0efb245d6d
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4742 42af7a65-404d-4744-a932-0658087f49c3
45 lines
2.2 KiB
Plaintext
45 lines
2.2 KiB
Plaintext
NxWidgets
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NxWM
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----
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Title: DRAGGING ACROSS WINDOWS
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Description: Need some indication if the touch/mouse drags from one window to
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another then is release. Release event is lost in this case.
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Status: Open
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Priority: Low. ICON just stays selected and must be touched again.
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Title: AUTO-RAISE DISABLED
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Description: Auto-raise is currently disabled in nuttx for NX multi-server
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mode. The
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reason is complex:
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- Most touchscreen controls send touch data a high rates
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- In multi-server mode, touch events get queued in a message
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queue.
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- The logic that receives the messages performs the auto-raise.
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But it can do stupid things after the first auto-raise as
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it opperates on the stale data in the message queue.
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I am thinking that auto-raise ought to be removed from NuttX
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and moved out into a graphics layer (like NxWM) that knows
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more about the appropriate context to do the autoraise.
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Status: Open
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Priority: Medium low
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Title: MULTIPLE COPIES OF AN NxCONSOLE
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Description: From the start window, you an create multiple copies of the
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NxConsole. However, there is a problem in the current
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implementation: Each NxConsole receives its input from the
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serial console so, for example, it you enter text one character
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will go to one NxConsole instance and the next character goes
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to a different instance. That is correct behavior within the
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current design, but not very usable. We need a mechanism to
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assure that the top window is the one that receives all
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eyboard input. NX already provides this capability with its
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nx_kbdin interface(), but that is not currently used. At present,
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NxConsoles get their input from /dev/console which is the serial
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port. The necessary change is to create an NX input device for
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/dev/console that will get its input from NX.
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Status: Open
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Priority: Medium High
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