrameSize(FAR struct nxgl_size_s *framesize);
|
|
|
|
/**
|
|
* Update the window frame after a resize operation (includes the toolbar
|
|
* and user window)
|
|
*
|
|
* @param frameSize The new window frame size
|
|
* @param framePos The frame location which may also have changed (NULL
|
|
* may be used to preserve the current position)
|
|
* @return True if the operation was successful
|
|
*/
|
|
|
|
bool resizeFrame(FAR const struct nxgl_size_s *frameSize,
|
|
FAR const struct nxgl_point_s *framePos);
|
|
|
|
/**
|
|
* Get the raw frame position (accounting for toolbar and frame)
|
|
*
|
|
* @param framepos Location to return the window frame position
|
|
* @return True if the operation was successful
|
|
*/
|
|
|
|
bool getFramePosition(FAR struct nxgl_point_s *framepos);
|
|
|
|
/**
|
|
* Set the raw frame position (accounting for toolbar and frame)
|
|
*
|
|
* @param framepos The new raw window position
|
|
* @return True if the operation was successful
|
|
*/
|
|
|
|
bool setFramePosition(FAR const struct nxgl_point_s *framepos);
|
|
|
|
/**
|
|
* Minimize (iconify) the window
|
|
*
|
|
* @return True if the operation was successful
|
|
*/
|
|
|
|
bool iconify(void);
|
|
|
|
/**
|
|
* De-iconify the window
|
|
*
|
|
* @return True if the operation was successful
|
|
*/
|
|
|
|
bool deIconify(void);
|
|
|
|
/**
|
|
* Is the window iconified?
|
|
*
|
|
* @return True if the operation was successful
|
|
*/
|
|
|
|
inline bool isIconified(void)
|
|
{
|
|
return m_iconified;
|
|
}
|
|
|
|
/**
|
|
* Check if this window has an Icon. Menu windows, for examples, have
|
|
* no icons.
|
|
*/
|
|
|
|
inline bool hasIcon(void)
|
|
{
|
|
return (m_iconWidget != (FAR CIconWidget *)0);
|
|
}
|
|
|
|
/**
|
|
* Get the size of the icon window associated with this application
|
|
* window. This is needed for placement of the icon on the background
|
|
* window and for determining if the icon widget needs to be redraw
|
|
* when the background is redrawn.
|
|
*
|
|
* @param size Location to return the icon window size
|
|
* @return True if the icon size was returned
|
|
*/
|
|
|
|
inline void getIconWidgetSize(FAR struct nxgl_size_s &size)
|
|
{
|
|
if (m_iconWidget != (FAR CIconWidget *)0)
|
|
{
|
|
m_iconWidget->getSize(size);
|
|
}
|
|
else
|
|
{
|
|
size.w = 0;
|
|
size.h = 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get the current position of the icon window associated with the
|
|
* application window. This is needed for determining if an icon
|
|
* widgets needs to be redrawn when the background is redrawn.
|
|
*
|
|
* @param pos Location to return the icon window position
|
|
* @return True if the icon position was returned
|
|
*/
|
|
|
|
inline void getIconWidgetPosition(FAR struct nxgl_point_s &pos)
|
|
{
|
|
if (m_iconWidget != (FAR CIconWidget *)0)
|
|
{
|
|
m_iconWidget->getPos(pos);
|
|
}
|
|
else
|
|
{
|
|
pos.x = 0;
|
|
pos.y = 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the new position of the icon window associated with the
|
|
* application window. This is needed for movement of the icon on the
|
|
* background window.
|
|
*
|
|
* @param pos The new location of the icon window
|
|
* @return True if the icon position was correctly set
|
|
*/
|
|
|
|
inline bool setIconWidgetPosition(FAR const struct nxgl_point_s &pos)
|
|
{
|
|
bool success = false;
|
|
if (m_iconWidget != (FAR CIconWidget *)0)
|
|
{
|
|
success = m_iconWidget->moveTo(pos.x, pos.y);
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
/**
|
|
* Redraw the icon.
|
|
*/
|
|
|
|
inline void redrawIcon(void)
|
|
{
|
|
if (m_iconWidget != (FAR CIconWidget *)0)
|
|
{
|
|
// Make sure that the icon is properly enabled, then redraw it
|
|
|
|
m_iconWidget->enable();
|
|
m_iconWidget->enableDrawing();
|
|
m_iconWidget->setRaisesEvents(true);
|
|
m_iconWidget->redraw();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Enable/disable toolbar buttons. Buttons may need to be disabled
|
|
* temporarily while in certain absorbing states (such as resizing the
|
|
* window).
|
|
*
|
|
* @param disables The set of buttons to enable or disable See
|
|
* DISABLE_* definitions.
|
|
*/
|
|
|
|
inline void disableToolbarButtons(uint8_t disables)
|
|
{
|
|
m_tbDisables = disables;
|
|
}
|
|
|
|
/**
|
|
* Check for widget-related toolbar events, typically button presses.
|
|
* This is called by event handling logic for events that require
|
|
* detection of widget events.
|
|
*/
|
|
|
|
inline bool pollToolbarEvents(void)
|
|
{
|
|
NXWidgets::CWidgetControl *control = m_toolbar->getWidgetControl();
|
|
|
|
// pollEvents() returns true if any interesting event occurred.
|
|
// false is not a failure.
|
|
|
|
control->pollEvents();
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Handle EVENT_WINDOW events.
|
|
*
|
|
* @param eventmsg. The received NxWidget WINDOW event message.
|
|
* @return True if the message was properly handled. false is
|
|
* return on any failure.
|
|
*/
|
|
|
|
bool event(FAR struct SEventMsg *eventmsg);
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// Public Function Prototypes
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* Return the minimum width of the toolbar window. If the window is
|
|
* resized smaller than this width, then the items in the toolbar will
|
|
* overlap.
|
|
*
|
|
* @param twm4nx The Twm4Nx session object
|
|
* @param title The window title string
|
|
* @param flags Window toolbar properties
|
|
* @return The minimum recommended window width.
|
|
*/
|
|
|
|
nxgl_coord_t minimumToolbarWidth(FAR CTwm4Nx *twm4nx,
|
|
FAR const NXWidgets::CNxString &title,
|
|
uint8_t flags);
|
|
}
|
|
|
|
#endif // __APPS_INCLUDE_GRAPHICS_TWM4NX_CWINDOW_HXX
|