dee7f14b49
apps/system/nxplayer: Fix some logical errors from recent comments. They broke the build of the nxplayer as a library vs. a task. apps/graphics/nxglyphs: Fix yet more namespace problems. graphics/nxwm/src/nxwm_main.cxx: Move from graphics/nxwidgets/UnitTests/nxwm/nxwm_main.cxx. apps/graphicx/nx*: Fixes numerous build issues mostly associated with include paths and namespaces. apps/nxglyphs: Decouple (mostly) from nxwidgets and nxwm so that they can be used elsewhere. Creates include/graphics/nxglyphs.h apps/graphics/nxglyphs: Put all NxWidgets and NxWM glyphs into a common directory where they can eventually be shared. Not very sharable at the moment due to header file entanglements. Need a separate nxglyps.hxx header file. Separate nxwidets and nxwm into separate directories. Remove old, common NxWidgets directory.
200 lines
6.4 KiB
C++
200 lines
6.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// apps/graphics/nxwidgets/UnitTests/CLatchButton/clatchbutton_main.cxx
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//
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// Copyright (C) 2012 Gregory Nutt. All rights reserved.
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// Author: Gregory Nutt <gnutt@nuttx.org>
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// 1. Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in
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// the documentation and/or other materials provided with the
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// distribution.
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// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
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// me be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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//////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Included Files
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/////////////////////////////////////////////////////////////////////////////
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#include <nuttx/config.h>
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#include <nuttx/init.h>
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#include <cstdio>
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#include <unistd.h>
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#include <debug.h>
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#include <nuttx/nx/nx.h>
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#include "graphics/nxwidgets/clatchbuttontest.hxx"
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/////////////////////////////////////////////////////////////////////////////
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// Definitions
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Private Classes
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Private Data
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/////////////////////////////////////////////////////////////////////////////
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static const char g_pushme[] = "Push Me";
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/////////////////////////////////////////////////////////////////////////////
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// Public Function Prototypes
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/////////////////////////////////////////////////////////////////////////////
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// Suppress name-mangling
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extern "C" int clatchbutton_main(int argc, char *argv[]);
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/////////////////////////////////////////////////////////////////////////////
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// Private Functions
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Name: showButtonState
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/////////////////////////////////////////////////////////////////////////////
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static void showButtonState(CLatchButton *button, bool &clicked, bool &latched)
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{
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bool nowClicked = button->isClicked();
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bool nowLatched = button->isLatched();
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printf("showButtonState: Button state: %s and %s\n",
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nowClicked ? "clicked" : "released",
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nowLatched ? "latched" : "unlatched");
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if (clicked != nowClicked || latched != nowLatched)
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{
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printf("showButtonState: ERROR: Expected %s and %s\n",
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clicked ? "clicked" : "released",
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latched ? "latched" : "unlatched");
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clicked = nowClicked;
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latched = nowLatched;
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// Public Functions
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// nxheaders_main
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/////////////////////////////////////////////////////////////////////////////
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int clatchbutton_main(int argc, char *argv[])
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{
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// Create an instance of the font test
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printf("clatchbutton_main: Create CLatchButtonTest instance\n");
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CLatchButtonTest *test = new CLatchButtonTest();
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// Connect the NX server
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printf("clatchbutton_main: Connect the CLatchButtonTest instance to the NX server\n");
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if (!test->connect())
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{
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printf("clatchbutton_main: Failed to connect the CLatchButtonTest instance to the NX server\n");
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delete test;
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return 1;
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}
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// Create a window to draw into
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printf("clatchbutton_main: Create a Window\n");
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if (!test->createWindow())
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{
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printf("clatchbutton_main: Failed to create a window\n");
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delete test;
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return 1;
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}
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// Create a CLatchButton instance
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CLatchButton *button = test->createButton(g_pushme);
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if (!button)
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{
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printf("clatchbutton_main: Failed to create a button\n");
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delete test;
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return 1;
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}
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// Show the button
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printf("clatchbutton_main: Show the button\n");
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test->showButton(button);
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bool clicked = false;
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bool latched = false;
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showButtonState(button, clicked, latched);
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// Toggle the button state a few times
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for (int i = 0; i < 8; i++)
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{
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// Wait two seconds, then perform a simulated mouse click on the button
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sleep(2);
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printf("clatchbutton_main: Click the button\n");
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test->click();
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test->poll(button);
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// Test the button state it should be clicked with the latch state
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// toggled
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clicked = true;
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latched = !latched;
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showButtonState(button, clicked, latched);
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// And release the button after 0.5 seconds
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usleep(500 * 1000);
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printf("clatchbutton_main: Release the button\n");
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test->release();
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test->poll(button);
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// Test the button state it should be unclicked with the latch state
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// unchanged
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clicked = false;
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showButtonState(button, clicked, latched);
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fflush(stdout);
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}
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// Wait a few more seconds so that the tester can ponder the result
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sleep(3);
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// Clean up and exit
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printf("clatchbutton_main: Clean-up and exit\n");
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delete button;
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delete test;
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return 0;
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}
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